Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AgX1990
Ymir
Level 125
God Stats
8W - 7L
1,575 SR
Queue Stats
53W - 58L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Pictoc
Baron Samedi
Level 61
God Stats
12W - 3L
1,681 SR
Queue Stats
27W - 25L
1,405 Elo+
Solo
Team Averages
Level 104
1,585 SR
1,482 Elo+

VS

Team Averages
Level 72
1,460 SR
1,211 Elo+
Anubis
Anubis
DarkClogs
Anubis
Level 46
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 6L
1,059 Elo+
Party 1
Sylvanus
Sylvanus
Infern0bear
Sylvanus
Level 96
God Stats
3W - 6L
1,343 SR
Queue Stats
25W - 41L
1,308 Elo+
Party 1
Hercules
Hercules
SixThree1128
Hercules
Level 74
God Stats
2W - 6L
1,513 SR
Queue Stats
36W - 68L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 0 / 5
7,495
750
6,326
7,698
3,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
AgX1990
Ymir
12
1 / 0 / 6
7,330
733
3,929
10,410
7,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Pictoc
Baron Samedi
12
4 / 0 / 3
8,030
803
12,714
5,846
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarkClogs
Anubis
10
0 / 4 / 0
6,235
624
4,271
8,279
4,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Infern0bear
Sylvanus
11
0 / 0 / 0
6,191
619
3,742
7,573
7,452
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SixThree1128
Hercules
10
0 / 4 / 0
6,016
602
2,952
12,593
12,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
5
4.5
W
Ymir
AgX1990
Ymir
1
0
6
4
L
Anubis
DarkClogs
Anubis
0
4
0
0
L
Sylvanus
Infern0bear
Sylvanus
0
0
0
0
W
Baron Samedi
Pictoc
Baron Samedi
4
0
3
5.5
L
Hercules
SixThree1128
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
10,965
23,954
Taken
28,445
14,218
Mitigated
24,363
9,332
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,326
2,288
0
1,604
7,698
3,997
270
2,817
4,881
0
28,030
W
Ymir
AgX1990
Ymir
3,929
514
78
1,550
10,410
7,505
0
3,378
7,032
14,940
0
L
Anubis
DarkClogs
Anubis
4,271
147
297
2,043
8,279
4,757
0
5,132
3,147
27,547
0
L
Sylvanus
Infern0bear
Sylvanus
3,742
1,038
2,562
2,987
7,573
7,452
0
5,207
2,366
17,522
0
W
Baron Samedi
Pictoc
Baron Samedi
12,714
1,067
2,930
3,170
5,846
2,716
484
2,423
3,423
37,401
0
L
Hercules
SixThree1128
Hercules
2,952
616
0
3,087
12,593
12,154
0
7,461
5,132
0
7,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,855
Gold Earned
18,442
139
Minions Killed
81
7
Camps Cleared
3
619,586
Distance Traveled
509,173
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,495
750
58
6
4
212,210
3
W
Ymir
7,330
733
30
3
1
212,907
3
L
Anubis
6,235
624
41
4
2
157,629
1
L
Sylvanus
6,191
619
26
3
1
179,118
2
W
Baron Samedi
8,030
803
51
5
2
194,469
1
L
Hercules
6,016
602
14
1
0
172,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role