Player Matchup

Baron Samedi
Baron Samedi
BunsNRoses
Baron Samedi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,102 Elo+
Party 1
Bellona
Bellona
CobbZombie
Bellona
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,102 Elo+
Party 1
Agni
Agni
Fatkittietittie
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Bacchus
Bacchus
JAG7368
Bacchus
Level 148
God Stats
8W - 11L
1,535 SR
Queue Stats
1,728W - 1,820L
1,394 Elo+
Solo
Anubis
Anubis
Toast Malone199
Anubis
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,211 Elo+
Party 1
Team Averages
Level 83
1,507 SR
1,204 Elo+

VS

Team Averages
Level 89
1,484 SR
1,486 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dre1chav011
Baron Samedi
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,509 Elo+
Party 2
Mulan
Mulan
amboo04
Mulan
Level 121
God Stats
5W - 2L
1,469 SR
Queue Stats
155W - 168L
1,431 Elo+
Solo
Da Ji
Da Ji
jaackMeehoff
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 120L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
judapocalypse
Danzaburou
Level 89
God Stats
2W - 1L
1,452 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunsNRoses
Baron Samedi
14
1 / 7 / 8
7,974
725
7,166
13,474
8,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
CobbZombie
Bellona
18
9 / 6 / 5
10,883
989
13,287
16,025
12,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 4
6,692
608
8,089
9,717
3,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JAG7368
Bacchus
15
3 / 8 / 5
8,626
784
9,420
18,176
25,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 8 / 8
8,424
766
8,599
14,649
7,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
8 / 2 / 21
10,964
997
13,870
10,105
3,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Dre1chav011
Baron Samedi
17
8 / 3 / 22
10,231
930
15,027
9,786
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
amboo04
Mulan
16
6 / 4 / 20
9,706
882
11,194
16,168
18,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 4 / 25
10,348
941
10,180
20,292
16,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
judapocalypse
Danzaburou
17
10 / 4 / 15
10,857
987
14,200
12,295
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
139
14
Kills
36
36
Deaths
17
30
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
2
21
9.25
L
Baron Samedi
BunsNRoses
Baron Samedi
1
7
8
0.71
L
Bellona
CobbZombie
Bellona
9
6
5
1.92
W
Baron Samedi
Dre1chav011
Baron Samedi
8
3
22
6.33
L
0
7
4
0.29
L
Bacchus
JAG7368
Bacchus
3
8
5
0.69
L
1
8
8
0.63
W
Mulan
amboo04
Mulan
6
4
20
4
W
4
4
25
4.13
W
Danzaburou
judapocalypse
Danzaburou
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,561
Damage
64,471
72,041
Taken
68,646
57,105
Mitigated
50,159
14,622
Healing
28,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,870
4,485
1,615
3,221
10,105
3,679
1,441
4,435
5,670
36,400
0
L
Baron Samedi
BunsNRoses
Baron Samedi
7,166
955
2,118
2,562
13,474
8,128
329
5,033
8,334
17,588
0
L
Bellona
CobbZombie
Bellona
13,287
3,493
457
3,047
16,025
12,177
368
6,388
9,353
0
25,752
W
Baron Samedi
Dre1chav011
Baron Samedi
15,027
2,341
3,276
1,782
9,786
5,280
1,476
5,747
4,039
26,155
0
L
8,089
945
0
0
9,717
3,747
0
4,210
5,425
14,080
0
L
Bacchus
JAG7368
Bacchus
9,420
1,547
998
1,748
18,176
25,253
0
8,608
9,349
17,909
0
L
8,599
393
320
3,372
14,649
7,800
220
4,658
9,839
21,067
0
W
Mulan
amboo04
Mulan
11,194
2,362
791
3,991
16,168
18,772
1,568
8,055
8,113
0
16,422
W
10,180
2,164
4,954
7,237
20,292
16,480
288
9,408
10,884
0
14,803
W
Danzaburou
judapocalypse
Danzaburou
14,200
5,855
301
1,425
12,295
5,948
3,038
5,629
6,666
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
52,106
101
Minions Killed
107
0
Camps Cleared
0
857,765
Distance Traveled
989,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,964
997
36
3
0
212,632
0
L
Baron Samedi
7,974
725
12
1
0
174,871
0
L
Bellona
10,883
989
30
3
0
195,493
0
W
Baron Samedi
10,231
930
25
2
0
187,774
0
L
Agni
6,692
608
17
2
0
145,651
0
L
Bacchus
8,626
784
11
1
0
186,196
1
L
Anubis
8,424
766
31
3
0
155,554
0
W
Mulan
9,706
882
11
1
0
193,078
0
W
Da Ji
10,348
941
5
0
0
211,612
0
W
Danzaburou
10,857
987
30
3
0
184,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role