Player Matchup

Yu Huang
Yu Huang
Ichigo-Gohan
Yu Huang
Level 159
God Stats
8W - 4L
1,543 SR
Queue Stats
346W - 250L
1,619 Elo+
Solo
Neith
Neith
PaulNey11
Neith
Level 41
God Stats
8W - 6L
1,646 SR
Queue Stats
14W - 22L
1,384 Elo+
Solo
Jormungandr
Jormungandr
Peskyone69
Jormungandr
Level 106
God Stats
4W - 1L
1,892 SR
Queue Stats
123W - 82L
1,585 Elo+
Solo
Team Averages
Level 102
1,694 SR
1,530 Elo+

VS

Team Averages
Level 86
1,568 SR
1,375 Elo+
Scylla
Scylla
D4ddyL1lM0nst3r
Scylla
Level 65
God Stats
2W - 5L
1,691 SR
Queue Stats
44W - 51L
1,243 Elo+
Party 1
Tyr
Tyr
Elite7evenN_TTV
Tyr
Level 125
God Stats
8W - 17L
1,512 SR
Queue Stats
290W - 334L
1,443 Elo+
Party 1
Loki
Loki
Sek9_Yolo
Loki
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ichigo-Gohan
Yu Huang
16
10 / 4 / 8
11,923
795
17,970
11,102
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
PaulNey11
Neith
16
5 / 2 / 8
10,944
730
6,958
9,839
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Peskyone69
Jormungandr
17
3 / 0 / 13
11,853
790
13,381
11,997
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,336
622
9,737
12,125
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 2
9,955
664
8,976
16,288
9,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
14
1 / 7 / 4
9,383
626
6,799
14,780
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
6
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
3
5
2
0.8
W
Yu Huang
Ichigo-Gohan
Yu Huang
10
4
8
3.5
W
Neith
PaulNey11
Neith
5
2
8
4.5
W
Jormungandr
Peskyone69
Jormungandr
3
0
13
9.5
L
Loki
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
25,512
32,938
Taken
43,193
25,475
Mitigated
21,050
4,504
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,737
1,791
347
1,603
12,125
4,730
0
8,285
3,592
30,495
0
L
8,976
2,047
0
2,376
16,288
9,799
0
12,606
3,192
0
23,403
W
Yu Huang
Ichigo-Gohan
Yu Huang
17,970
2,579
0
576
11,102
5,595
1,590
3,714
7,388
42,815
0
W
Neith
PaulNey11
Neith
6,958
1,957
0
1,624
9,839
4,819
1,028
2,420
7,419
0
24,463
W
Jormungandr
Peskyone69
Jormungandr
13,381
4,883
0
2,304
11,997
15,061
64
3,916
8,081
46,420
0
L
Loki
6,799
1,142
0
310
14,780
6,521
0
9,645
4,782
0
25,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
28,674
170
Minions Killed
124
8
Camps Cleared
3
768,717
Distance Traveled
763,711
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,336
622
51
3
1
244,506
0
L
Tyr
9,955
664
43
3
2
272,156
3
W
Yu Huang
11,923
795
67
4
3
228,823
1
W
Neith
10,944
730
38
3
0
278,918
4
W
Jormungandr
11,853
790
65
4
5
260,976
3
L
Loki
9,383
626
30
2
0
247,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role