Player Matchup

Ra
Ra
AshkanTheMOB
Ra
Level 123
God Stats
2W - 4L
1,326 SR
Queue Stats
135W - 160L
1,420 Elo+
Solo
Thor
Thor
TheGameGod42O
Thor
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 175L
1,445 Elo+
Party 1
Ullr
Ullr
TrustThyLord
Ullr
Level 146
God Stats
0W - 2L
1,289 SR
Queue Stats
241W - 266L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
WiscoBadgers
Sun Wukong
Level 156
God Stats
9W - 9L
1,505 SR
Queue Stats
815W - 858L
1,501 Elo+
Solo
Izanami
Izanami
XxMADSTYLEZxX
Izanami
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,604 Elo+
Party 1
Team Averages
Level 112
1,424 SR
1,483 Elo+

VS

Team Averages
Level 109
1,514 SR
1,409 Elo+
Zeus
Zeus
A573R
Zeus
Level 41
God Stats
9W - 4L
1,620 SR
Queue Stats
405W - 491L
1,443 Elo+
Solo
Tiamat
Tiamat
Heathen Witch
Tiamat
Level 108
God Stats
5W - 1L
1,715 SR
Queue Stats
309W - 332L
1,437 Elo+
Solo
Ra
Ra
NotaRealBoy
Ra
Level 129
God Stats
1W - 0L
1,465 SR
Queue Stats
32W - 30L
1,302 Elo+
Solo
Hades
Hades
Tarsio25
Hades
Level 144
God Stats
5W - 4L
1,499 SR
Queue Stats
220W - 206L
1,453 Elo+
Solo
Serqet
Serqet
Verigos
Serqet
Level 123
God Stats
1W - 1L
1,268 SR
Queue Stats
113W - 113L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
15,940
839
22,456
18,708
11,188
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 10 / 8
10,384
547
8,216
22,441
13,532
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 2 / 10
11,095
584
18,301
16,483
9,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WiscoBadgers
Sun Wukong
20
4 / 5 / 11
11,927
628
15,019
23,135
37,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
7
1 / 2 / 5
8,374
441
2,558
3,891
1,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
A573R
Zeus
20
2 / 4 / 16
12,470
656
25,251
16,939
7,880
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 6
13,540
713
15,623
21,406
15,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 12
14,941
786
22,054
21,275
12,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Tarsio25
Hades
18
3 / 6 / 13
11,824
622
8,757
20,853
18,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Verigos
Serqet
17
4 / 0 / 11
12,128
638
5,562
8,780
3,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
16
Kills
24
25
Deaths
17
41
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
A573R
Zeus
2
4
16
2.5
L
5
6
7
1.42
W
6
4
6
2.25
W
9
3
12
5
W
Hades
Tarsio25
Hades
3
6
13
1.58
L
2
10
8
0.6
L
4
2
10
4.5
W
Serqet
Verigos
Serqet
4
0
11
9.5
L
Sun Wukong
WiscoBadgers
Sun Wukong
4
5
11
1.9
L
Izanami
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,550
Damage
77,247
84,658
Taken
89,253
73,424
Mitigated
57,590
31,572
Healing
47,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
A573R
Zeus
25,251
1,016
1,841
2,544
16,939
7,880
1,116
4,173
12,766
59,039
0
L
22,456
434
10,360
6,928
18,708
11,188
0
17,428
782
80,038
0
W
15,623
1,617
1,293
7,813
21,406
15,077
1,477
4,528
16,878
38,577
0
W
22,054
1,938
13,944
10,799
21,275
12,025
2,526
3,719
17,556
60,660
0
W
Hades
Tarsio25
Hades
8,757
889
1,793
3,996
20,853
18,736
511
7,686
13,167
19,299
0
L
8,216
301
574
1,113
22,441
13,532
0
19,119
2,864
0
15,094
L
18,301
5,218
1,218
3,898
16,483
9,301
0
15,406
703
0
25,306
W
Serqet
Verigos
Serqet
5,562
761
2,113
1,258
8,780
3,872
272
2,350
6,430
0
7,448
L
Sun Wukong
WiscoBadgers
Sun Wukong
15,019
1,888
2,309
4,403
23,135
37,611
0
15,760
6,152
0
32,764
L
Izanami
2,558
1,251
308
461
3,891
1,792
0
2,359
1,020
0
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
64,903
221
Minions Killed
214
0
Camps Cleared
0
1,441,795
Distance Traveled
1,543,376
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,470
656
61
3
0
311,293
0
L
Ra
15,940
839
154
8
0
383,231
4
W
Tiamat
13,540
713
33
2
0
331,380
1
W
Ra
14,941
786
94
5
0
348,004
0
W
Hades
11,824
622
16
1
0
289,006
1
L
Thor
10,384
547
20
1
0
284,236
0
L
Ullr
11,095
584
30
2
0
378,599
0
W
Serqet
12,128
638
10
1
0
263,693
1
L
Sun Wukong
11,927
628
17
1
0
319,552
0
L
Izanami
8,374
441
0
0
0
76,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role