Player Matchup

Cthulhu
Cthulhu
HeavilyDoubt
Cthulhu
Level 78
God Stats
11W - 3L
1,699 SR
Queue Stats
132W - 159L
1,329 Elo+
Solo
Jormungandr
Jormungandr
NearOsamu
Jormungandr
Level 25
God Stats
38W - 39L
1,359 SR
Queue Stats
136W - 162L
1,257 Elo+
Party 2
Izanami
Izanami
i_m_confucius
Izanami
Level 88
God Stats
113W - 109L
1,442 SR
Queue Stats
191W - 198L
1,378 Elo+
Solo
Zeus
Zeus
l GOD USOPP
Zeus
Level 43
God Stats
3W - 2L
1,519 SR
Queue Stats
30W - 50L
1,296 Elo+
Party 2
Skadi
Skadi
midnghtsyd
Skadi
Level 88
God Stats
16W - 17L
1,622 SR
Queue Stats
249W - 267L
1,446 Elo+
Solo
Team Averages
Level 64
1,528 SR
1,341 Elo+

VS

Team Averages
Level 63
1,560 SR
1,371 Elo+
Kukulkan
Kukulkan
Darealfabo
Kukulkan
Level 13
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Halforchubby
Nu Wa
Level 85
God Stats
0W - 2L
1,472 SR
Queue Stats
8W - 19L
1,189 Elo+
Party 1
King Arthur
King Arthur
HiHoLockNLoad
King Arthur
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 107L
1,273 Elo+
Solo
Loki
Loki
MOCH Hydro
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Athena
Athena
WulversStane
Athena
Level 63
God Stats
21W - 13L
1,618 SR
Queue Stats
38W - 36L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeavilyDoubt
Cthulhu
16
6 / 4 / 14
11,373
474
13,091
21,102
26,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
NearOsamu
Jormungandr
17
1 / 1 / 8
11,893
496
14,424
23,186
13,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
20
17 / 1 / 13
14,383
599
25,857
22,760
10,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 7 / 20
11,335
472
16,525
15,241
6,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
20
13 / 2 / 11
13,805
575
20,475
20,081
9,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darealfabo
Kukulkan
17
4 / 10 / 5
11,673
486
17,707
18,958
8,357
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 12 / 9
9,667
403
14,372
17,637
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
HiHoLockNLoad
King Arthur
17
4 / 6 / 0
11,178
466
16,551
31,178
33,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 9 / 4
10,010
417
9,430
20,980
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
14
2 / 8 / 7
10,421
434
7,888
32,119
34,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
39
43
Kills
14
15
Deaths
45
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Darealfabo
Kukulkan
4
10
5
0.65
L
1
12
9
0.46
W
Cthulhu
HeavilyDoubt
Cthulhu
6
4
14
3.25
L
King Arthur
HiHoLockNLoad
King Arthur
4
6
0
0.67
L
3
9
4
0.56
W
Jormungandr
NearOsamu
Jormungandr
1
1
8
5
L
Athena
2
8
7
0.69
W
Izanami
17
1
13
23.5
W
6
7
20
2.29
W
Skadi
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,372
Damage
65,948
102,370
Taken
120,872
66,470
Mitigated
91,418
24,036
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Darealfabo
Kukulkan
17,707
1,379
361
1,699
18,958
8,357
87
6,118
12,840
64,508
0
L
14,372
3,047
51
729
17,637
7,045
186
7,543
10,094
66,231
0
W
Cthulhu
HeavilyDoubt
Cthulhu
13,091
2,414
102
1,660
21,102
26,531
265
9,837
11,265
48,634
0
L
King Arthur
HiHoLockNLoad
King Arthur
16,551
1,943
0
6,328
31,178
33,450
150
14,841
16,337
0
71,537
L
9,430
3,185
0
1,682
20,980
7,897
995
3,760
17,220
0
47,495
W
Jormungandr
NearOsamu
Jormungandr
14,424
5,579
201
5,967
23,186
13,176
1,576
5,985
17,201
88,768
0
L
Athena
7,888
2,556
966
5,095
32,119
34,669
158
13,729
18,390
47,217
0
W
Izanami
25,857
18,120
1,453
9,631
22,760
10,946
7,027
7,340
15,420
0
180,280
W
16,525
2,650
0
1,000
15,241
6,505
1,921
7,229
8,012
58,792
0
W
Skadi
20,475
11,120
0
4,022
20,081
9,312
2,653
9,576
10,505
0
120,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,789
Gold Earned
52,949
616
Minions Killed
382
0
Camps Cleared
0
2,159,248
Distance Traveled
2,082,626
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,673
486
104
4
0
396,903
0
L
Nu Wa
9,667
403
69
3
0
400,853
2
W
Cthulhu
11,373
474
60
3
0
408,959
0
L
King Arthur
11,178
466
85
4
0
445,395
2
L
Loki
10,010
417
68
3
0
389,285
0
W
Jormungandr
11,893
496
140
6
0
462,331
0
L
Athena
10,421
434
56
2
0
450,190
2
W
Izanami
14,383
599
215
9
0
447,703
1
W
Zeus
11,335
472
69
3
0
411,447
1
W
Skadi
13,805
575
132
6
0
428,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role