Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DRM_DarkDreams-
Ra
Level 159
God Stats
8W - 13L
1,285 SR
Queue Stats
262W - 275L
1,455 Elo+
Solo
Izanami
Izanami
HeckinKewt
Izanami
Level 127
God Stats
7W - 4L
1,682 SR
Queue Stats
507W - 475L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
I Ophii I
Heimdallr
Level 109
God Stats
8W - 13L
1,375 SR
Queue Stats
634W - 623L
1,462 Elo+
Solo
Mercury
Mercury
alcohmist
Mercury
Level 131
God Stats
6W - 10L
1,397 SR
Queue Stats
416W - 401L
1,448 Elo+
Party 1
Team Averages
Level 131
1,448 SR
1,470 Elo+

VS

Team Averages
Level 124
1,561 SR
1,480 Elo+
Hades
Hades
C51295
Hades
Level 104
God Stats
9W - 5L
1,607 SR
Queue Stats
549W - 507L
1,521 Elo+
Party 2
Ares
Ares
Coruptedmask
Ares
Level 105
God Stats
10W - 11L
1,538 SR
Queue Stats
166W - 175L
1,460 Elo+
Solo
Izanami
Izanami
MrPike21
Izanami
Level 100
God Stats
4W - 4L
1,624 SR
Queue Stats
76W - 62L
1,463 Elo+
Party 2
King Arthur
King Arthur
janraptor47
King Arthur
Level 149
God Stats
4W - 7L
1,538 SR
Queue Stats
367W - 384L
1,417 Elo+
Solo
Da Ji
Da Ji
xWILDx_88
Da Ji
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
921W - 897L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 8
7,656
479
7,147
14,524
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 3
8,597
537
7,468
7,123
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HeckinKewt
Izanami
15
2 / 0 / 1
9,286
580
7,458
6,695
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
I Ophii I
Heimdallr
13
0 / 4 / 3
7,978
499
10,844
15,822
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
alcohmist
Mercury
16
5 / 1 / 5
9,125
570
10,183
10,462
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
C51295
Hades
14
1 / 3 / 2
7,982
499
6,677
13,184
8,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 2
7,538
471
4,930
15,886
18,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MrPike21
Izanami
12
0 / 1 / 0
7,455
466
2,728
8,649
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
janraptor47
King Arthur
15
4 / 2 / 0
8,936
559
11,546
17,866
13,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
xWILDx_88
Da Ji
12
1 / 1 / 2
7,154
447
4,792
13,167
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
7
7
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
8
2
L
Hades
C51295
Hades
1
3
2
0.67
L
1
4
2
0.5
W
4
0
3
5.5
W
Izanami
HeckinKewt
Izanami
2
0
1
2.5
W
Heimdallr
I Ophii I
Heimdallr
0
4
3
0.38
L
Izanami
MrPike21
Izanami
0
1
0
0
W
Mercury
alcohmist
Mercury
5
1
5
7.5
L
King Arthur
janraptor47
King Arthur
4
2
0
2
L
Da Ji
xWILDx_88
Da Ji
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,100
Damage
30,673
54,626
Taken
68,752
32,617
Mitigated
50,471
14,530
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,147
1,085
584
4,412
14,524
14,087
0
5,117
9,407
26,062
0
L
Hades
C51295
Hades
6,677
413
121
3,954
13,184
8,636
186
6,203
6,981
63,076
0
L
4,930
593
212
2,577
15,886
18,502
0
5,226
10,660
24,506
0
W
7,468
551
468
1,558
7,123
4,012
72
2,694
4,429
67,116
0
W
Izanami
HeckinKewt
Izanami
7,458
4,004
0
3,104
6,695
2,524
225
1,605
5,090
0
89,766
W
Heimdallr
I Ophii I
Heimdallr
10,844
5,171
0
4,032
15,822
7,653
666
0
15,822
0
56,105
L
Izanami
MrPike21
Izanami
2,728
1,817
0
500
8,649
3,788
1,329
1,473
7,176
0
67,508
W
Mercury
alcohmist
Mercury
10,183
4,967
0
372
10,462
4,341
108
2,797
7,665
0
91,126
L
King Arthur
janraptor47
King Arthur
11,546
1,368
0
4,306
17,866
13,753
0
0
17,866
0
72,821
L
Da Ji
xWILDx_88
Da Ji
4,792
888
0
5,210
13,167
5,792
0
1,713
11,454
0
44,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
39,065
502
Minions Killed
460
0
Camps Cleared
0
1,638,420
Distance Traveled
1,594,589
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,656
479
27
2
0
339,355
4
L
Hades
7,982
499
122
8
0
295,923
6
L
Ares
7,538
471
27
2
0
297,964
4
W
Ra
8,597
537
115
7
0
317,088
7
W
Izanami
9,286
580
157
10
0
306,915
6
W
Heimdallr
7,978
499
82
5
0
259,682
2
L
Izanami
7,455
466
118
7
0
261,660
5
W
Mercury
9,125
570
121
8
0
415,380
2
L
King Arthur
8,936
559
114
7
0
398,524
4
L
Da Ji
7,154
447
79
5
0
340,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role