Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
KarsonMP
Chang'e
Level 124
God Stats
0W - 2L
1,474 SR
Queue Stats
12W - 41L
1,326 Elo+
Party 2
Bakasura
Bakasura
SilverF24
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,085 Elo+
Party 2
Team Averages
Level 84
1,491 SR
1,304 Elo+

VS

Team Averages
Level 89
1,455 SR
1,353 Elo+
Merlin
Merlin
AGappleee
Merlin
Level 25
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 10L
1,212 Elo+
Party 1
King Arthur
King Arthur
LE0NiIDAS
King Arthur
Level 85
God Stats
2W - 1L
1,585 SR
Queue Stats
8W - 4L
1,634 Elo+
Solo
Danzaburou
Danzaburou
ka2103
Danzaburou
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 0 / 3
13,056
622
13,066
22,539
37,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
KarsonMP
Chang'e
17
1 / 2 / 4
11,948
569
16,329
32,328
17,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
SilverF24
Bakasura
15
2 / 7 / 1
11,630
554
4,541
27,009
14,329
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGappleee
Merlin
19
5 / 1 / 4
13,585
647
28,862
12,232
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LE0NiIDAS
King Arthur
17
2 / 3 / 6
12,674
604
15,612
26,407
31,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ka2103
Danzaburou
18
2 / 1 / 7
13,898
662
24,837
14,955
7,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
9
9
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
0
3
3.5
W
Merlin
AGappleee
Merlin
5
1
4
7
L
Chang'e
KarsonMP
Chang'e
1
2
4
1.5
W
King Arthur
LE0NiIDAS
King Arthur
2
3
6
1.67
L
Bakasura
SilverF24
Bakasura
2
7
1
0.36
W
Danzaburou
ka2103
Danzaburou
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,936
Damage
69,311
81,876
Taken
53,594
68,806
Mitigated
45,640
40,558
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
13,066
2,210
7,975
4,452
22,539
37,261
15
11,172
11,367
25,730
0
W
Merlin
AGappleee
Merlin
28,862
798
0
441
12,232
6,489
498
7,937
4,295
88,658
0
L
Chang'e
KarsonMP
Chang'e
16,329
1,306
9,272
15,623
32,328
17,216
440
7,025
25,303
78,252
0
W
King Arthur
LE0NiIDAS
King Arthur
15,612
797
0
1,260
26,407
31,747
177
13,097
13,172
0
45,100
L
Bakasura
SilverF24
Bakasura
4,541
3,483
0
3,236
27,009
14,329
0
11,834
15,175
0
19,719
W
Danzaburou
ka2103
Danzaburou
24,837
8,572
121
6,035
14,955
7,404
2,095
9,567
4,888
0
69,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
40,157
153
Minions Killed
248
4
Camps Cleared
11
1,114,120
Distance Traveled
1,109,076
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,056
622
27
1
0
358,774
1
W
Merlin
13,585
647
99
5
6
362,070
3
L
Chang'e
11,948
569
76
4
2
409,965
3
W
King Arthur
12,674
604
51
2
3
387,391
4
L
Bakasura
11,630
554
50
2
2
345,381
0
W
Danzaburou
13,898
662
98
5
2
359,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role