Player Matchup

Artemis
Artemis
Stressedoutmom75
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Party 1
Ra
Ra
UndervannMan
Ra
Level 37
God Stats
6W - 6L
1,484 SR
Queue Stats
26W - 37L
1,299 Elo+
Solo
Horus
Horus
Vivid Shrimpi
Horus
Level 89
God Stats
2W - 2L
1,530 SR
Queue Stats
21W - 35L
1,392 Elo+
Party 1
Team Averages
Level 44
1,505 SR
1,291 Elo+

VS

Team Averages
Level 40
1,217 SR
1,131 Elo+
Sol
Sol
Angeleyes540
Sol
Level 26
God Stats
4W - 18L
1,166 SR
Queue Stats
10W - 51L
968 Elo+
Party 2
Izanami
Izanami
BoundedGreed
Izanami
Level 37
God Stats
4W - 17L
1,047 SR
Queue Stats
19W - 56L
968 Elo+
Party 2
Atlas
Atlas
RP2xDON
Atlas
Level 58
God Stats
0W - 5L
1,437 SR
Queue Stats
50W - 75L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
9,819
655
8,167
11,919
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 0 / 7
9,960
664
15,964
15,623
7,373
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
7 / 1 / 4
10,593
706
21,007
18,121
15,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,991
533
8,666
15,858
4,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BoundedGreed
Izanami
13
2 / 5 / 0
8,855
590
3,383
15,781
5,463
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
RP2xDON
Atlas
13
0 / 1 / 3
9,290
619
14,726
21,968
21,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Izanami
BoundedGreed
Izanami
2
5
0
0.4
L
Atlas
RP2xDON
Atlas
0
1
3
1.5
W
3
2
6
3
W
1
0
7
4.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,138
Damage
26,775
45,663
Taken
53,607
28,614
Mitigated
31,683
24,002
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,666
2,170
188
4,533
15,858
4,729
0
4,290
11,053
26,020
0
L
Izanami
BoundedGreed
Izanami
3,383
2,915
120
1,214
15,781
5,463
0
5,010
10,441
0
34,406
L
Atlas
RP2xDON
Atlas
14,726
6,099
115
5,828
21,968
21,491
0
6,952
14,703
32,096
0
W
8,167
3,250
0
226
11,919
5,450
1,125
7,196
4,723
0
20,644
W
15,964
2,222
3,415
6,976
15,623
7,373
1,001
8,865
6,758
68,285
0
W
21,007
9,740
4,267
9,118
18,121
15,791
0
8,020
10,101
168
35,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
26,136
147
Minions Killed
123
7
Camps Cleared
4
835,826
Distance Traveled
704,682
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,991
533
32
2
1
222,570
1
L
Izanami
8,855
590
69
5
2
236,998
0
L
Atlas
9,290
619
22
1
1
245,114
4
W
Artemis
9,819
655
20
1
0
249,035
2
W
Ra
9,960
664
110
7
6
277,055
2
W
Horus
10,593
706
17
1
1
309,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role