Player Matchup

Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EarthIess
Nemesis
Level 63
God Stats
5W - 3L
1,577 SR
Queue Stats
12W - 18L
1,278 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hold_my_cape
Morgan Le Fay
Level 63
God Stats
26W - 24L
1,536 SR
Queue Stats
307W - 327L
1,311 Elo+
Party 1
Chiron
Chiron
Kev1n_gamer23
Chiron
Level 47
God Stats
20W - 13L
1,541 SR
Queue Stats
171W - 224L
1,225 Elo+
Party 2
Xbalanque
Xbalanque
centurionvicio21
Xbalanque
Level 36
God Stats
105W - 119L
1,349 SR
Queue Stats
321W - 345L
1,220 Elo+
Party 2
Team Averages
Level 64
1,501 SR
1,307 Elo+

VS

Team Averages
Level 68
1,408 SR
1,233 Elo+
Vulcan
Vulcan
DjFranko27
Vulcan
Level 102
God Stats
8W - 5L
1,502 SR
Queue Stats
250W - 271L
1,356 Elo+
Solo
Jing Wei
Jing Wei
Dom-Doll
Jing Wei
Level 22
God Stats
10W - 19L
1,104 SR
Queue Stats
107W - 140L
1,114 Elo+
Party 4
Nemesis
Nemesis
OTM_BADASS
Nemesis
Level 67
God Stats
2W - 3L
1,324 SR
Queue Stats
63W - 92L
1,229 Elo+
Party 3
Chronos
Chronos
Renok_128
Chronos
Level 21
God Stats
8W - 7L
1,570 SR
Queue Stats
15W - 33L
1,210 Elo+
Party 3
Terra
Terra
Sub-Doll
Terra
Level 128
God Stats
14W - 8L
1,540 SR
Queue Stats
171W - 186L
1,255 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 0 / 0
8,724
545
6,468
7,473
2,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
EarthIess
Nemesis
11
0 / 2 / 4
7,329
458
3,906
11,809
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Hold_my_cape
Morgan Le Fay
12
1 / 0 / 1
7,430
464
7,181
8,021
4,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 2
7,208
451
8,956
11,068
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
14
1 / 0 / 4
8,456
529
9,302
10,375
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DjFranko27
Vulcan
13
1 / 2 / 1
7,564
473
6,173
7,190
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Dom-Doll
Jing Wei
11
0 / 3 / 1
6,715
420
3,150
9,344
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
OTM_BADASS
Nemesis
11
0 / 2 / 0
6,685
418
2,151
12,883
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Renok_128
Chronos
13
2 / 1 / 1
7,928
496
7,754
10,680
3,793
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Sub-Doll
Terra
10
0 / 2 / 0
6,429
402
8,231
10,281
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
0
4
L
Vulcan
DjFranko27
Vulcan
1
2
1
0.75
L
Jing Wei
Dom-Doll
Jing Wei
0
3
1
0.17
W
Nemesis
EarthIess
Nemesis
0
2
4
1
W
Morgan Le Fay
Hold_my_cape
Morgan Le Fay
1
0
1
1.5
W
4
1
2
5
L
Nemesis
OTM_BADASS
Nemesis
0
2
0
0
L
Chronos
Renok_128
Chronos
2
1
1
2.5
L
Terra
Sub-Doll
Terra
0
2
0
0
W
Xbalanque
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,813
Damage
27,459
48,746
Taken
50,378
22,756
Mitigated
24,013
17,567
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,468
1,191
0
2,413
7,473
2,836
1,146
4,381
2,754
0
56,120
L
Vulcan
DjFranko27
Vulcan
6,173
3,635
0
422
7,190
3,125
0
3,180
3,942
58,545
0
L
Jing Wei
Dom-Doll
Jing Wei
3,150
2,612
0
1,104
9,344
2,860
56
0
9,048
0
38,349
W
Nemesis
EarthIess
Nemesis
3,906
979
0
1,108
11,809
4,445
0
2,221
9,395
0
54,214
W
Morgan Le Fay
Hold_my_cape
Morgan Le Fay
7,181
1,313
85
2,717
8,021
4,520
100
4,996
3,021
42,095
0
W
8,956
3,374
321
5,868
11,068
5,887
657
7,006
3,970
0
33,769
L
Nemesis
OTM_BADASS
Nemesis
2,151
582
293
4,131
12,883
4,699
79
2,466
10,306
0
38,130
L
Chronos
Renok_128
Chronos
7,754
1,879
0
3,616
10,680
3,793
911
831
9,714
49,395
0
L
Terra
Sub-Doll
Terra
8,231
243
504
1,617
10,281
9,536
25
704
9,186
27,662
0
W
Xbalanque
9,302
2,861
0
5,055
10,375
5,068
651
2,927
7,448
0
69,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
35,321
395
Minions Killed
366
0
Camps Cleared
0
1,479,707
Distance Traveled
1,626,643
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,724
545
97
6
0
302,251
3
L
Vulcan
7,564
473
97
6
0
305,124
5
L
Jing Wei
6,715
420
64
4
0
298,851
1
W
Nemesis
7,329
458
89
6
0
336,862
0
W
Morgan Le Fay
7,430
464
56
4
0
282,811
0
W
Chiron
7,208
451
44
3
0
275,716
3
L
Nemesis
6,685
418
68
4
0
384,579
2
L
Chronos
7,928
496
100
6
0
306,019
0
L
Terra
6,429
402
37
2
0
332,070
0
W
Xbalanque
8,456
529
109
7
0
282,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role