Player Matchup

Olorun
Olorun
Gold III
Dyaebł
Olorun
Gold III
Level 148
God Stats
7W - 7L
1,631 SR
Queue Stats
592W - 588L
1,468 MMR
Solo
Rama
Rama
Gold IV
Godhandler
Rama
Gold IV
Level 160
God Stats
1W - 3L
1,380 SR
Queue Stats
467W - 475L
1,399 MMR
Solo
Thanatos
Thanatos
Gold V
Jopping
Thanatos
Gold V
Level 148
God Stats
1W - 0L
1,741 SR
Queue Stats
13W - 10L
1,472 MMR
Solo
King Arthur
King Arthur
Gold IV
Margvela2005
King Arthur
Gold IV
Level 109
God Stats
10W - 9L
1,482 SR
Queue Stats
134W - 138L
1,370 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Vаviс
Kumbhakarna
Gold V
Level 160
God Stats
3W - 2L
1,491 SR
Queue Stats
17W - 23L
1,372 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,545 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,541 SR
1,452 MMR
Athena
Athena
Silver II
 
Athena
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
HateXtreme
Medusa
Gold I
Level 156
God Stats
18W - 13L
1,740 SR
Queue Stats
206W - 213L
1,444 MMR
Solo
Serqet
Serqet
Bronze V
Hexttor
Serqet
Bronze V
Level 108
God Stats
0W - 1L
1,323 SR
Queue Stats
76W - 72L
1,369 MMR
Solo
Agni
Agni
Platinum IV
SnakeSan4o
Agni
Platinum IV
Level 126
God Stats
10W - 6L
1,643 SR
Queue Stats
102W - 93L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dyaebł
Olorun
16
5 / 3 / 6
10,382
546
16,252
15,096
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 2 / 7
10,822
570
13,279
13,125
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Jopping
Thanatos
19
10 / 3 / 3
11,828
623
15,688
19,438
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Margvela2005
King Arthur
17
1 / 0 / 6
10,894
573
15,592
14,453
18,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Vаviс
Kumbhakarna
14
3 / 0 / 11
9,446
497
5,050
13,605
14,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiBakasuraGebAtlas

VS

Bans
Baron SamediKaliNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 3 / 6
8,125
428
3,540
16,154
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
 
Guan Yu
12
0 / 4 / 1
7,230
381
4,564
20,145
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
HateXtreme
Medusa
16
3 / 4 / 1
9,614
506
12,761
15,573
6,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Hexttor
Serqet
13
4 / 6 / 2
8,332
439
9,339
19,925
9,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 3
8,823
464
11,434
14,262
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
21
Kills
8
8
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
6
1
L
Guan Yu
 
Guan Yu
0
4
1
0.13
W
Olorun
Dyaebł
Olorun
5
3
6
2.67
W
2
2
7
2.75
L
Medusa
HateXtreme
Medusa
3
4
1
0.88
L
Serqet
Hexttor
Serqet
4
6
2
0.83
W
Thanatos
Jopping
Thanatos
10
3
3
3.83
W
King Arthur
Margvela2005
King Arthur
1
0
6
4
L
1
4
3
0.63
W
Kumbhakarna
Vаviс
Kumbhakarna
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,861
Damage
41,638
75,717
Taken
86,059
55,994
Mitigated
54,081
38,171
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,540
1,269
0
2,633
16,154
14,893
0
6,922
9,232
17,169
0
L
Guan Yu
 
Guan Yu
4,564
1,046
175
6,612
20,145
17,273
0
3,127
17,018
0
39,044
W
Olorun
Dyaebł
Olorun
16,252
11,839
1,117
8,001
15,096
7,117
1,506
3,960
10,572
93,158
0
W
13,279
11,354
0
6,283
13,125
5,646
917
2,114
11,011
0
95,834
L
Medusa
HateXtreme
Medusa
12,761
7,041
0
4,351
15,573
6,129
0
900
14,673
0
88,939
L
Serqet
Hexttor
Serqet
9,339
3,311
0
3,988
19,925
9,381
0
5,914
14,011
0
48,758
W
Thanatos
Jopping
Thanatos
15,688
5,526
0
19,347
19,438
10,604
0
2,924
16,293
0
120,301
W
King Arthur
Margvela2005
King Arthur
15,592
2,413
0
1,330
14,453
18,046
432
1,953
11,915
0
90,873
L
11,434
859
137
2,210
14,262
6,405
0
4,439
9,823
90,627
0
W
Kumbhakarna
Vаviс
Kumbhakarna
5,050
895
0
2,093
13,605
14,581
28
4,023
9,196
17,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
42,124
613
Minions Killed
440
0
Camps Cleared
0
1,813,538
Distance Traveled
1,766,234
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,125
428
25
1
0
374,162
8
L
Guan Yu
7,230
381
68
4
0
344,493
0
W
Olorun
10,382
546
142
7
0
328,923
11
W
Rama
10,822
570
148
8
0
334,356
5
L
Medusa
9,614
506
125
7
0
326,634
6
L
Serqet
8,332
439
83
4
0
363,176
6
W
Thanatos
11,828
623
150
8
0
400,779
4
W
King Arthur
10,894
573
153
8
0
375,987
2
L
Agni
8,823
464
139
7
0
357,769
2
W
Kumbhakarna
9,446
497
20
1
0
373,493
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role