Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Devil Man7052
King Arthur
Level 45
God Stats
4W - 2L
1,195 SR
Queue Stats
169W - 175L
1,549 Elo+
Party 1
Freya
Freya
IICys7icII
Freya
Level 119
God Stats
4W - 1L
1,581 SR
Queue Stats
26W - 31L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
LiveviL720
Erlang Shen
Level 127
God Stats
6W - 2L
1,533 SR
Queue Stats
97W - 90L
1,503 Elo+
Party 1
Achilles
Achilles
Shadow beast894
Achilles
Level 104
God Stats
14W - 4L
1,412 SR
Queue Stats
234W - 253L
1,546 Elo+
Party 1
Team Averages
Level 111
1,444 SR
1,504 Elo+

VS

Team Averages
Level 32
1,471 SR
1,373 Elo+
Pele
Pele
ONE-_-GREAT
Pele
Level 46
God Stats
2W - 3L
1,520 SR
Queue Stats
41W - 63L
1,406 Elo+
Party 2
Rama
Rama
RUST454
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
TroPicGlitch128
Horus
Level 67
God Stats
13W - 23L
1,337 SR
Queue Stats
516W - 578L
1,419 Elo+
Solo
Ra
Ra
almighty-bush7
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Cerberus
Cerberus
sefaBRUH-_-
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 0 / 4
5,453
682
5,121
3,320
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Devil Man7052
King Arthur
6
2 / 0 / 0
3,990
499
980
3,676
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
6
0 / 0 / 1
4,092
512
1,538
2,468
864
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
LiveviL720
Erlang Shen
8
4 / 0 / 2
5,114
639
3,171
5,051
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
3 / 0 / 1
5,366
671
4,694
4,361
2,278
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,064
508
1,164
7,652
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
RUST454
Rama
5
0 / 2 / 0
3,502
438
562
3,522
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,361
545
1,525
4,925
1,751
4
0 / 1 / 0
3,421
428
36
1,914
437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
sefaBRUH-_-
Cerberus
3
0 / 3 / 0
3,267
408
1,093
5,667
3,044
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
11
Kills
0
0
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
W
King Arthur
Devil Man7052
King Arthur
2
0
0
2
W
Freya
0
0
1
0.5
W
Erlang Shen
LiveviL720
Erlang Shen
4
0
2
5
L
0
4
0
0
L
Rama
RUST454
Rama
0
2
0
0
W
Achilles
3
0
1
3.5
L
0
2
0
0
L
0
1
0
0
L
Cerberus
sefaBRUH-_-
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,504
Damage
4,380
18,876
Taken
23,680
8,946
Mitigated
8,233
7,416
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,121
2,349
0
945
3,320
1,753
495
611
2,709
25,485
7,274
W
King Arthur
Devil Man7052
King Arthur
980
284
85
993
3,676
2,143
283
0
3,676
0
10,691
W
Freya
1,538
696
0
1,745
2,468
864
792
394
2,074
21,683
0
W
Erlang Shen
LiveviL720
Erlang Shen
3,171
1,681
0
2,460
5,051
1,908
0
124
4,927
0
23,668
L
1,164
494
0
792
7,652
2,028
0
1,650
6,002
0
24,719
L
Rama
RUST454
Rama
562
541
0
121
3,522
973
0
729
2,793
0
7,806
W
Achilles
4,694
719
0
1,188
4,361
2,278
0
0
4,361
0
27,102
L
1,525
802
75
1,400
4,925
1,751
0
0
4,925
0
23,104
L
36
0
0
0
1,914
437
0
626
1,234
3,732
0
L
Cerberus
sefaBRUH-_-
Cerberus
1,093
241
0
462
5,667
3,044
0
2,776
2,862
3,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,015
Gold Earned
18,615
209
Minions Killed
103
0
Camps Cleared
0
795,277
Distance Traveled
719,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,453
682
55
7
0
130,817
1
W
King Arthur
3,990
499
15
2
0
168,209
0
W
Freya
4,092
512
37
5
0
163,380
1
W
Erlang Shen
5,114
639
55
7
0
170,280
0
L
Pele
4,064
508
37
5
0
152,544
0
L
Rama
3,502
438
12
2
0
132,526
0
W
Achilles
5,366
671
47
6
0
162,591
0
L
Horus
4,361
545
46
6
0
160,216
1
L
Ra
3,421
428
3
0
0
100,608
0
L
Cerberus
3,267
408
5
1
0
173,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role