Player Matchup

Guan Yu
Guan Yu
I Shoku I
Guan Yu
Level 47
God Stats
2W - 1L
1,733 SR
Queue Stats
10W - 5L
1,581 Elo+
Party 1
Cerberus
Cerberus
JakeFlesh
Cerberus
Level 124
God Stats
1W - 0L
1,583 SR
Queue Stats
67W - 59L
1,478 Elo+
Solo
Vamana
Vamana
MattyG1655
Vamana
Level 120
God Stats
1W - 0L
1,319 SR
Queue Stats
222W - 235L
1,500 Elo+
Party 2
Janus
Janus
Noxxes
Janus
Level 124
God Stats
1W - 0L
1,317 SR
Queue Stats
10W - 4L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
Tomstar405
Sylvanus
Level 61
God Stats
24W - 18L
1,440 SR
Queue Stats
125W - 137L
1,468 Elo+
Party 2
Team Averages
Level 95
1,479 SR
1,521 Elo+

VS

Team Averages
Level 109
1,508 SR
1,462 Elo+
Susano
Susano
AntiBlackCoat
Susano
Level 94
God Stats
1W - 5L
1,398 SR
Queue Stats
76W - 82L
1,420 Elo+
Party 3
Sylvanus
Sylvanus
Blackflash25389
Sylvanus
Level 106
God Stats
4W - 2L
1,703 SR
Queue Stats
607W - 616L
1,478 Elo+
Solo
King Arthur
King Arthur
CRANK_S33Sion
King Arthur
Level 153
God Stats
0W - 4L
1,288 SR
Queue Stats
62W - 64L
1,455 Elo+
Solo
Thoth
Thoth
DoctorCrumpet
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,440 Elo+
Party 3
Anubis
Anubis
IputThisRandomly
Anubis
Level 102
God Stats
21W - 16L
1,650 SR
Queue Stats
194W - 198L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I Shoku I
Guan Yu
19
16 / 1 / 8
13,265
531
26,258
34,304
45,151
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
JakeFlesh
Cerberus
17
3 / 3 / 14
10,882
435
20,722
32,996
26,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
MattyG1655
Vamana
19
2 / 4 / 9
12,435
497
7,363
28,886
16,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Noxxes
Janus
17
7 / 4 / 12
11,590
464
23,236
17,562
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Tomstar405
Sylvanus
17
4 / 5 / 16
10,785
431
17,568
30,847
28,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 2
11,213
449
16,052
26,283
10,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
15
0 / 3 / 11
9,765
391
14,821
22,040
24,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
CRANK_S33Sion
King Arthur
16
1 / 8 / 4
10,346
414
13,892
32,929
25,606
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 10 / 5
10,086
403
20,568
17,819
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 4 / 4
12,157
486
36,014
24,747
15,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
32
Kills
17
17
Deaths
32
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
L
Sylvanus
0
3
11
1.83
L
King Arthur
CRANK_S33Sion
King Arthur
1
8
4
0.38
L
2
10
5
0.45
W
Guan Yu
I Shoku I
Guan Yu
16
1
8
20
L
8
4
4
2.5
W
Cerberus
JakeFlesh
Cerberus
3
3
14
3.33
W
Vamana
MattyG1655
Vamana
2
4
9
1.63
W
Janus
Noxxes
Janus
7
4
12
3.25
W
Sylvanus
Tomstar405
Sylvanus
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,147
Damage
101,347
144,595
Taken
123,818
121,617
Mitigated
82,412
56,147
Healing
34,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,052
2,143
0
2,800
26,283
10,103
0
10,100
16,183
0
71,254
L
Sylvanus
14,821
4,192
4,103
5,335
22,040
24,803
114
14,324
7,716
45,201
13,337
L
King Arthur
CRANK_S33Sion
King Arthur
13,892
1,601
0
7,047
32,929
25,606
495
13,212
19,717
0
73,498
L
20,568
1,059
0
813
17,819
6,539
0
11,769
6,050
75,344
0
W
Guan Yu
I Shoku I
Guan Yu
26,258
1,599
2,215
11,423
34,304
45,151
528
12,652
21,256
0
80,476
L
36,014
833
905
13,076
24,747
15,361
552
13,675
11,072
119,994
0
W
Cerberus
JakeFlesh
Cerberus
20,722
2,060
0
8,745
32,996
26,396
326
18,118
14,545
93,438
0
W
Vamana
MattyG1655
Vamana
7,363
4,523
0
4,550
28,886
16,070
1,134
13,941
14,685
0
87,371
W
Janus
Noxxes
Janus
23,236
727
354
2,110
17,562
5,854
311
8,463
8,813
95,828
0
W
Sylvanus
Tomstar405
Sylvanus
17,568
3,288
11,087
15,663
30,847
28,146
557
15,484
15,079
37,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,957
Gold Earned
53,567
626
Minions Killed
533
0
Camps Cleared
0
2,471,138
Distance Traveled
2,180,424
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,213
449
77
3
0
471,290
2
L
Sylvanus
9,765
391
89
4
0
425,883
6
L
King Arthur
10,346
414
92
4
0
438,788
14
L
Thoth
10,086
403
117
5
0
425,996
2
W
Guan Yu
13,265
531
116
5
0
541,553
2
L
Anubis
12,157
486
158
6
0
418,467
5
W
Cerberus
10,882
435
175
7
0
489,020
6
W
Vamana
12,435
497
158
6
0
523,511
7
W
Janus
11,590
464
136
5
0
489,793
5
W
Sylvanus
10,785
431
41
2
0
427,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role