Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CHAOS KINGzz
King Arthur
Level 118
God Stats
14W - 17L
1,287 SR
Queue Stats
165W - 184L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
Johexo
Baron Samedi
Level 61
God Stats
0W - 1L
1,367 SR
Queue Stats
12W - 16L
1,271 Elo+
Solo
Cerberus
Cerberus
Miyabi___x___
Cerberus
Level 68
God Stats
1W - 3L
1,673 SR
Queue Stats
69W - 73L
1,398 Elo+
Solo
Camazotz
Camazotz
TheIC3f1r3
Camazotz
Level 143
God Stats
4W - 6L
1,723 SR
Queue Stats
210W - 232L
1,438 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,395 Elo+

VS

Team Averages
Level 77
1,583 SR
1,459 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CosMo-Drink
Chaac
Level 28
God Stats
5W - 4L
1,572 SR
Queue Stats
28W - 35L
1,400 Elo+
Party 1
Cerberus
Cerberus
Leonidass300_-
Cerberus
Level 114
God Stats
3W - 1L
1,671 SR
Queue Stats
59W - 61L
1,429 Elo+
Solo
Arachne
Arachne
PasteurMupa
Arachne
Level 29
God Stats
16W - 12L
1,670 SR
Queue Stats
45W - 49L
1,451 Elo+
Party 1
Neith
Neith
x-X_N_U_F_C_X-x
Neith
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
5 / 5 / 0
12,039
502
13,091
21,690
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CHAOS KINGzz
King Arthur
16
0 / 5 / 0
10,190
425
14,263
23,604
26,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Johexo
Baron Samedi
16
4 / 5 / 5
10,591
441
17,317
18,043
11,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Miyabi___x___
Cerberus
16
1 / 5 / 5
9,695
404
7,177
23,338
26,409
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
TheIC3f1r3
Camazotz
19
4 / 5 / 5
12,029
501
8,145
23,771
10,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 7 / 9
12,904
538
20,667
15,411
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 2 / 4
13,415
559
11,893
21,612
28,654
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
17
1 / 3 / 15
11,822
493
8,251
19,977
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
PasteurMupa
Arachne
20
8 / 1 / 6
13,702
571
15,246
23,433
10,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
6 / 2 / 13
13,079
545
21,469
18,202
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
14
Kills
25
25
Deaths
15
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
5
0
1
W
Hera
 
Hera
7
7
9
1.64
L
King Arthur
CHAOS KINGzz
King Arthur
0
5
0
0
W
3
2
4
2.5
L
Baron Samedi
Johexo
Baron Samedi
4
5
5
1.3
W
Cerberus
1
3
15
2.83
L
Cerberus
Miyabi___x___
Cerberus
1
5
5
0.7
W
Arachne
PasteurMupa
Arachne
8
1
6
11
L
Camazotz
TheIC3f1r3
Camazotz
4
5
5
1.3
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
77,526
110,446
Taken
98,635
81,988
Mitigated
73,375
35,935
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
13,091
5,622
0
6,393
21,690
7,842
661
5,706
15,984
0
117,185
W
Hera
 
Hera
20,667
6,297
106
2,053
15,411
6,284
1,116
6,285
9,126
99,296
0
L
King Arthur
CHAOS KINGzz
King Arthur
14,263
1,070
0
2,721
23,604
26,097
0
2,106
21,498
6,205
90,106
W
11,893
2,813
0
6,617
21,612
28,654
2,063
3,048
18,564
0
97,376
L
Baron Samedi
Johexo
Baron Samedi
17,317
1,710
2,202
6,648
18,043
11,162
492
5,780
12,263
84,576
0
W
Cerberus
8,251
709
138
7,728
19,977
20,448
176
5,680
14,297
47,205
0
L
Cerberus
Miyabi___x___
Cerberus
7,177
508
444
5,516
23,338
26,409
23
7,159
16,179
46,268
0
W
Arachne
PasteurMupa
Arachne
15,246
13,572
0
6,176
23,433
10,709
596
5,991
17,442
0
159,567
L
Camazotz
TheIC3f1r3
Camazotz
8,145
1,085
0
12,011
23,771
10,478
0
8,647
15,124
0
98,230
W
21,469
7,001
0
7,637
18,202
7,280
611
6,225
11,977
0
113,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
64,922
700
Minions Killed
779
0
Camps Cleared
0
2,169,496
Distance Traveled
2,353,759
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,039
502
163
7
0
411,130
4
W
Hera
12,904
538
148
6
0
432,330
5
L
King Arthur
10,190
425
160
7
0
418,534
7
W
Chaac
13,415
559
197
8
0
440,762
2
L
Baron Samedi
10,591
441
139
6
0
425,507
3
W
Cerberus
11,822
493
97
4
0
462,626
3
L
Cerberus
9,695
404
81
3
0
429,102
5
W
Arachne
13,702
571
174
7
0
590,499
2
L
Camazotz
12,029
501
157
7
0
485,223
0
W
Neith
13,079
545
163
7
0
427,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role