Player Matchup

Sylvanus
Sylvanus
Nolirte
Sylvanus
Level 84
God Stats
21W - 31L
1,372 SR
Queue Stats
32W - 54L
1,332 Elo+
Solo
Hercules
Hercules
Shott_asS
Hercules
Level 83
God Stats
16W - 23L
1,442 SR
Queue Stats
172W - 204L
1,394 Elo+
Solo
Cupid
Cupid
aadrian6_
Cupid
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Sol
Sol
fivestarlokimain
Sol
Level 77
God Stats
4W - 4L
1,633 SR
Queue Stats
46W - 52L
1,383 Elo+
Solo
Thor
Thor
kudoshuke
Thor
Level 110
God Stats
2W - 3L
1,419 SR
Queue Stats
83W - 68L
1,370 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,396 Elo+

VS

Team Averages
Level 50
1,424 SR
1,292 Elo+
Amaterasu
Amaterasu
Crimson-_-guy
Amaterasu
Level 29
God Stats
51W - 50L
1,627 SR
Queue Stats
138W - 154L
1,392 Elo+
Party 2
Vulcan
Vulcan
FloriaanZk
Vulcan
Level 78
God Stats
3W - 3L
1,178 SR
Queue Stats
66W - 86L
1,273 Elo+
Party 1
Jing Wei
Jing Wei
Gammah_Fortun
Jing Wei
Level 65
God Stats
1W - 1L
1,743 SR
Queue Stats
58W - 46L
1,374 Elo+
Party 2
Achilles
Achilles
geerradottv
Achilles
Level 64
God Stats
2W - 1L
1,278 SR
Queue Stats
58W - 55L
1,361 Elo+
Solo
Kukulkan
Kukulkan
kukuklanzk
Kukulkan
Level 16
God Stats
3W - 11L
1,295 SR
Queue Stats
3W - 15L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nolirte
Sylvanus
15
0 / 4 / 1
9,317
388
8,188
28,071
25,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Shott_asS
Hercules
10
0 / 4 / 0
8,161
340
4,008
11,560
5,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
aadrian6_
Cupid
12
1 / 2 / 1
8,859
369
4,096
9,900
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 3 / 0
11,621
484
15,004
16,667
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
16
2 / 4 / 0
10,527
439
6,603
21,885
9,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crimson-_-guy
Amaterasu
19
3 / 4 / 3
11,786
491
11,054
25,963
17,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
FloriaanZk
Vulcan
17
1 / 1 / 3
10,607
442
12,387
8,689
3,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Gammah_Fortun
Jing Wei
19
3 / 2 / 3
12,308
513
12,626
14,022
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
geerradottv
Achilles
20
8 / 0 / 1
12,640
527
9,714
14,400
7,804
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
kukuklanzk
Kukulkan
18
2 / 0 / 5
11,846
494
9,951
8,884
4,445
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
17
17
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Crimson-_-guy
Amaterasu
3
4
3
1.13
W
Vulcan
FloriaanZk
Vulcan
1
1
3
2.5
W
Jing Wei
Gammah_Fortun
Jing Wei
3
2
3
2.25
L
Sylvanus
Nolirte
Sylvanus
0
4
1
0.13
L
Hercules
Shott_asS
Hercules
0
4
0
0
L
Cupid
aadrian6_
Cupid
1
2
1
0.75
L
4
3
0
1.33
W
Achilles
geerradottv
Achilles
8
0
1
8.5
L
Thor
2
4
0
0.5
W
Kukulkan
kukuklanzk
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,899
Damage
55,732
88,083
Taken
71,958
50,137
Mitigated
39,617
32,771
Healing
28,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Crimson-_-guy
Amaterasu
11,054
8,409
0
10,425
25,963
17,272
1,225
13,900
12,063
0
87,713
W
Vulcan
FloriaanZk
Vulcan
12,387
2,817
0
1,062
8,689
3,904
2,083
2,726
5,963
78,316
0
W
Jing Wei
Gammah_Fortun
Jing Wei
12,626
10,361
434
3,881
14,022
6,192
3,430
3,472
10,550
0
122,008
L
Sylvanus
Nolirte
Sylvanus
8,188
1,511
1,886
11,419
28,071
25,243
340
9,609
18,462
48,624
14,185
L
Hercules
Shott_asS
Hercules
4,008
751
0
1,308
11,560
5,889
0
4,265
7,295
0
30,774
L
Cupid
aadrian6_
Cupid
4,096
2,363
214
2,959
9,900
3,691
106
2,818
7,082
0
49,163
L
15,004
8,088
0
7,724
16,667
5,870
3,405
2,975
13,692
92,049
0
W
Achilles
geerradottv
Achilles
9,714
4,298
0
7,784
14,400
7,804
0
1,844
12,556
0
118,630
L
Thor
6,603
1,100
0
7,261
21,885
9,444
0
4,104
17,781
0
75,527
W
Kukulkan
kukuklanzk
Kukulkan
9,951
673
0
4,813
8,884
4,445
1,548
747
8,137
83,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
59,187
495
Minions Killed
712
0
Camps Cleared
0
1,697,722
Distance Traveled
2,404,100
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,786
491
118
5
0
508,025
0
W
Vulcan
10,607
442
117
5
0
454,353
3
W
Jing Wei
12,308
513
161
7
0
459,348
2
L
Sylvanus
9,317
388
83
3
0
366,389
8
L
Hercules
8,161
340
51
2
0
202,606
0
L
Cupid
8,859
369
94
4
0
300,704
0
L
Sol
11,621
484
137
6
0
376,450
2
W
Achilles
12,640
527
165
7
0
541,206
3
L
Thor
10,527
439
130
5
0
451,573
0
W
Kukulkan
11,846
494
151
6
0
441,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role