Player Matchup

Neith
Neith
Aziz_Hmc
Neith
Level 26
God Stats
2W - 1L
1,414 SR
Queue Stats
11W - 3L
1,639 Elo+
Party 1
Chronos
Chronos
MRDA Cempa
Chronos
Level 154
God Stats
13W - 30L
1,388 SR
Queue Stats
394W - 439L
1,539 Elo+
Solo
Hercules
Hercules
Skibidou95
Hercules
Level 82
God Stats
12W - 5L
1,708 SR
Queue Stats
125W - 71L
1,594 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,590 Elo+

VS

Team Averages
Level 125
1,612 SR
1,533 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
TheReaperx120
Horus
Level 149
God Stats
11W - 3L
1,999 SR
Queue Stats
229W - 168L
1,599 Elo+
Party 2
Izanami
Izanami
mikusdrop
Izanami
Level 69
God Stats
3W - 1L
1,337 SR
Queue Stats
27W - 33L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aziz_Hmc
Neith
20
5 / 8 / 7
15,148
689
13,562
20,145
7,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
MRDA Cempa
Chronos
19
4 / 5 / 7
14,361
653
22,877
24,487
10,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Skibidou95
Hercules
20
6 / 2 / 5
14,293
650
22,345
31,461
33,738
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 2 / 4
15,106
687
30,378
13,431
8,011
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 3 / 13
13,550
616
22,329
30,386
40,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
mikusdrop
Izanami
18
4 / 10 / 5
13,883
631
12,054
23,633
12,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
15
Kills
14
15
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
9
2
4
5.5
W
Neith
Aziz_Hmc
Neith
5
8
7
1.06
W
Chronos
MRDA Cempa
Chronos
4
5
7
1.5
W
Hercules
Skibidou95
Hercules
6
2
5
4.25
L
1
3
13
2.5
L
Izanami
mikusdrop
Izanami
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,784
Damage
64,761
76,093
Taken
67,450
50,996
Mitigated
60,139
23,951
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
30,378
1,210
0
1,742
13,431
8,011
0
4,397
8,619
89,970
0
W
Neith
Aziz_Hmc
Neith
13,562
2,768
75
4,337
20,145
7,240
775
11,877
8,268
0
50,886
W
Chronos
MRDA Cempa
Chronos
22,877
10,273
0
6,124
24,487
10,018
1,693
9,522
14,965
94,702
0
W
Hercules
Skibidou95
Hercules
22,345
7,542
0
13,415
31,461
33,738
185
10,200
21,261
0
45,530
L
22,329
10,653
3,052
7,736
30,386
40,081
33
12,385
17,082
0
36,217
L
Izanami
mikusdrop
Izanami
12,054
7,622
0
3,360
23,633
12,047
819
6,670
16,516
633
49,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,802
Gold Earned
42,539
244
Minions Killed
224
9
Camps Cleared
8
1,125,857
Distance Traveled
1,082,012
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,106
687
122
6
6
361,587
3
W
Neith
15,148
689
84
4
2
353,838
5
W
Chronos
14,361
653
120
5
4
356,576
1
W
Hercules
14,293
650
40
2
3
415,443
0
L
Horus
13,550
616
23
1
1
401,713
4
L
Izanami
13,883
631
79
4
1
318,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role