Player Matchup

Sol
Sol
Axel_Pirrx
Sol
Level 108
God Stats
3W - 2L
1,901 SR
Queue Stats
19W - 31L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
BADOK93
Ah Puch
Level 99
God Stats
29W - 33L
1,420 SR
Queue Stats
140W - 174L
1,261 Elo+
Solo
Cupid
Cupid
Nike90Wyatt
Cupid
Level 104
God Stats
2W - 4L
1,399 SR
Queue Stats
22W - 29L
1,419 Elo+
Party 1
Ratatoskr
Ratatoskr
Noa1801
Ratatoskr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 31L
1,168 Elo+
Solo
Sun Wukong
Sun Wukong
Zaketin_27
Sun Wukong
Level 41
God Stats
9W - 10L
1,586 SR
Queue Stats
33W - 39L
1,360 Elo+
Solo
Team Averages
Level 79
1,561 SR
1,317 Elo+

VS

Team Averages
Level 101
1,468 SR
1,331 Elo+
Yu Huang
Yu Huang
Derek_Grey
Yu Huang
Level 127
God Stats
42W - 41L
1,569 SR
Queue Stats
676W - 737L
1,427 Elo+
Solo
Charybdis
Charybdis
Didnaian
Charybdis
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
290W - 342L
1,284 Elo+
Solo
Chaac
Chaac
Foxyko
Chaac
Level 101
God Stats
54W - 53L
1,469 SR
Queue Stats
468W - 506L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
Zadamithzu
Gilgamesh
Level 116
God Stats
25W - 22L
1,326 SR
Queue Stats
222W - 239L
1,283 Elo+
Solo
Hera
Hera
stepan_zenit
Hera
Level 122
God Stats
28W - 33L
1,476 SR
Queue Stats
486W - 555L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
10,004
476
6,379
14,028
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
BADOK93
Ah Puch
14
4 / 5 / 1
9,065
432
13,167
12,887
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 4
9,508
453
12,522
15,093
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Noa1801
Ratatoskr
10
0 / 6 / 1
7,577
361
785
17,833
6,621
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Zaketin_27
Sun Wukong
15
0 / 4 / 0
8,694
414
5,728
21,477
15,563
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Derek_Grey
Yu Huang
18
1 / 0 / 5
11,061
527
8,545
9,064
6,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Didnaian
Charybdis
15
2 / 4 / 2
9,011
429
10,171
15,797
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Foxyko
Chaac
15
1 / 1 / 3
9,860
470
6,902
21,460
18,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Zadamithzu
Gilgamesh
17
9 / 1 / 5
11,014
524
12,088
15,619
12,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 0 / 4
11,892
566
10,044
9,299
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
17
18
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ah Puch
BADOK93
Ah Puch
4
5
1
0.9
W
Yu Huang
Derek_Grey
Yu Huang
1
0
5
3.5
W
Charybdis
Didnaian
Charybdis
2
4
2
0.75
W
Chaac
Foxyko
Chaac
1
1
3
2.5
L
2
0
4
4
L
Ratatoskr
Noa1801
Ratatoskr
0
6
1
0.08
W
Gilgamesh
Zadamithzu
Gilgamesh
9
1
5
11.5
L
Sun Wukong
Zaketin_27
Sun Wukong
0
4
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,581
Damage
47,750
81,318
Taken
71,239
39,971
Mitigated
50,335
26,954
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,379
1,963
0
6,146
14,028
5,912
1,200
8,026
6,002
83,498
0
L
Ah Puch
BADOK93
Ah Puch
13,167
1,337
550
2,394
12,887
5,814
350
80
12,807
59,700
3,143
W
Yu Huang
Derek_Grey
Yu Huang
8,545
1,004
174
1,010
9,064
6,166
1,709
3,945
5,119
100,705
0
W
Charybdis
Didnaian
Charybdis
10,171
5,850
0
4,064
15,797
6,442
228
5,140
10,657
0
70,226
W
Chaac
Foxyko
Chaac
6,902
449
2,515
7,871
21,460
18,959
0
6,700
14,760
0
56,191
L
12,522
9,103
95
8,899
15,093
6,061
67
0
15,093
0
75,740
L
Ratatoskr
Noa1801
Ratatoskr
785
80
0
4,890
17,833
6,621
0
1,290
16,543
0
45,415
W
Gilgamesh
Zadamithzu
Gilgamesh
12,088
2,750
388
5,181
15,619
12,201
51
2,396
13,223
0
77,351
L
Sun Wukong
Zaketin_27
Sun Wukong
5,728
952
0
3,980
21,477
15,563
0
9,193
12,284
0
73,160
W
10,044
2,545
357
5,036
9,299
6,567
1,622
1,433
7,866
96,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
52,838
538
Minions Killed
651
0
Camps Cleared
0
1,715,576
Distance Traveled
1,920,485
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,004
476
158
8
0
318,046
6
L
Ah Puch
9,065
432
68
3
0
362,595
3
W
Yu Huang
11,061
527
172
8
0
368,524
4
W
Charybdis
9,011
429
100
5
0
368,829
0
W
Chaac
9,860
470
91
4
0
423,634
2
L
Cupid
9,508
453
128
6
0
363,246
8
L
Ratatoskr
7,577
361
78
4
0
341,083
0
W
Gilgamesh
11,014
524
128
6
0
406,528
2
L
Sun Wukong
8,694
414
106
5
0
330,606
6
W
Hera
11,892
566
160
8
0
352,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role