Player Matchup

Izanami
Izanami
Jameserano
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
Level 44
God Stats
49W - 5L
1,896 SR
Queue Stats
745W - 270L
1,690 Elo+
Solo
Cerberus
Cerberus
TStockyy
Cerberus
Level 48
God Stats
8W - 10L
1,265 SR
Queue Stats
72W - 71L
1,289 Elo+
Party 2
Ah Puch
Ah Puch
TaubeNuesse
Ah Puch
Level 125
God Stats
15W - 4L
1,862 SR
Queue Stats
304W - 287L
1,520 Elo+
Solo
Da Ji
Da Ji
rajita15
Da Ji
Level 155
God Stats
10W - 13L
1,473 SR
Queue Stats
193W - 222L
1,383 Elo+
Solo
Team Averages
Level 95
1,599 SR
1,493 Elo+

VS

Team Averages
Level 101
1,504 SR
1,501 Elo+
Baron Samedi
Baron Samedi
Bestonlon
Baron Samedi
Level 145
God Stats
7W - 6L
1,549 SR
Queue Stats
219W - 177L
1,550 Elo+
Party 1
Achilles
Achilles
CptRantanplan
Achilles
Level 63
God Stats
3W - 3L
1,432 SR
Queue Stats
222W - 182L
1,539 Elo+
Party 1
Cerberus
Cerberus
Update_izz_da
Cerberus
Level 40
God Stats
18W - 11L
1,601 SR
Queue Stats
20W - 14L
1,499 Elo+
Party 1
Fenrir
Fenrir
ZyktoRakan
Fenrir
Level 106
God Stats
3W - 7L
1,402 SR
Queue Stats
336W - 306L
1,416 Elo+
Solo
Rama
Rama
xX_TKD-Gamer_Xx
Rama
Level 153
God Stats
10W - 8L
1,539 SR
Queue Stats
161W - 153L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jameserano
Izanami
20
2 / 3 / 10
13,596
523
12,380
16,536
7,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
20
12 / 1 / 8
16,844
648
36,088
23,523
13,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TStockyy
Cerberus
18
3 / 2 / 15
12,197
469
7,157
21,852
26,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
TaubeNuesse
Ah Puch
20
10 / 4 / 9
15,624
601
28,677
18,838
10,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
rajita15
Da Ji
20
7 / 6 / 9
14,254
548
11,280
22,676
12,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bestonlon
Baron Samedi
19
7 / 5 / 2
13,268
510
19,293
21,043
13,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
CptRantanplan
Achilles
18
0 / 8 / 3
11,338
436
7,498
28,783
28,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Update_izz_da
Cerberus
15
1 / 3 / 8
10,477
403
6,957
24,646
32,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ZyktoRakan
Fenrir
16
3 / 11 / 4
10,413
401
11,964
31,563
22,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 8 / 2
12,175
468
14,415
21,759
9,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
34
Kills
16
16
Deaths
35
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bestonlon
Baron Samedi
7
5
2
1.6
L
Achilles
CptRantanplan
Achilles
0
8
3
0.19
W
Izanami
Jameserano
Izanami
2
3
10
2.33
W
Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
12
1
8
16
W
Cerberus
TStockyy
Cerberus
3
2
15
5.25
W
Ah Puch
TaubeNuesse
Ah Puch
10
4
9
3.63
L
Cerberus
Update_izz_da
Cerberus
1
3
8
1.67
L
Fenrir
ZyktoRakan
Fenrir
3
11
4
0.45
W
Da Ji
rajita15
Da Ji
7
6
9
1.92
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,582
Damage
60,127
103,425
Taken
127,794
69,678
Mitigated
105,589
45,463
Healing
24,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bestonlon
Baron Samedi
19,293
1,168
1,360
6,854
21,043
13,269
0
9,030
12,013
114,558
0
L
Achilles
CptRantanplan
Achilles
7,498
2,002
0
4,547
28,783
28,792
0
6,757
21,946
7,998
76,115
W
Izanami
Jameserano
Izanami
12,380
6,837
0
7,308
16,536
7,579
4,314
3,371
13,165
0
123,730
W
Ah Muzen Cab
LucacoJ3ain
Ah Muzen Cab
36,088
22,391
0
16,123
23,523
13,041
6,515
8,202
15,321
0
195,006
W
Cerberus
TStockyy
Cerberus
7,157
670
0
4,581
21,852
26,348
402
7,565
14,287
33,858
0
W
Ah Puch
TaubeNuesse
Ah Puch
28,677
1,661
0
9,184
18,838
10,401
834
6,538
12,300
122,777
0
L
Cerberus
Update_izz_da
Cerberus
6,957
437
255
4,520
24,646
32,203
56
7,739
16,907
30,861
0
L
Fenrir
ZyktoRakan
Fenrir
11,964
1,272
0
5,002
31,563
22,017
16
6,489
25,074
0
81,049
W
Da Ji
rajita15
Da Ji
11,280
2,133
0
8,267
22,676
12,309
2,006
6,667
16,009
0
115,205
L
14,415
11,380
0
1,864
21,759
9,308
916
6,583
15,096
0
113,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,515
Gold Earned
57,671
733
Minions Killed
680
0
Camps Cleared
0
2,432,740
Distance Traveled
2,457,856
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,268
510
184
7
0
457,733
2
L
Achilles
11,338
436
159
6
0
426,892
4
W
Izanami
13,596
523
153
6
0
447,507
7
W
Ah Muzen Cab
16,844
648
220
8
0
512,233
4
W
Cerberus
12,197
469
46
2
0
479,813
0
W
Ah Puch
15,624
601
162
6
0
472,845
3
L
Cerberus
10,477
403
44
2
0
658,874
0
L
Fenrir
10,413
401
102
4
0
498,523
4
W
Da Ji
14,254
548
152
6
0
520,342
0
L
Rama
12,175
468
191
7
0
415,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role