Player Matchup

Gilgamesh
Gilgamesh
DEBO GSC
Gilgamesh
Level 160
God Stats
5W - 6L
1,550 SR
Queue Stats
370W - 219L
1,591 Elo+
Party 1
Merlin
Merlin
OHNO ITs ROBBIE
Merlin
Level 154
God Stats
5W - 8L
1,649 SR
Queue Stats
663W - 455L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
v0 SHAZBOT 0v
Sylvanus
Level 137
God Stats
3W - 4L
1,402 SR
Queue Stats
553W - 364L
1,613 Elo+
Party 1
Team Averages
Level 150
1,533 SR
1,605 Elo+

VS

Team Averages
Level 42
1,644 SR
1,199 Elo+
Xing Tian
Xing Tian
Inosuke UR6
Xing Tian
Level 35
God Stats
2W - 1L
1,646 SR
Queue Stats
18W - 25L
1,218 Elo+
Party 2
Horus
Horus
JaysNotHere15
Horus
Level 54
God Stats
0W - 1L
1,698 SR
Queue Stats
7W - 29L
1,131 Elo+
Party 2
Hera
Hera
Tomioka UR6
Hera
Level 37
God Stats
8W - 5L
1,589 SR
Queue Stats
27W - 43L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEBO GSC
Gilgamesh
11
3 / 0 / 9
7,536
754
9,629
10,051
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
8 / 2 / 5
8,583
858
14,775
9,452
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
v0 SHAZBOT 0v
Sylvanus
12
2 / 2 / 10
7,312
731
6,640
10,271
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Inosuke UR6
Xing Tian
10
0 / 4 / 3
6,851
685
3,608
14,614
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 5 / 1
7,062
706
6,207
12,937
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 0
6,888
689
7,630
8,933
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DEBO GSC
Gilgamesh
3
0
9
7.5
L
Xing Tian
Inosuke UR6
Xing Tian
0
4
3
0.38
L
2
5
1
0.5
W
8
2
5
5.25
L
2
4
0
0.5
W
Sylvanus
v0 SHAZBOT 0v
Sylvanus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
17,445
29,774
Taken
36,484
21,741
Mitigated
25,509
10,818
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DEBO GSC
Gilgamesh
9,629
4,061
0
1,860
10,051
7,317
150
3,833
6,031
0
16,989
L
Xing Tian
Inosuke UR6
Xing Tian
3,608
682
0
489
14,614
11,060
0
8,254
6,074
10,089
0
L
6,207
2,966
638
2,520
12,937
10,424
0
6,813
5,726
0
11,307
W
14,775
3,050
643
2,454
9,452
4,597
1,201
3,373
5,927
38,712
0
L
7,630
1,961
0
679
8,933
4,025
220
4,787
3,998
26,447
0
W
Sylvanus
v0 SHAZBOT 0v
Sylvanus
6,640
2,661
2,795
3,066
10,271
9,827
512
4,466
5,626
11,448
3,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
20,801
97
Minions Killed
75
6
Camps Cleared
1
521,279
Distance Traveled
505,662
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,536
754
14
1
3
194,364
1
L
Xing Tian
6,851
685
17
2
1
188,459
0
L
Horus
7,062
706
16
2
0
158,893
1
W
Merlin
8,583
858
64
6
2
167,606
3
L
Hera
6,888
689
42
4
0
158,310
0
W
Sylvanus
7,312
731
19
2
1
159,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role