Player Matchup

Hercules
Hercules
Avatar_Genos_
Hercules
Level 44
God Stats
15W - 6L
1,509 SR
Queue Stats
666W - 562L
1,473 Elo+
Party 1
Susano
Susano
Avatar_Zephyr_
Susano
Level 108
God Stats
155W - 123L
1,622 SR
Queue Stats
1,325W - 1,272L
1,493 Elo+
Party 1
Sol
Sol
CounterPumpkin
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 65
1,544 SR
1,489 Elo+

VS

Team Averages
Level 131
1,549 SR
1,458 Elo+
Freya
Freya
AUX Koda Bean
Freya
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 108L
1,476 Elo+
Party 2
Atlas
Atlas
SoulEaterTotoro
Atlas
Level 143
God Stats
5W - 5L
1,648 SR
Queue Stats
133W - 124L
1,451 Elo+
Solo
Hou Yi
Hou Yi
ThaSlumpPack216
Hou Yi
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 73L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Avatar_Genos_
Hercules
12
3 / 1 / 5
7,433
743
6,847
9,112
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 0 / 3
7,492
749
11,629
6,700
2,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 5
6,615
662
6,154
7,127
2,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,467
647
4,280
9,300
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 3
6,306
631
5,453
11,255
5,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 0
6,606
661
4,341
8,751
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hercules
Avatar_Genos_
Hercules
3
1
5
5.5
W
5
0
3
6.5
W
0
2
5
1.25
L
0
2
3
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
14,074
22,939
Taken
29,306
12,541
Mitigated
12,986
4,492
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,280
1,558
0
1,890
9,300
4,258
0
1,434
7,811
21,885
2,466
W
Hercules
Avatar_Genos_
Hercules
6,847
1,427
299
1,772
9,112
7,017
0
3,817
5,295
0
16,169
W
11,629
1,881
0
592
6,700
2,911
42
2,642
4,058
0
26,762
W
6,154
1,265
0
1,829
7,127
2,613
0
3,408
3,719
20,718
0
L
5,453
1,482
274
3,616
11,255
5,687
0
2,922
8,082
12,295
0
L
4,341
1,495
0
270
8,751
3,041
0
1,906
6,753
0
17,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,540
Gold Earned
19,379
88
Minions Killed
91
5
Camps Cleared
5
587,957
Distance Traveled
526,372
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,467
647
41
4
2
185,675
4
W
Hercules
7,433
743
22
2
1
204,906
1
W
Susano
7,492
749
34
3
3
216,683
1
W
Sol
6,615
662
32
3
1
166,368
2
L
Atlas
6,306
631
16
2
1
177,024
4
L
Hou Yi
6,606
661
34
3
2
163,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role