Player Matchup

Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver IV
HappyJohal
Hachiman
Silver IV
Level 66
God Stats
1W - 2L
1,728 SR
Queue Stats
13W - 31L
690 MMR
Solo
Sol
Sol
Silver II
MANNY15
Sol
Silver II
Level 120
God Stats
4W - 4L
1,535 SR
Queue Stats
99W - 93L
1,246 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
UsualPencil1722
Amaterasu
Bronze IV
Level 64
God Stats
34W - 30L
1,508 SR
Queue Stats
288W - 372L
-16 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,554 SR
984 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,450 SR
928 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
BRUL319
Arachne
Silver I
Level 129
God Stats
2W - 2L
1,496 SR
Queue Stats
86W - 97L
1,228 MMR
Solo
Achilles
Achilles
Silver V
Bernarnabus
Achilles
Silver V
Level 120
God Stats
4W - 3L
1,400 SR
Queue Stats
103W - 144L
617 MMR
Solo
Sobek
Sobek
Gold V
Monster Trevor
Sobek
Gold V
Level 117
God Stats
9W - 4L
1,529 SR
Queue Stats
229W - 228L
1,223 MMR
Solo
Chiron
Chiron
Bronze III
PNWking1
Chiron
Bronze III
Level 104
God Stats
4W - 7L
1,325 SR
Queue Stats
321W - 344L
71 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 2 / 2
7,004
539
4,230
10,206
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
10
0 / 1 / 2
5,829
448
5,151
10,449
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
HappyJohal
Hachiman
9
0 / 1 / 1
5,463
420
4,570
5,189
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
2 / 1 / 0
7,337
564
8,070
7,425
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
UsualPencil1722
Amaterasu
9
3 / 0 / 1
6,454
496
2,395
6,060
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AwilixGebXbalanque

VS

Bans
HeraCthulhuKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 1
6,193
476
4,208
5,950
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BRUL319
Arachne
11
3 / 2 / 0
6,685
514
4,621
9,175
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Bernarnabus
Achilles
11
0 / 1 / 3
6,486
499
5,311
9,660
4,427
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 2 / 2
5,702
439
4,222
12,740
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
PNWking1
Chiron
11
1 / 0 / 0
6,208
478
5,415
6,370
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
4
5
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
2
1
L
Sylvanus
 
Sylvanus
0
1
2
1
W
Scylla
 
Scylla
0
1
1
0.5
W
Arachne
BRUL319
Arachne
3
2
0
1.5
W
Achilles
Bernarnabus
Achilles
0
1
3
1.5
L
Hachiman
HappyJohal
Hachiman
0
1
1
0.5
L
Sol
2
1
0
2
W
0
2
2
0.5
W
Chiron
PNWking1
Chiron
1
0
0
1
L
Amaterasu
UsualPencil1722
Amaterasu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
23,777
39,329
Taken
43,895
18,013
Mitigated
20,086
16,208
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,230
513
0
4,486
10,206
3,837
0
56
10,150
0
53,924
L
Sylvanus
 
Sylvanus
5,151
2,322
839
2,378
10,449
6,643
0
4,942
5,507
29,404
10,148
W
Scylla
 
Scylla
4,208
648
0
1,000
5,950
1,995
0
3,436
2,514
50,934
0
W
Arachne
BRUL319
Arachne
4,621
3,368
0
1,951
9,175
3,140
0
2,470
6,705
0
35,071
W
Achilles
Bernarnabus
Achilles
5,311
2,241
224
3,936
9,660
4,427
1,286
1,268
8,392
0
39,235
L
Hachiman
HappyJohal
Hachiman
4,570
3,128
0
1,318
5,189
1,823
0
678
4,511
0
16,486
L
Sol
8,070
3,611
0
3,622
7,425
2,884
2,330
2,707
4,718
55,746
0
W
4,222
756
0
4,848
12,740
8,251
0
4,562
8,178
16,882
0
W
Chiron
PNWking1
Chiron
5,415
1,345
603
3,623
6,370
2,273
630
748
5,622
0
45,351
L
Amaterasu
UsualPencil1722
Amaterasu
2,395
953
0
3,565
6,060
2,826
1,146
47
6,013
0
31,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
31,274
349
Minions Killed
303
0
Camps Cleared
0
969,937
Distance Traveled
1,119,587
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,004
539
106
8
0
221,150
3
L
Sylvanus
5,829
448
55
4
0
198,179
1
W
Scylla
6,193
476
75
6
0
217,110
8
W
Arachne
6,685
514
59
5
0
192,803
0
W
Achilles
6,486
499
69
5
0
248,973
2
L
Hachiman
5,463
420
31
2
0
198,353
2
L
Sol
7,337
564
112
9
0
219,116
0
W
Sobek
5,702
439
20
2
0
248,213
2
W
Chiron
6,208
478
80
6
0
212,488
6
L
Amaterasu
6,454
496
45
3
0
133,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role