Player Matchup

Bacchus
Bacchus
DeltaFox
Bacchus
Level 67
God Stats
2W - 1L
1,790 SR
Queue Stats
11W - 8L
1,641 Elo+
Party 1
Rama
Rama
Ismael
Rama
Level 42
God Stats
5W - 1L
1,413 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Hel
Hel
TheFatGoat
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,593 Elo+
Party 1
Team Averages
Level 46
1,568 SR
1,578 Elo+

VS

Team Averages
Level 85
1,389 SR
1,237 Elo+
Apollo
Apollo
GenuineVF
Apollo
Level 83
God Stats
0W - 6L
1,166 SR
Queue Stats
3W - 13L
1,060 Elo+
Solo
Chaac
Chaac
booquisha
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,331 Elo+
Party 2
Nox
Nox
lynxdaddy
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeltaFox
Bacchus
14
2 / 1 / 9
9,171
764
8,147
12,464
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Ismael
Rama
15
8 / 0 / 2
9,417
785
14,459
10,272
4,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 6
8,148
679
7,145
9,552
3,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GenuineVF
Apollo
10
2 / 5 / 1
7,733
644
9,180
11,722
5,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
booquisha
Chaac
12
2 / 3 / 3
7,966
664
10,972
15,030
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 4
8,506
709
6,565
8,333
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
5
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeltaFox
Bacchus
2
1
9
6.5
L
Apollo
GenuineVF
Apollo
2
5
1
0.5
W
Rama
Ismael
Rama
8
0
2
9
W
2
4
6
1.25
L
Chaac
booquisha
Chaac
2
3
3
1.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
26,717
32,288
Taken
35,085
21,724
Mitigated
21,166
9,955
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeltaFox
Bacchus
8,147
1,599
0
2,924
12,464
13,783
297
2,343
9,859
22,465
0
L
Apollo
GenuineVF
Apollo
9,180
6,302
0
1,099
11,722
5,464
760
6,550
5,172
0
19,853
W
Rama
Ismael
Rama
14,459
9,859
0
2,243
10,272
4,126
950
1,560
8,369
0
33,542
W
7,145
636
2,638
2,150
9,552
3,815
0
3,166
6,224
29,582
0
L
Chaac
booquisha
Chaac
10,972
2,930
0
2,498
15,030
11,530
240
4,779
10,251
0
24,110
L
6,565
573
97
580
8,333
4,172
0
4,824
3,509
31,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
24,205
120
Minions Killed
119
7
Camps Cleared
5
661,939
Distance Traveled
628,941
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,171
764
23
2
3
240,051
3
L
Apollo
7,733
644
33
3
0
191,746
3
W
Rama
9,417
785
50
4
2
220,104
0
W
Hel
8,148
679
47
4
2
201,784
3
L
Chaac
7,966
664
22
2
1
221,339
3
L
Nox
8,506
709
64
5
4
215,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role