Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
ChadNobody
Ah Muzen Cab
Silver IV
Level 117
God Stats
6W - 10L
1,260 SR
Queue Stats
40W - 58L
1,044 MMR
Solo
Cliodhna
Cliodhna
Silver IV
MaD_Bizzle
Cliodhna
Silver IV
Level 83
God Stats
4W - 3L
1,558 SR
Queue Stats
60W - 77L
932 MMR
Solo
Ah Puch
Ah Puch
Silver II
NasalSix3653325
Ah Puch
Silver II
Level 128
God Stats
9W - 7L
1,460 SR
Queue Stats
127W - 135L
1,174 MMR
Solo
Hercules
Hercules
Silver III
SnapItLord
Hercules
Silver III
Level 127
God Stats
1W - 0L
1,813 SR
Queue Stats
19W - 27L
1,038 MMR
Solo
Bacchus
Bacchus
Silver II
thirstgfc
Bacchus
Silver II
Level 124
God Stats
89W - 95L
1,486 SR
Queue Stats
629W - 660L
1,037 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,515 SR
1,045 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,453 SR
1,046 MMR
Tiamat
Tiamat
Silver I
Demonic_Zombie_X
Tiamat
Silver I
Level 160
God Stats
2W - 6L
1,426 SR
Queue Stats
174W - 188L
1,165 MMR
Solo
Chaac
Chaac
Silver IV
LITTLE-DJ-SMURF
Chaac
Silver IV
Level 128
God Stats
3W - 3L
1,520 SR
Queue Stats
101W - 124L
885 MMR
Solo
Thor
Thor
Silver II
LokiJoestar
Thor
Silver II
Level 148
God Stats
2W - 2L
1,464 SR
Queue Stats
231W - 242L
1,034 MMR
Solo
Olorun
Olorun
Bronze V
SNELL_33
Olorun
Bronze V
Level 124
God Stats
1W - 3L
1,396 SR
Queue Stats
5W - 16L
1,143 MMR
Solo
Heimdallr
Heimdallr
Silver II
Zenibtw
Heimdallr
Silver II
Level 93
God Stats
4W - 3L
1,458 SR
Queue Stats
250W - 256L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChadNobody
Ah Muzen Cab
20
4 / 0 / 5
14,728
508
8,172
21,565
11,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
MaD_Bizzle
Cliodhna
20
4 / 4 / 14
14,954
516
28,344
32,630
17,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 6 / 6
15,304
528
25,364
28,158
13,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SnapItLord
Hercules
20
1 / 2 / 8
13,681
472
13,901
39,720
32,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
thirstgfc
Bacchus
20
6 / 0 / 9
14,907
514
11,032
24,056
47,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
IzanamiBastetKing Arthur

VS

Bans
MulanBaron SamediAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 5
13,575
468
20,222
22,268
35,520
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 8 / 3
10,237
353
16,600
28,960
28,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 4 / 0
14,464
499
16,583
25,947
12,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
SNELL_33
Olorun
19
1 / 7 / 2
12,318
425
14,594
29,258
15,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Zenibtw
Heimdallr
18
0 / 6 / 1
11,764
406
7,885
23,144
11,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
26
Kills
10
12
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChadNobody
Ah Muzen Cab
4
0
5
6.5
L
1
2
5
1.75
L
0
8
3
0.19
L
8
4
0
2
W
Cliodhna
MaD_Bizzle
Cliodhna
4
4
14
2.75
W
11
6
6
2.33
L
Olorun
SNELL_33
Olorun
1
7
2
0.29
W
Hercules
SnapItLord
Hercules
1
2
8
2.5
L
Heimdallr
Zenibtw
Heimdallr
0
6
1
0.08
W
Bacchus
thirstgfc
Bacchus
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,813
Damage
75,884
146,129
Taken
129,577
122,429
Mitigated
103,652
62,679
Healing
35,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChadNobody
Ah Muzen Cab
8,172
2,797
0
9,837
21,565
11,099
3,888
3,302
17,952
0
157,356
L
20,222
3,299
0
7,429
22,268
35,520
156
5,956
16,312
108,854
0
L
16,600
1,707
0
6,727
28,960
28,963
258
9,974
18,986
0
64,816
L
16,583
4,776
0
9,499
25,947
12,254
0
5,120
20,827
0
135,839
W
Cliodhna
MaD_Bizzle
Cliodhna
28,344
2,888
0
14,048
32,630
17,379
1,558
8,494
23,881
0
165,646
W
25,364
2,631
216
9,816
28,158
13,946
2,095
8,880
19,021
123,313
0
L
Olorun
SNELL_33
Olorun
14,594
7,465
627
5,794
29,258
15,672
1,218
9,046
20,212
107,252
0
W
Hercules
SnapItLord
Hercules
13,901
2,910
0
17,841
39,720
32,286
1,202
17,145
22,421
0
100,910
L
Heimdallr
Zenibtw
Heimdallr
7,885
4,172
0
5,029
23,144
11,243
1,062
6,429
16,715
0
97,940
W
Bacchus
thirstgfc
Bacchus
11,032
1,278
1,218
9,703
24,056
47,719
685
4,638
19,036
44,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,574
Gold Earned
62,358
731
Minions Killed
743
0
Camps Cleared
0
2,798,550
Distance Traveled
2,412,305
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,728
508
209
7
0
601,403
2
L
Tiamat
13,575
468
164
6
0
467,378
3
L
Chaac
10,237
353
58
2
0
450,675
1
L
Thor
14,464
499
187
6
0
534,044
3
W
Cliodhna
14,954
516
188
6
0
624,900
3
W
Ah Puch
15,304
528
148
5
0
486,855
3
L
Olorun
12,318
425
183
6
0
455,333
3
W
Hercules
13,681
472
150
5
0
567,956
3
L
Heimdallr
11,764
406
151
5
0
504,875
2
W
Bacchus
14,907
514
36
1
0
517,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role