Player Matchup

Sol
Sol
Faramita
Sol
Level 108
God Stats
9W - 10L
1,653 SR
Queue Stats
84W - 88L
1,382 Elo+
Solo
Fafnir
Fafnir
Greekisland
Fafnir
Level 106
God Stats
0W - 1L
1,174 SR
Queue Stats
127W - 146L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
matheushawk
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,566 Elo+
Solo
Team Averages
Level 106
1,442 SR
1,466 Elo+

VS

Team Averages
Level 104
1,324 SR
1,459 Elo+
Olorun
Olorun
CastialW
Olorun
Level 144
God Stats
1W - 1L
1,232 SR
Queue Stats
53W - 58L
1,547 Elo+
Solo
Bacchus
Bacchus
PAСTON
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,556 Elo+
Solo
Bellona
Bellona
durexlovex
Bellona
Level 40
God Stats
6W - 8L
1,240 SR
Queue Stats
10W - 17L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
7,326
733
8,179
7,500
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
11
1 / 7 / 4
7,593
759
4,208
15,092
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
matheushawk
Gilgamesh
11
1 / 2 / 6
7,118
712
6,899
11,526
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CastialW
Olorun
14
9 / 2 / 4
9,377
938
15,704
8,450
4,267
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
PAСTON
Bacchus
12
2 / 1 / 11
8,602
860
7,867
13,271
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
durexlovex
Bellona
12
2 / 4 / 10
8,042
804
4,441
12,207
10,800
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
6
Kills
13
13
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
CastialW
Olorun
9
2
4
5.5
L
4
4
3
1.38
L
Fafnir
1
7
4
0.43
W
Bacchus
PAСTON
Bacchus
2
1
11
7.5
W
Bellona
durexlovex
Bellona
2
4
10
1.75
L
Gilgamesh
matheushawk
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
28,012
34,118
Taken
33,928
27,269
Mitigated
29,374
6,421
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CastialW
Olorun
15,704
9,708
1,658
3,675
8,450
4,267
2,155
3,143
4,991
51,407
0
L
8,179
3,000
0
1,347
7,500
3,196
126
5,247
2,253
19,403
0
L
Fafnir
4,208
758
632
3,397
15,092
14,392
0
11,611
3,481
11,215
0
W
Bacchus
PAСTON
Bacchus
7,867
970
0
2,975
13,271
14,307
245
4,156
8,484
14,851
0
W
Bellona
durexlovex
Bellona
4,441
1,281
0
2,654
12,207
10,800
179
4,721
7,036
0
18,964
L
Gilgamesh
matheushawk
Gilgamesh
6,899
2,136
0
1,045
11,526
9,681
0
6,823
4,703
0
21,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,037
Gold Earned
26,021
81
Minions Killed
106
5
Camps Cleared
3
499,509
Distance Traveled
600,300
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,377
938
66
7
2
186,384
3
L
Sol
7,326
733
30
3
1
145,444
0
L
Fafnir
7,593
759
17
2
0
156,929
2
W
Bacchus
8,602
860
6
1
0
213,082
2
W
Bellona
8,042
804
34
3
1
200,834
3
L
Gilgamesh
7,118
712
34
3
4
197,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role