Player Matchup

Geb
Geb
FoxyCute
Geb
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
LegoFoxy
Sun Wukong
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,835 Elo+
Party 2
Thoth
Thoth
OG Rizla RR
Thoth
Level 117
God Stats
3W - 6L
1,446 SR
Queue Stats
369W - 357L
1,554 Elo+
Party 1
Chaac
Chaac
OG Snooz
Chaac
Level 143
God Stats
6W - 7L
1,594 SR
Queue Stats
328W - 322L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Shamballaa
Guan Yu
Level 55
God Stats
1W - 3L
1,705 SR
Queue Stats
284W - 259L
1,575 Elo+
Solo
Team Averages
Level 103
1,549 SR
1,585 Elo+

VS

Team Averages
Level 116
1,389 SR
1,508 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CHRIS CRASH
Chernobog
Level 83
God Stats
1W - 4L
1,239 SR
Queue Stats
192W - 201L
1,508 Elo+
Solo
Ra
Ra
ChatKaPunk
Ra
Level 88
God Stats
2W - 5L
1,185 SR
Queue Stats
284W - 290L
1,513 Elo+
Solo
Skadi
Skadi
Dzaddy
Skadi
Level 97
God Stats
5W - 2L
1,632 SR
Queue Stats
123W - 131L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Poweredbytoaster
Cthulhu
Level 154
God Stats
3W - 3L
1,388 SR
Queue Stats
404W - 400L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
9,034
645
12,084
26,687
29,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
LegoFoxy
Sun Wukong
16
2 / 5 / 7
9,358
668
15,438
35,372
26,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 6
9,760
697
18,464
14,069
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
OG Snooz
Chaac
17
2 / 5 / 9
9,710
694
24,506
33,299
28,316
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Shamballaa
Guan Yu
17
6 / 5 / 5
10,117
723
13,075
29,062
39,877
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 2 / 18
11,105
793
22,263
27,831
35,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
CHRIS CRASH
Chernobog
16
3 / 3 / 11
9,693
692
27,918
17,613
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 3 / 13
11,197
800
26,478
16,154
9,260
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Dzaddy
Skadi
17
9 / 4 / 11
11,284
806
25,230
15,413
7,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 17
10,907
779
20,751
24,495
37,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
14
Kills
22
22
Deaths
14
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
18
5.5
W
Chernobog
CHRIS CRASH
Chernobog
3
3
11
2.83
W
6
3
13
4.17
W
Skadi
Dzaddy
Skadi
9
4
11
3.63
L
1
3
6
1.33
L
Sun Wukong
LegoFoxy
Sun Wukong
2
5
7
1.1
L
3
4
6
1.5
L
Chaac
OG Snooz
Chaac
2
5
9
1.3
W
2
2
17
5.25
L
Guan Yu
Shamballaa
Guan Yu
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,567
Damage
122,640
138,489
Taken
101,506
131,552
Mitigated
99,517
56,451
Healing
47,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,263
9,299
4,874
5,767
27,831
35,322
1,380
8,279
19,552
0
33,015
W
Chernobog
CHRIS CRASH
Chernobog
27,918
10,968
711
4,104
17,613
9,890
2,804
5,051
12,562
0
39,959
W
26,478
4,261
15,947
5,855
16,154
9,260
2,780
4,448
11,706
57,922
0
W
Skadi
Dzaddy
Skadi
25,230
9,931
1,214
985
15,413
7,792
1,726
4,155
11,258
0
37,464
L
12,084
773
1,206
2,919
26,687
29,235
375
9,186
17,501
20,125
0
L
Sun Wukong
LegoFoxy
Sun Wukong
15,438
1,618
1,596
9,284
35,372
26,252
439
10,184
25,188
0
27,043
L
18,464
575
3,278
1,260
14,069
7,872
371
5,855
8,214
36,984
0
L
Chaac
OG Snooz
Chaac
24,506
2,502
3,617
7,919
33,299
28,316
0
11,179
22,120
0
41,425
W
20,751
2,148
5,529
2,224
24,495
37,253
1,049
8,615
15,880
34,110
0
L
Guan Yu
Shamballaa
Guan Yu
13,075
1,873
13,858
11,514
29,062
39,877
326
10,825
18,237
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,979
Gold Earned
54,186
121
Minions Killed
148
0
Camps Cleared
0
1,334,448
Distance Traveled
1,195,157
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,105
793
22
2
0
242,097
1
W
Chernobog
9,693
692
15
1
0
248,438
0
W
Ra
11,197
800
58
4
0
247,307
0
W
Skadi
11,284
806
26
2
0
201,669
1
L
Geb
9,034
645
19
1
0
256,648
0
L
Sun Wukong
9,358
668
19
1
0
263,530
0
L
Thoth
9,760
697
39
3
0
284,625
0
L
Chaac
9,710
694
34
2
0
266,803
0
W
Cthulhu
10,907
779
27
2
0
255,646
1
L
Guan Yu
10,117
723
10
1
0
262,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role