Player Matchup

Danzaburou
Danzaburou
Fataliity Blaze
Danzaburou
Level 126
God Stats
5W - 4L
1,565 SR
Queue Stats
250W - 319L
1,406 Elo+
Solo
Cthulhu
Cthulhu
MCtheFurious
Cthulhu
Level 68
God Stats
10W - 6L
1,590 SR
Queue Stats
210W - 219L
1,465 Elo+
Party 2
Zeus
Zeus
SulkierCow
Zeus
Level 124
God Stats
32W - 26L
1,566 SR
Queue Stats
229W - 240L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
karl22611
Cu Chulainn
Level 116
God Stats
9W - 5L
1,653 SR
Queue Stats
191W - 188L
1,460 Elo+
Solo
Kukulkan
Kukulkan
whitedragon305
Kukulkan
Level 97
God Stats
60W - 57L
1,567 SR
Queue Stats
105W - 113L
1,449 Elo+
Party 2
Team Averages
Level 106
1,588 SR
1,458 Elo+

VS

Team Averages
Level 95
1,443 SR
1,414 Elo+
Sol
Sol
Axel_Pirrx
Sol
Level 108
God Stats
3W - 2L
1,833 SR
Queue Stats
19W - 31L
1,355 Elo+
Party 1
Hel
Hel
Fr4nk_BeaDi745
Hel
Level 105
God Stats
2W - 2L
1,209 SR
Queue Stats
305W - 286L
1,492 Elo+
Solo
Cupid
Cupid
Nike90Wyatt
Cupid
Level 104
God Stats
2W - 4L
1,153 SR
Queue Stats
22W - 29L
1,403 Elo+
Party 1
Bellona
Bellona
NoVa x Syntax
Bellona
Level 52
God Stats
9W - 9L
1,518 SR
Queue Stats
145W - 134L
1,397 Elo+
Solo
Ganesha
Ganesha
Shurmarc
Ganesha
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 133L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fataliity Blaze
Danzaburou
9
0 / 2 / 0
5,257
478
1,324
8,709
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
MCtheFurious
Cthulhu
8
0 / 2 / 0
4,537
412
2,604
7,001
3,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 0
5,915
538
5,167
5,436
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
karl22611
Cu Chulainn
10
0 / 4 / 0
6,076
552
4,358
9,319
5,847
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
8
0 / 2 / 0
4,758
433
4,071
3,656
1,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
7,012
637
3,747
7,133
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 1 / 1
6,563
597
4,504
7,003
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 0 / 3
5,556
505
4,294
5,712
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
10
6 / 0 / 1
6,390
581
6,762
8,891
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Shurmarc
Ganesha
9
0 / 0 / 4
5,937
540
2,230
7,445
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Danzaburou
Fataliity Blaze
Danzaburou
0
2
0
0
W
4
1
1
4.5
L
Cthulhu
MCtheFurious
Cthulhu
0
2
0
0
W
1
0
3
2.5
W
Bellona
6
0
1
6.5
W
Ganesha
Shurmarc
Ganesha
0
0
4
2
L
1
3
0
0.33
L
Cu Chulainn
karl22611
Cu Chulainn
0
4
0
0
L
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
21,537
34,121
Taken
36,184
16,047
Mitigated
17,864
4,897
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,747
2,293
0
4,120
7,133
2,184
1,530
0
7,133
42,189
0
L
Danzaburou
Fataliity Blaze
Danzaburou
1,324
433
0
1,500
8,709
2,953
0
1,412
7,297
0
38,725
W
4,504
464
428
3,724
7,003
2,727
0
3,710
3,293
42,574
0
L
Cthulhu
MCtheFurious
Cthulhu
2,604
338
0
1,617
7,001
3,914
0
1,797
5,204
13,717
0
W
4,294
2,789
815
3,246
5,712
2,192
90
2,870
2,842
0
32,226
W
Bellona
6,762
3,569
0
985
8,891
5,861
0
1,457
7,434
0
39,673
W
Ganesha
Shurmarc
Ganesha
2,230
319
145
2,462
7,445
4,900
28
3,805
3,640
21,156
0
L
5,167
1,710
0
250
5,436
2,064
0
2,504
2,932
42,498
0
L
Cu Chulainn
karl22611
Cu Chulainn
4,358
791
0
1,530
9,319
5,847
0
3,747
5,572
0
39,678
L
Kukulkan
4,071
652
0
0
3,656
1,269
0
1,021
2,635
29,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
31,458
312
Minions Killed
305
0
Camps Cleared
0
988,639
Distance Traveled
999,153
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,012
637
81
7
0
145,443
2
L
Danzaburou
5,257
478
77
7
0
212,702
1
W
Hel
6,563
597
62
6
0
218,024
3
L
Cthulhu
4,537
412
18
2
0
185,614
1
W
Cupid
5,556
505
92
8
0
177,436
5
W
Bellona
6,390
581
66
6
0
240,859
1
W
Ganesha
5,937
540
4
0
0
217,391
1
L
Zeus
5,915
538
76
7
0
179,020
4
L
Cu Chulainn
6,076
552
88
8
0
205,241
4
L
Kukulkan
4,758
433
53
5
0
206,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role