Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
DPack
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,548 Elo+
Party 1
Horus
Horus
Hellsfury255
Horus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 185L
1,428 Elo+
Party 1
Olorun
Olorun
ThroatGoatski
Olorun
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 6L
1,801 Elo+
Party 3
Nu Wa
Nu Wa
tikicat24
Nu Wa
Level 17
God Stats
17W - 15L
1,546 SR
Queue Stats
30W - 31L
1,475 Elo+
Solo
Team Averages
Level 55
1,509 SR
1,551 Elo+

VS

Team Averages
Level 22
1,464 SR
1,423 Elo+
King Arthur
King Arthur
Ennui239
King Arthur
Level 17
God Stats
30W - 30L
1,467 SR
Queue Stats
61W - 55L
1,494 Elo+
Solo
Khepri
Khepri
Foolish-Pizzaman
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,605 Elo+
Solo
Artemis
Artemis
NBCAngelica211
Artemis
Level 16
God Stats
0W - 9L
1,191 SR
Queue Stats
4W - 20L
1,165 Elo+
Party 2
Anubis
Anubis
XxMrTunaxX7888
Anubis
Level 34
God Stats
1W - 1L
1,459 SR
Queue Stats
15W - 28L
1,365 Elo+
Party 2
Merlin
Merlin
青峰一剑
Merlin
Level 23
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 15L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 2 / 9
8,186
744
6,926
14,024
11,856
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
DPack
Thor
14
4 / 2 / 4
8,092
736
6,160
9,449
3,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 13
7,963
724
6,934
11,119
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 0 / 7
10,002
909
18,789
8,900
4,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
tikicat24
Nu Wa
16
2 / 0 / 3
8,828
803
7,900
7,187
3,180
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ennui239
King Arthur
14
1 / 3 / 1
7,731
703
11,868
16,774
13,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 2
7,224
657
5,192
16,153
9,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 3 / 0
6,710
610
2,413
7,441
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 2
7,541
686
5,129
8,564
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
13
0 / 3 / 1
7,162
651
6,218
6,465
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
18
Kills
4
4
Deaths
18
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
9
3.25
W
Thor
DPack
Thor
4
2
4
3
L
King Arthur
Ennui239
King Arthur
1
3
1
0.5
L
2
5
2
0.6
W
2
0
13
8.5
L
0
3
0
0
W
8
0
7
11.5
L
1
4
2
0.5
W
Nu Wa
tikicat24
Nu Wa
2
0
3
3.5
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,709
Damage
30,820
50,679
Taken
55,397
33,082
Mitigated
32,919
16,984
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,926
3,341
0
2,336
14,024
11,856
84
4,366
9,658
13,465
0
W
Thor
DPack
Thor
6,160
1,560
0
0
9,449
3,848
0
3,913
5,536
0
21,713
L
King Arthur
Ennui239
King Arthur
11,868
1,378
0
1,338
16,774
13,222
0
9,580
7,058
0
39,645
L
5,192
787
195
2,388
16,153
9,119
0
10,995
4,956
9,632
0
W
6,934
3,424
1,722
3,899
11,119
9,863
80
4,902
6,217
0
8,605
L
2,413
475
0
545
7,441
2,650
0
3,875
3,499
0
11,689
W
18,789
11,212
2,449
4,063
8,900
4,335
2,616
2,386
6,514
59,813
0
L
5,129
295
0
683
8,564
5,127
0
4,386
4,009
26,254
0
W
Nu Wa
tikicat24
Nu Wa
7,900
2,845
0
2,515
7,187
3,180
1,338
972
6,215
47,052
0
L
Merlin
6,218
654
0
250
6,465
2,801
0
4,779
1,624
31,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
36,368
221
Minions Killed
187
0
Camps Cleared
0
1,078,562
Distance Traveled
954,367
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,186
744
9
1
0
201,635
1
W
Thor
8,092
736
25
2
0
209,076
0
L
King Arthur
7,731
703
59
5
0
205,302
2
L
Khepri
7,224
657
12
1
0
215,691
1
W
Horus
7,963
724
5
0
0
228,185
3
L
Artemis
6,710
610
24
2
0
147,963
1
W
Olorun
10,002
909
102
9
0
243,612
2
L
Anubis
7,541
686
38
3
0
183,067
1
W
Nu Wa
8,828
803
80
7
0
196,054
6
L
Merlin
7,162
651
54
5
0
202,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role