Player Matchup

Anhur
Anhur
Aeonrooacch
Anhur
Level 31
God Stats
1W - 3L
1,191 SR
Queue Stats
180W - 152L
1,531 Elo+
Solo
Nemesis
Nemesis
Mattchewin
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 35L
1,665 Elo+
Party 2
Freya
Freya
RelentlessPilot
Freya
Level 147
God Stats
3W - 1L
1,821 SR
Queue Stats
134W - 69L
1,664 Elo+
Party 2
Zhong Kui
Zhong Kui
TemplarOne
Zhong Kui
Level 41
God Stats
3W - 0L
1,862 SR
Queue Stats
80W - 23L
1,892 Elo+
Party 2
Chaac
Chaac
dmanlabenz
Chaac
Level 149
God Stats
4W - 2L
1,377 SR
Queue Stats
130W - 78L
1,674 Elo+
Party 2
Team Averages
Level 103
1,550 SR
1,685 Elo+

VS

Team Averages
Level 82
1,541 SR
1,547 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Den_Meng
Khepri
Level 159
God Stats
3W - 3L
1,422 SR
Queue Stats
106W - 91L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
EpicSlayerXI
Danzaburou
Level 26
God Stats
16W - 14L
1,534 SR
Queue Stats
106W - 95L
1,531 Elo+
Party 1
Anubis
Anubis
Hitnet
Anubis
Level 160
God Stats
3W - 2L
1,751 SR
Queue Stats
229W - 199L
1,574 Elo+
Solo
Fenrir
Fenrir
tubzriley
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
8,733
794
7,404
7,428
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Mattchewin
Nemesis
16
9 / 1 / 4
9,081
826
6,936
7,917
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 12
8,867
806
11,838
9,188
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
TemplarOne
Zhong Kui
15
3 / 1 / 8
8,277
752
5,687
7,985
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
16
1 / 0 / 9
8,516
774
6,966
8,300
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 6 / 2
8,578
780
7,417
6,730
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
Den_Meng
Khepri
14
1 / 2 / 3
7,859
714
3,686
10,162
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
EpicSlayerXI
Danzaburou
14
1 / 3 / 3
7,797
709
5,932
10,541
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Hitnet
Anubis
12
0 / 5 / 0
7,091
645
3,657
6,422
3,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
tubzriley
Fenrir
13
0 / 5 / 3
7,195
654
3,528
9,047
5,608
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
21
Kills
5
5
Deaths
21
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
2
0.67
W
4
2
10
4.5
L
Khepri
Den_Meng
Khepri
1
2
3
1.25
L
Danzaburou
EpicSlayerXI
Danzaburou
1
3
3
0.83
L
Anubis
Hitnet
Anubis
0
5
0
0
W
Nemesis
Mattchewin
Nemesis
9
1
4
11
W
4
1
12
10
W
Zhong Kui
TemplarOne
Zhong Kui
3
1
8
7
W
Chaac
1
0
9
5.5
L
Fenrir
tubzriley
Fenrir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,831
Damage
24,220
40,818
Taken
42,902
21,269
Mitigated
25,640
12,332
Healing
3,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,417
877
0
40
6,730
3,582
0
2,565
4,165
19,399
3,344
W
7,404
4,506
0
567
7,428
3,051
3,453
2,767
4,661
0
31,752
L
Khepri
Den_Meng
Khepri
3,686
376
0
424
10,162
8,185
0
3,275
6,887
13,465
0
L
Danzaburou
EpicSlayerXI
Danzaburou
5,932
2,645
0
1,227
10,541
4,721
0
4,135
6,406
0
20,899
L
Anubis
Hitnet
Anubis
3,657
204
0
505
6,422
3,544
0
2,902
3,520
16,250
0
W
Nemesis
Mattchewin
Nemesis
6,936
2,837
0
300
7,917
4,117
351
2,511
5,406
0
18,915
W
11,838
4,219
0
5,449
9,188
4,130
445
2,417
6,771
38,587
0
W
Zhong Kui
TemplarOne
Zhong Kui
5,687
273
0
2,284
7,985
4,899
1,396
2,728
5,257
21,248
0
W
Chaac
6,966
1,146
0
3,732
8,300
5,072
405
2,036
6,264
0
42,831
L
Fenrir
tubzriley
Fenrir
3,528
633
0
856
9,047
5,608
0
4,648
4,399
0
12,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
38,520
247
Minions Killed
148
0
Camps Cleared
0
1,157,810
Distance Traveled
976,674
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,578
780
38
3
0
178,286
1
W
Anhur
8,733
794
45
4
0
195,524
1
L
Khepri
7,859
714
14
1
0
235,068
0
L
Danzaburou
7,797
709
38
3
0
212,434
3
L
Anubis
7,091
645
35
3
0
167,079
3
W
Nemesis
9,081
826
26
2
0
274,968
1
W
Freya
8,867
806
67
6
0
223,024
1
W
Zhong Kui
8,277
752
43
4
0
224,041
0
W
Chaac
8,516
774
66
6
0
240,253
4
L
Fenrir
7,195
654
23
2
0
183,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role