Player Matchup

Izanami
Izanami
MitcheII209
Izanami
Level 83
God Stats
1W - 1L
1,176 SR
Queue Stats
17W - 13L
1,506 Elo+
Party 2
Zeus
Zeus
PhoRgoTteN
Zeus
Level 108
God Stats
0W - 1L
1,616 SR
Queue Stats
31W - 31L
1,534 Elo+
Party 1
Terra
Terra
RicRoc209
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,442 Elo+
Party 2
Da Ji
Da Ji
Sora
Da Ji
Level 132
God Stats
1W - 2L
1,333 SR
Queue Stats
83W - 53L
1,681 Elo+
Party 1
Fafnir
Fafnir
blueeagle6655
Fafnir
Level 138
God Stats
0W - 2L
1,275 SR
Queue Stats
46W - 51L
1,465 Elo+
Party 1
Team Averages
Level 110
1,380 SR
1,526 Elo+

VS

Team Averages
Level 107
1,567 SR
1,531 Elo+
Horus
Horus
BluntedShamrock
Horus
Level 157
God Stats
1W - 1L
1,702 SR
Queue Stats
41W - 30L
1,587 Elo+
Solo
Osiris
Osiris
Kdub the Savage
Osiris
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 95L
1,511 Elo+
Solo
Cthulhu
Cthulhu
RamsThighs
Cthulhu
Level 122
God Stats
4W - 0L
1,480 SR
Queue Stats
84W - 63L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Yert777
Cernunnos
Level 65
God Stats
4W - 1L
1,758 SR
Queue Stats
174W - 153L
1,466 Elo+
Solo
Jing Wei
Jing Wei
zaiko35464
Jing Wei
Level 105
God Stats
1W - 2L
1,394 SR
Queue Stats
75W - 93L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MitcheII209
Izanami
18
2 / 5 / 6
10,537
659
20,268
19,707
11,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 6 / 11
11,117
695
30,114
19,895
11,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
RicRoc209
Terra
18
1 / 3 / 11
10,971
686
5,437
21,062
30,843
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Da Ji
Sora
Da Ji
20
11 / 4 / 7
12,663
791
21,855
18,703
12,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 7 / 10
11,023
689
7,741
34,176
50,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 19
12,148
759
13,841
26,974
40,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 5 / 16
11,598
725
17,303
21,236
15,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RamsThighs
Cthulhu
19
3 / 3 / 20
11,763
735
29,606
25,028
32,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Yert777
Cernunnos
20
8 / 3 / 12
12,603
788
25,872
19,079
10,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
zaiko35464
Jing Wei
18
5 / 3 / 11
11,565
723
14,026
16,894
9,070
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
103
19
Kills
25
25
Deaths
19
45
Assists
78
Player
Kills
Deaths
Assists
KDA
W
4
5
19
2.7
W
5
5
16
2.6
L
Izanami
MitcheII209
Izanami
2
5
6
1
L
4
6
11
1.58
W
Cthulhu
RamsThighs
Cthulhu
3
3
20
4.33
L
Terra
RicRoc209
Terra
1
3
11
2.17
L
Da Ji
Sora
Da Ji
11
4
7
3.63
W
Cernunnos
Yert777
Cernunnos
8
3
12
4.67
L
1
7
10
0.86
W
Jing Wei
zaiko35464
Jing Wei
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,415
Damage
100,648
113,543
Taken
109,211
117,813
Mitigated
108,523
37,314
Healing
44,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,841
6,260
7,183
6,921
26,974
40,483
302
8,903
18,071
0
21,394
W
17,303
6,183
3,290
3,224
21,236
15,139
3,491
11,837
9,399
0
28,977
L
Izanami
MitcheII209
Izanami
20,268
11,138
2,406
4,143
19,707
11,706
170
5,809
13,706
0
54,213
L
30,114
3,513
0
2,216
19,895
11,287
357
6,151
13,307
54,721
0
W
Cthulhu
RamsThighs
Cthulhu
29,606
1,654
6,656
6,363
25,028
32,886
259
10,149
14,879
49,619
0
L
Terra
RicRoc209
Terra
5,437
894
6,537
4,429
21,062
30,843
185
6,334
14,384
9,863
0
L
Da Ji
Sora
Da Ji
21,855
4,164
3,593
3,148
18,703
12,998
730
3,982
14,412
0
30,753
W
Cernunnos
Yert777
Cernunnos
25,872
11,582
916
3,016
19,079
10,945
3,037
6,691
12,388
0
58,050
L
7,741
1,555
2,172
8,670
34,176
50,979
330
5,544
28,128
15,882
0
W
Jing Wei
zaiko35464
Jing Wei
14,026
11,772
2,563
4,100
16,894
9,070
2,212
5,712
11,182
0
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,311
Gold Earned
59,677
163
Minions Killed
189
0
Camps Cleared
0
1,374,349
Distance Traveled
1,508,495
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,148
759
11
1
0
305,516
7
W
Osiris
11,598
725
14
1
0
295,675
1
L
Izanami
10,537
659
72
5
0
289,101
0
L
Zeus
11,117
695
51
3
0
255,422
0
W
Cthulhu
11,763
735
44
3
0
323,267
0
L
Terra
10,971
686
8
1
0
268,138
0
L
Da Ji
12,663
791
24
2
0
294,867
2
W
Cernunnos
12,603
788
66
4
0
275,875
0
L
Fafnir
11,023
689
8
1
0
266,821
0
W
Jing Wei
11,565
723
54
3
0
308,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role