Player Matchup

Agni
Agni
Chikilin15
Agni
Level 57
God Stats
4W - 0L
1,574 SR
Queue Stats
33W - 31L
1,592 Elo+
Solo
Sol
Sol
Kami of Ls
Sol
Level 127
God Stats
4W - 0L
1,839 SR
Queue Stats
8W - 2L
1,679 Elo+
Solo
Mercury
Mercury
Ludbar
Mercury
Level 117
God Stats
1W - 7L
1,482 SR
Queue Stats
16W - 14L
1,467 Elo+
Solo
Cupid
Cupid
One Mellow Wolf
Cupid
Level 141
God Stats
3W - 0L
1,539 SR
Queue Stats
60W - 58L
1,498 Elo+
Solo
Yemoja
Yemoja
ToeMuncher3000
Yemoja
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 138L
1,591 Elo+
Solo
Team Averages
Level 120
1,587 SR
1,565 Elo+

VS

Team Averages
Level 118
1,567 SR
1,504 Elo+
Tiamat
Tiamat
Electroshadic
Tiamat
Level 160
God Stats
3W - 3L
1,627 SR
Queue Stats
302W - 236L
1,668 Elo+
Solo
Chaac
Chaac
Libran Sun
Chaac
Level 106
God Stats
33W - 32L
1,634 SR
Queue Stats
461W - 496L
1,469 Elo+
Solo
Fenrir
Fenrir
SGNestor
Fenrir
Level 145
God Stats
3W - 9L
1,421 SR
Queue Stats
542W - 558L
1,566 Elo+
Solo
Cthulhu
Cthulhu
TacticalViking1
Cthulhu
Level 20
God Stats
5W - 6L
1,823 SR
Queue Stats
56W - 85L
1,398 Elo+
Solo
Chernobog
Chernobog
runwood
Chernobog
Level 157
God Stats
3W - 1L
1,331 SR
Queue Stats
28W - 40L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
9,707
747
12,268
14,502
6,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 2 / 7
9,837
757
12,221
15,684
6,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Ludbar
Mercury
18
7 / 4 / 6
10,979
845
12,465
13,554
6,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 3 / 10
9,534
733
8,711
14,461
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 0 / 11
10,308
793
5,904
10,022
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 2
10,486
807
17,603
9,538
10,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
2 / 2 / 2
8,931
687
12,280
17,661
16,861
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
SGNestor
Fenrir
14
2 / 3 / 2
8,377
644
4,810
9,038
4,486
Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 2
8,495
653
11,094
15,781
17,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
runwood
Chernobog
17
3 / 7 / 7
9,702
746
10,083
15,545
8,587
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
19
Kills
12
13
Deaths
19
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
4
1
2
5
W
4
2
7
3.75
L
Chaac
2
2
2
1.5
W
Mercury
Ludbar
Mercury
7
4
6
2.5
W
3
3
10
2.67
L
Fenrir
SGNestor
Fenrir
2
3
2
1
L
1
6
2
0.33
W
3
0
11
8.5
L
Chernobog
runwood
Chernobog
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,569
Damage
55,870
68,223
Taken
67,563
36,968
Mitigated
58,185
21,630
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,268
1,283
283
1,856
14,502
6,114
332
6,214
8,087
40,258
0
L
17,603
1,820
0
1,873
9,538
10,299
205
3,574
5,964
65,141
0
W
12,221
7,289
0
6,761
15,684
6,830
2,636
6,750
8,708
44,501
0
L
Chaac
12,280
810
0
5,700
17,661
16,861
0
8,812
8,849
0
30,105
W
Mercury
Ludbar
Mercury
12,465
7,574
0
0
13,554
6,157
0
4,565
8,817
0
41,180
W
8,711
6,105
398
2,868
14,461
6,649
820
5,994
8,327
0
25,401
L
Fenrir
SGNestor
Fenrir
4,810
1,278
0
1,655
9,038
4,486
0
3,645
5,393
0
13,064
L
11,094
569
819
660
15,781
17,952
0
7,160
8,621
22,552
0
W
5,904
1,691
5,996
3,468
10,022
11,218
445
4,241
5,587
18,102
0
L
Chernobog
runwood
Chernobog
10,083
6,552
0
1,680
15,545
8,587
266
7,202
8,343
0
33,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,365
Gold Earned
45,991
278
Minions Killed
248
0
Camps Cleared
0
1,339,114
Distance Traveled
1,184,172
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,707
747
60
5
0
282,397
2
L
Tiamat
10,486
807
107
8
0
299,439
4
W
Sol
9,837
757
70
5
0
242,514
2
L
Chaac
8,931
687
41
3
0
281,972
0
W
Mercury
10,979
845
65
5
0
317,577
2
W
Cupid
9,534
733
59
5
0
246,643
1
L
Fenrir
8,377
644
18
1
0
141,196
1
L
Cthulhu
8,495
653
31
2
0
246,920
1
W
Yemoja
10,308
793
24
2
0
249,983
2
L
Chernobog
9,702
746
51
4
0
214,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role