Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Atronack
Ymir
Level 129
God Stats
4W - 1L
1,530 SR
Queue Stats
91W - 54L
1,657 Elo+
Party 2
Discordia
Discordia
Wasakill
Discordia
Level 126
God Stats
21W - 7L
1,649 SR
Queue Stats
98W - 58L
1,654 Elo+
Party 2
Team Averages
Level 124
1,560 SR
1,604 Elo+

VS

Team Averages
Level 39
1,567 SR
1,545 Elo+
Cthulhu
Cthulhu
DrMister1337
Cthulhu
Level 6
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 4L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
NookiKopou
Jing Wei
Level 57
God Stats
1W - 4L
1,335 SR
Queue Stats
22W - 26L
1,484 Elo+
Party 1
Chang'e
Chang'e
Spinyshy
Chang'e
Level 55
God Stats
0W - 1L
1,586 SR
Queue Stats
19W - 26L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
10 / 1 / 6
8,603
860
13,748
6,745
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
12
1 / 0 / 15
7,534
753
6,015
11,824
12,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Wasakill
Discordia
13
6 / 0 / 9
8,424
842
13,287
5,806
2,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrMister1337
Cthulhu
10
0 / 6 / 0
6,335
634
4,881
14,544
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
NookiKopou
Jing Wei
10
1 / 6 / 0
6,812
681
6,077
14,762
5,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Spinyshy
Chang'e
10
0 / 5 / 1
6,382
638
4,563
9,704
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
6
13
W
Ymir
1
0
15
8.5
L
Cthulhu
DrMister1337
Cthulhu
0
6
0
0
L
Jing Wei
NookiKopou
Jing Wei
1
6
0
0.17
L
Chang'e
Spinyshy
Chang'e
0
5
1
0.1
W
Discordia
Wasakill
Discordia
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
15,521
24,375
Taken
39,010
18,544
Mitigated
20,006
4,926
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,748
6,950
0
2,107
6,745
3,217
686
1,408
5,337
0
35,159
W
Ymir
6,015
968
0
905
11,824
12,569
94
5,338
6,486
10,681
0
L
Cthulhu
DrMister1337
Cthulhu
4,881
403
93
900
14,544
10,314
0
5,508
8,783
12,594
0
L
Jing Wei
NookiKopou
Jing Wei
6,077
3,981
0
506
14,762
5,916
0
6,929
7,495
0
20,056
L
Chang'e
Spinyshy
Chang'e
4,563
302
1,625
2,255
9,704
3,776
0
6,116
3,311
18,261
0
W
Discordia
Wasakill
Discordia
13,287
1,331
200
1,714
5,806
2,758
267
2,830
2,976
32,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
19,529
112
Minions Killed
86
7
Camps Cleared
1
560,986
Distance Traveled
518,233
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,603
860
61
6
3
160,792
2
W
Ymir
7,534
753
8
1
0
200,825
3
L
Cthulhu
6,335
634
19
2
0
177,446
0
L
Jing Wei
6,812
681
31
3
0
167,386
3
L
Chang'e
6,382
638
36
4
1
173,401
3
W
Discordia
8,424
842
43
4
4
199,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role