Player Matchup

Chaac
Chaac
WrathGiver94
Chaac
Level 103
God Stats
4W - 2L
1,441 SR
Queue Stats
28W - 45L
1,443 Elo+
Party 2
Yu Huang
Yu Huang
XDraganboostX
Yu Huang
Level 94
God Stats
1W - 3L
1,287 SR
Queue Stats
45W - 96L
1,341 Elo+
Party 2
Ganesha
Ganesha
brotherlytigers
Ganesha
Level 105
God Stats
2W - 4L
1,285 SR
Queue Stats
54W - 97L
1,386 Elo+
Party 2
Team Averages
Level 101
1,337 SR
1,390 Elo+

VS

Team Averages
Level 82
1,572 SR
1,692 Elo+
Medusa
Medusa
cr12714n
Medusa
Level 63
God Stats
1W - 3L
1,114 SR
Queue Stats
42W - 54L
1,481 Elo+
Solo
Nox
Nox
itsahardnoxlife
Nox
Level 52
God Stats
119W - 62L
1,796 SR
Queue Stats
140W - 73L
1,772 Elo+
Party 1
Kuzenbo
Kuzenbo
thebusinesses
Kuzenbo
Level 131
God Stats
333W - 151L
1,807 SR
Queue Stats
394W - 198L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,901
606
17,318
24,250
25,301
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
XDraganboostX
Yu Huang
15
3 / 4 / 1
10,940
608
9,221
13,440
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 3
10,952
608
9,639
25,107
28,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
cr12714n
Medusa
17
2 / 3 / 8
12,129
674
24,316
17,591
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 5
12,496
694
12,872
9,394
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
18
4 / 0 / 6
13,222
735
16,253
25,606
44,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
10
10
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Yu Huang
XDraganboostX
Yu Huang
3
4
1
0.88
L
0
4
3
0.38
W
Medusa
cr12714n
Medusa
2
3
8
2
W
4
2
5
3.25
W
Kuzenbo
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
53,441
62,797
Taken
52,591
60,518
Mitigated
60,034
18,608
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,318
3,375
0
9,235
24,250
25,301
0
9,226
14,765
0
49,872
L
Yu Huang
XDraganboostX
Yu Huang
9,221
776
0
3,305
13,440
7,063
116
7,957
5,467
43,358
0
L
9,639
978
0
6,068
25,107
28,154
0
11,350
13,174
21,990
0
W
Medusa
cr12714n
Medusa
24,316
11,647
0
8,473
17,591
10,449
1,527
6,335
11,256
0
78,502
W
12,872
1,642
0
2,093
9,394
5,118
1,275
3,803
5,591
41,444
0
W
Kuzenbo
16,253
6,543
0
7,473
25,606
44,467
323
9,211
16,395
41,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,793
Gold Earned
37,847
156
Minions Killed
212
4
Camps Cleared
10
985,462
Distance Traveled
1,052,415
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,901
606
76
4
2
353,292
1
L
Yu Huang
10,940
608
80
4
2
304,267
2
L
Ganesha
10,952
608
0
0
0
327,903
7
W
Medusa
12,129
674
103
6
7
334,588
6
W
Nox
12,496
694
72
4
2
331,101
3
W
Kuzenbo
13,222
735
37
2
1
386,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role