Player Matchup

Artemis
Artemis
CR055Prime
Artemis
Level 148
God Stats
11W - 5L
1,639 SR
Queue Stats
258W - 259L
1,539 Elo+
Solo
Da Ji
Da Ji
LegendaryOfAHero
Da Ji
Level 134
God Stats
1W - 0L
1,391 SR
Queue Stats
65W - 56L
1,418 Elo+
Solo
Ymir
Ymir
Pure Kalione
Ymir
Level 65
God Stats
90W - 86L
1,455 SR
Queue Stats
117W - 130L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
SuR x LuNaTiK x
Baron Samedi
Level 101
God Stats
19W - 19L
1,516 SR
Queue Stats
297W - 317L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
ThelordTexasRed
Gilgamesh
Level 61
God Stats
9W - 6L
1,516 SR
Queue Stats
126W - 136L
1,425 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,437 Elo+

VS

Team Averages
Level 111
1,495 SR
1,448 Elo+
Nemesis
Nemesis
Aceman123456
Nemesis
Level 82
God Stats
1W - 2L
1,488 SR
Queue Stats
41W - 54L
1,391 Elo+
Solo
Atlas
Atlas
Bebeeto
Atlas
Level 64
God Stats
0W - 3L
1,178 SR
Queue Stats
41W - 37L
1,393 Elo+
Solo
King Arthur
King Arthur
DaRkYoShI25
King Arthur
Level 157
God Stats
0W - 3L
1,694 SR
Queue Stats
143W - 147L
1,510 Elo+
Solo
Izanami
Izanami
Faoiltiiama
Izanami
Level 116
God Stats
20W - 20L
1,634 SR
Queue Stats
115W - 125L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Jbnlkan
Nu Wa
Level 135
God Stats
2W - 3L
1,482 SR
Queue Stats
185W - 193L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CR055Prime
Artemis
20
9 / 0 / 2
12,900
561
20,019
17,126
7,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 6
10,936
475
4,142
19,081
8,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 5
10,565
459
6,823
20,515
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
SuR x LuNaTiK x
Baron Samedi
18
2 / 2 / 7
11,823
514
11,480
17,898
9,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
ThelordTexasRed
Gilgamesh
18
4 / 2 / 4
11,559
503
15,892
21,534
18,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aceman123456
Nemesis
13
1 / 6 / 2
8,711
379
3,405
16,798
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Bebeeto
Atlas
13
1 / 3 / 1
9,588
417
7,586
22,452
31,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
DaRkYoShI25
King Arthur
17
1 / 3 / 1
11,257
489
11,088
19,500
15,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Faoiltiiama
Izanami
15
1 / 4 / 2
9,466
412
6,771
14,817
6,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Jbnlkan
Nu Wa
16
4 / 2 / 2
10,552
459
21,601
8,960
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
8
8
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aceman123456
Nemesis
1
6
2
0.33
L
Atlas
Bebeeto
Atlas
1
3
1
0.5
W
Artemis
CR055Prime
Artemis
9
0
2
10
L
King Arthur
DaRkYoShI25
King Arthur
1
3
1
0.5
L
Izanami
Faoiltiiama
Izanami
1
4
2
0.5
L
Nu Wa
Jbnlkan
Nu Wa
4
2
2
2.5
W
1
2
6
2
W
2
2
5
2.25
W
Baron Samedi
SuR x LuNaTiK x
Baron Samedi
2
2
7
2.75
W
Gilgamesh
ThelordTexasRed
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,356
Damage
50,451
96,154
Taken
82,527
62,925
Mitigated
64,168
31,036
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aceman123456
Nemesis
3,405
1,891
0
1,022
16,798
6,746
225
3,577
13,221
0
48,998
L
Atlas
Bebeeto
Atlas
7,586
2,709
0
1,863
22,452
31,385
0
6,588
15,864
41,106
0
W
Artemis
CR055Prime
Artemis
20,019
10,541
0
9,391
17,126
7,670
2,714
7,731
9,395
0
120,409
L
King Arthur
DaRkYoShI25
King Arthur
11,088
1,492
0
3,566
19,500
15,489
0
2,028
17,472
0
89,106
L
Izanami
Faoiltiiama
Izanami
6,771
4,275
0
4,259
14,817
6,929
0
3,175
11,642
0
71,915
L
Nu Wa
Jbnlkan
Nu Wa
21,601
4,255
0
500
8,960
3,619
349
2,935
6,025
93,329
0
W
4,142
855
0
5,662
19,081
8,077
297
4,862
14,219
0
86,234
W
6,823
1,249
0
3,389
20,515
18,920
332
8,158
12,357
45,021
0
W
Baron Samedi
SuR x LuNaTiK x
Baron Samedi
11,480
536
2,314
7,508
17,898
9,815
265
5,805
12,093
119,940
0
W
Gilgamesh
ThelordTexasRed
Gilgamesh
15,892
6,043
0
2,772
21,534
18,443
616
3,237
18,297
0
78,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,783
Gold Earned
49,574
636
Minions Killed
538
0
Camps Cleared
0
2,186,498
Distance Traveled
1,939,032
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,711
379
70
3
0
377,638
0
L
Atlas
9,588
417
50
2
0
374,915
2
W
Artemis
12,900
561
167
7
0
420,704
3
L
King Arthur
11,257
489
167
7
0
423,913
1
L
Izanami
9,466
412
120
5
0
368,813
10
L
Nu Wa
10,552
459
131
6
0
393,753
0
W
Da Ji
10,936
475
121
5
0
487,241
0
W
Ymir
10,565
459
56
2
0
435,984
7
W
Baron Samedi
11,823
514
171
7
0
399,187
3
W
Gilgamesh
11,559
503
121
5
0
443,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role