Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jackatomy
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
WarMaw
Anubis
Level 159
God Stats
53W - 61L
1,519 SR
Queue Stats
61W - 70L
1,510 Elo+
Party 1
Skadi
Skadi
isidro800
Skadi
Level 104
God Stats
6W - 3L
1,612 SR
Queue Stats
71W - 69L
1,510 Elo+
Solo
Team Averages
Level 118
1,526 SR
1,504 Elo+

VS

Team Averages
Level 33
1,498 SR
1,514 Elo+
Kukulkan
Kukulkan
GucciShrimpGang
Kukulkan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 149L
1,434 Elo+
Solo
Bakasura
Bakasura
KrisBearfox
Bakasura
Level 39
God Stats
2W - 4L
1,104 SR
Queue Stats
44W - 41L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Nils345
Cernunnos
Level 55
God Stats
0W - 1L
1,670 SR
Queue Stats
8W - 8L
1,632 Elo+
Solo
Geb
Geb
Rhood93
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,335 Elo+
Solo
Hun Batz
Hun Batz
Y-K-O-N
Hun Batz
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 4L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
8 / 0 / 11
9,861
822
12,814
10,328
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 15
9,564
797
12,847
10,264
4,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Jackatomy
Cthulhu
16
5 / 1 / 12
9,960
830
8,154
10,086
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
WarMaw
Anubis
17
6 / 1 / 12
9,793
816
8,128
10,200
5,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
isidro800
Skadi
17
4 / 1 / 11
9,839
820
9,107
7,537
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 3 / 0
9,068
756
10,795
6,915
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
KrisBearfox
Bakasura
12
0 / 6 / 2
7,273
606
2,063
11,488
4,815
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Nils345
Cernunnos
13
0 / 5 / 1
7,440
620
5,467
11,314
5,165
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
13
0 / 7 / 3
7,757
646
6,299
17,488
18,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Y-K-O-N
Hun Batz
14
0 / 6 / 2
8,027
669
2,766
14,006
6,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
12
27
Kills
4
4
Deaths
27
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
11
13.5
W
Morgan Le Fay
 
Morgan Le Fay
4
1
15
11.5
L
Kukulkan
4
3
0
1.33
W
Cthulhu
Jackatomy
Cthulhu
5
1
12
11
L
Bakasura
KrisBearfox
Bakasura
0
6
2
0.17
L
Cernunnos
Nils345
Cernunnos
0
5
1
0.1
L
Geb
0
7
3
0.21
W
Anubis
WarMaw
Anubis
6
1
12
12
L
Hun Batz
Y-K-O-N
Hun Batz
0
6
2
0.17
W
Skadi
isidro800
Skadi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,050
Damage
27,390
48,415
Taken
61,211
37,329
Mitigated
37,703
17,102
Healing
1,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,814
5,488
917
2,382
10,328
11,430
2,048
3,779
6,374
0
24,630
W
Morgan Le Fay
 
Morgan Le Fay
12,847
1,426
253
3,267
10,264
4,688
1,698
3,393
6,801
44,133
0
L
Kukulkan
10,795
590
0
250
6,915
3,040
0
3,831
2,802
30,630
0
W
Cthulhu
Jackatomy
Cthulhu
8,154
729
1,437
938
10,086
12,292
761
4,879
5,207
23,685
0
L
Bakasura
KrisBearfox
Bakasura
2,063
1,093
0
270
11,488
4,815
0
6,979
4,338
0
4,146
L
Cernunnos
Nils345
Cernunnos
5,467
3,318
0
0
11,314
5,165
312
4,949
6,014
0
16,995
L
Geb
6,299
314
0
240
17,488
18,476
0
7,698
9,294
12,753
0
W
Anubis
WarMaw
Anubis
8,128
386
614
5,346
10,200
5,758
1,602
2,754
7,446
38,133
0
L
Hun Batz
Y-K-O-N
Hun Batz
2,766
360
0
752
14,006
6,207
0
4,861
8,838
0
21,664
W
Skadi
isidro800
Skadi
9,107
4,185
0
1,948
7,537
3,161
2,306
2,289
5,248
0
42,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,017
Gold Earned
39,565
247
Minions Killed
138
0
Camps Cleared
0
1,371,140
Distance Traveled
977,227
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,861
822
35
3
0
280,761
1
W
Morgan Le Fay
9,564
797
59
5
0
279,178
1
L
Kukulkan
9,068
756
47
4
0
174,262
2
W
Cthulhu
9,960
830
43
4
0
287,321
2
L
Bakasura
7,273
606
10
1
0
223,382
0
L
Cernunnos
7,440
620
29
2
0
159,206
0
L
Geb
7,757
646
13
1
0
212,242
0
W
Anubis
9,793
816
39
3
0
266,101
2
L
Hun Batz
8,027
669
39
3
0
208,135
0
W
Skadi
9,839
820
71
6
0
257,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role