Player Matchup

Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
DaddyDingle
Vulcan
Gold II
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 182L
1,457 MMR
Solo
Artemis
Artemis
Gold III
Daine0510
Artemis
Gold III
Level 148
God Stats
15W - 11L
1,551 SR
Queue Stats
497W - 502L
1,473 MMR
Solo
Horus
Horus
Gold IV
HowRay
Horus
Gold IV
Level 136
God Stats
1W - 2L
1,547 SR
Queue Stats
69W - 75L
1,558 MMR
Solo
Geb
Geb
Gold IV
KillaOG92
Geb
Gold IV
Level 60
God Stats
1W - 2L
1,822 SR
Queue Stats
221W - 211L
1,437 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,584 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,670 SR
1,478 MMR
Poseidon
Poseidon
Gold III
LuisitoPariente
Poseidon
Gold III
Level 160
God Stats
4W - 3L
2,001 SR
Queue Stats
230W - 227L
1,536 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Tyuru
Kuzenbo
Bronze III
Level 62
God Stats
3W - 0L
1,533 SR
Queue Stats
3W - 3L
1,421 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
antigens
Ah Muzen Cab
Gold I
Level 149
God Stats
8W - 5L
1,635 SR
Queue Stats
134W - 132L
1,650 MMR
Party 1
Izanami
Izanami
Gold IV
astralfaerie
Izanami
Gold IV
Level 152
God Stats
3W - 3L
1,481 SR
Queue Stats
443W - 461L
1,448 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
xDallas28
Morgan Le Fay
Gold V
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
169W - 181L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
3 / 8 / 3
11,897
476
11,668
26,498
12,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
16
0 / 10 / 1
9,977
399
8,720
16,534
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Daine0510
Artemis
20
3 / 2 / 1
12,327
493
9,722
15,379
6,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
HowRay
Horus
18
1 / 5 / 2
11,601
464
5,890
21,599
18,612
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 2
10,168
407
7,673
21,404
25,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BakasuraJing WeiAthenaCliodhna

VS

Bans
BastetKaliArachneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
10 / 3 / 9
16,680
667
19,730
23,275
9,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Tyuru
Kuzenbo
15
0 / 1 / 12
12,725
509
6,773
13,104
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
antigens
Ah Muzen Cab
20
12 / 0 / 8
16,286
651
24,824
20,773
10,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
astralfaerie
Izanami
20
4 / 3 / 6
16,113
645
12,913
20,316
10,054
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
xDallas28
Morgan Le Fay
20
3 / 1 / 8
15,427
617
14,544
14,171
15,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
29
29
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
8
3
0.56
L
Vulcan
0
10
1
0.05
L
Artemis
Daine0510
Artemis
3
2
1
1.75
L
Horus
HowRay
Horus
1
5
2
0.4
L
1
4
2
0.5
W
Poseidon
10
3
9
4.83
W
Kuzenbo
Tyuru
Kuzenbo
0
1
12
6
W
Ah Muzen Cab
antigens
Ah Muzen Cab
12
0
8
16
W
Izanami
astralfaerie
Izanami
4
3
6
2.33
W
Morgan Le Fay
xDallas28
Morgan Le Fay
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,673
Damage
78,784
101,414
Taken
91,639
70,098
Mitigated
66,621
18,786
Healing
34,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,668
3,576
0
6,859
26,498
12,472
0
8,415
18,083
0
100,854
L
Vulcan
8,720
1,740
0
1,201
16,534
6,927
0
5,135
11,399
88,376
0
L
Artemis
Daine0510
Artemis
9,722
4,797
0
4,054
15,379
6,530
1,701
5,173
10,206
0
95,650
L
Horus
HowRay
Horus
5,890
2,636
650
3,476
21,599
18,612
0
14,342
7,257
0
86,097
L
7,673
691
0
2,546
21,404
25,557
0
8,078
13,326
39,664
0
W
Poseidon
19,730
3,398
0
6,377
23,275
9,535
3,628
4,166
19,109
145,536
0
W
Kuzenbo
Tyuru
Kuzenbo
6,773
2,709
0
2,136
13,104
20,673
547
3,041
10,063
23,736
0
W
Ah Muzen Cab
antigens
Ah Muzen Cab
24,824
7,401
0
11,068
20,773
10,743
9,589
6,544
14,229
0
184,543
W
Izanami
astralfaerie
Izanami
12,913
7,344
0
7,657
20,316
10,054
7,324
2,912
17,404
0
172,400
W
Morgan Le Fay
xDallas28
Morgan Le Fay
14,544
1,779
565
6,594
14,171
15,616
1,995
2,818
11,353
125,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
77,231
668
Minions Killed
845
0
Camps Cleared
0
2,290,428
Distance Traveled
2,483,781
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,897
476
138
6
0
452,538
1
L
Vulcan
9,977
399
153
6
0
460,737
8
L
Artemis
12,327
493
171
7
0
429,114
11
L
Horus
11,601
464
155
6
0
430,964
4
L
Geb
10,168
407
51
2
0
517,075
7
W
Poseidon
16,680
667
181
7
0
532,260
4
W
Kuzenbo
12,725
509
32
1
0
539,086
16
W
Ah Muzen Cab
16,286
651
213
9
0
516,961
1
W
Izanami
16,113
645
225
9
0
444,718
6
W
Morgan Le Fay
15,427
617
194
8
0
450,756
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role