Player Matchup

Atlas
Atlas
BeIlamy-Blake
Atlas
Level 78
God Stats
29W - 25L
1,591 SR
Queue Stats
102W - 98L
1,462 Elo+
Solo
Discordia
Discordia
CristalSensi
Discordia
Level 107
God Stats
3W - 7L
1,335 SR
Queue Stats
166W - 199L
1,440 Elo+
Solo
Neith
Neith
HarleyQuinnnn84
Neith
Level 70
God Stats
27W - 68L
1,385 SR
Queue Stats
37W - 109L
1,261 Elo+
Solo
Team Averages
Level 85
1,437 SR
1,387 Elo+

VS

Team Averages
Level 59
1,567 SR
1,419 Elo+
Artio
Artio
Hugo34928
Artio
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,564 Elo+
Solo
Nemesis
Nemesis
Kun9572
Nemesis
Level 68
God Stats
12W - 12L
1,379 SR
Queue Stats
42W - 54L
1,350 Elo+
Party 1
Ra
Ra
lanetrotro93
Ra
Level 22
God Stats
2W - 2L
1,821 SR
Queue Stats
33W - 42L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,407
617
7,805
11,969
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
CristalSensi
Discordia
12
0 / 3 / 0
6,961
580
4,732
7,694
2,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
6,788
566
5,982
7,972
3,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hugo34928
Artio
14
2 / 0 / 4
8,531
711
6,197
14,762
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Kun9572
Nemesis
14
6 / 0 / 2
8,682
724
10,102
7,827
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 0 / 7
7,609
634
7,775
5,942
2,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Discordia
CristalSensi
Discordia
0
3
0
0
L
0
3
0
0
W
Artio
Hugo34928
Artio
2
0
4
4
W
Nemesis
Kun9572
Nemesis
6
0
2
7
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,519
Damage
24,074
27,635
Taken
28,531
13,186
Mitigated
22,209
4,584
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,805
3,199
0
1,098
11,969
7,379
0
5,359
6,359
21,281
0
L
Discordia
CristalSensi
Discordia
4,732
311
0
1,105
7,694
2,772
0
5,193
2,369
33,720
0
L
5,982
3,751
621
1,760
7,972
3,035
0
3,956
3,698
0
18,411
W
Artio
Hugo34928
Artio
6,197
438
1,333
4,994
14,762
14,859
30
5,436
9,326
18,152
0
W
Nemesis
Kun9572
Nemesis
10,102
3,577
0
742
7,827
4,613
0
2,925
4,902
0
32,435
W
7,775
385
2,712
2,337
5,942
2,737
56
4,512
1,430
33,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,156
Gold Earned
24,822
127
Minions Killed
139
4
Camps Cleared
7
600,189
Distance Traveled
678,343
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,407
617
28
2
0
203,253
3
L
Discordia
6,961
580
69
6
2
217,999
5
L
Neith
6,788
566
30
3
2
178,937
0
W
Artio
8,531
711
33
3
1
245,219
1
W
Nemesis
8,682
724
51
4
5
226,539
4
W
Ra
7,609
634
55
5
1
206,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role