Player Matchup

Neith
Neith
EdmondDantes366
Neith
Level 29
God Stats
2W - 6L
1,385 SR
Queue Stats
7W - 15L
1,435 Elo+
Party 2
Ymir
Ymir
Fedsmoker23
Ymir
Level 45
God Stats
41W - 32L
1,463 SR
Queue Stats
55W - 59L
1,333 Elo+
Party 1
Vulcan
Vulcan
Icer23onjongotti
Vulcan
Level 102
God Stats
2W - 3L
1,726 SR
Queue Stats
90W - 93L
1,375 Elo+
Party 1
Bastet
Bastet
Syphiel
Bastet
Level 108
God Stats
1W - 0L
1,685 SR
Queue Stats
69W - 79L
1,477 Elo+
Party 2
Erlang Shen
Erlang Shen
iiSavy
Erlang Shen
Level 143
God Stats
12W - 8L
1,603 SR
Queue Stats
147W - 151L
1,492 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,422 Elo+

VS

Team Averages
Level 70
1,595 SR
1,549 Elo+
Ymir
Ymir
AnyaAxx
Ymir
Level 67
God Stats
111W - 78L
1,604 SR
Queue Stats
171W - 165L
1,492 Elo+
Party 3
Xbalanque
Xbalanque
CornSniffer
Xbalanque
Level 48
God Stats
8W - 5L
1,630 SR
Queue Stats
171W - 162L
1,558 Elo+
Party 3
Guan Yu
Guan Yu
SEFugitive
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tankcola
Ah Muzen Cab
Level 123
God Stats
11W - 5L
1,664 SR
Queue Stats
405W - 373L
1,545 Elo+
Solo
Da Ji
Da Ji
Zhelsu
Da Ji
Level 105
God Stats
2W - 4L
1,580 SR
Queue Stats
212W - 220L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,273
488
10,697
9,901
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 6
9,338
491
5,947
14,314
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 2
9,663
509
7,722
8,462
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Syphiel
Bastet
17
4 / 1 / 5
10,236
539
8,838
15,278
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
iiSavy
Erlang Shen
16
11 / 0 / 4
11,198
589
13,673
17,911
14,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
10
0 / 4 / 2
7,501
395
3,112
16,994
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
CornSniffer
Xbalanque
12
2 / 2 / 0
7,795
410
8,784
14,612
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
SEFugitive
Guan Yu
13
0 / 7 / 1
8,076
425
4,134
15,628
15,085
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Tankcola
Ah Muzen Cab
15
1 / 2 / 0
9,484
499
11,441
15,063
6,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
Zhelsu
Da Ji
13
1 / 5 / 0
7,853
413
3,351
12,209
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
4
4
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
AnyaAxx
Ymir
0
4
2
0.25
L
Xbalanque
CornSniffer
Xbalanque
2
2
0
1
W
2
2
2
1.5
W
2
1
6
5
W
1
0
2
2
L
Guan Yu
SEFugitive
Guan Yu
0
7
1
0.07
W
Bastet
Syphiel
Bastet
4
1
5
6.5
L
Ah Muzen Cab
Tankcola
Ah Muzen Cab
1
2
0
0.5
L
Da Ji
Zhelsu
Da Ji
1
5
0
0.2
W
Erlang Shen
iiSavy
Erlang Shen
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,877
Damage
30,822
65,866
Taken
74,506
42,473
Mitigated
47,106
33,486
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AnyaAxx
Ymir
3,112
771
0
3,425
16,994
13,616
0
6,088
10,780
19,765
0
L
Xbalanque
CornSniffer
Xbalanque
8,784
6,193
0
5,873
14,612
5,598
0
2,753
11,779
0
54,130
W
10,697
5,604
0
4,977
9,901
3,329
2,534
807
9,094
0
65,704
W
5,947
1,248
0
5,035
14,314
14,016
452
2,073
12,241
30,137
0
W
7,722
2,785
0
1,270
8,462
4,043
1,235
0
8,462
84,639
0
L
Guan Yu
SEFugitive
Guan Yu
4,134
1,528
171
1,772
15,628
15,085
985
242
15,386
0
42,208
W
Bastet
Syphiel
Bastet
8,838
3,071
0
8,237
15,278
6,727
0
54
15,224
0
82,080
L
Ah Muzen Cab
Tankcola
Ah Muzen Cab
11,441
5,575
0
6,587
15,063
6,473
1,500
3,070
11,815
0
92,707
L
Da Ji
Zhelsu
Da Ji
3,351
846
0
1,500
12,209
6,334
1,168
1,026
11,077
0
43,304
W
Erlang Shen
iiSavy
Erlang Shen
13,673
8,312
0
13,967
17,911
14,358
2,983
1,312
16,599
0
84,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
40,709
571
Minions Killed
388
0
Camps Cleared
0
1,849,076
Distance Traveled
1,482,979
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,501
395
24
1
0
316,403
3
L
Xbalanque
7,795
410
78
4
0
266,240
0
W
Neith
9,273
488
116
6
0
336,956
2
W
Ymir
9,338
491
39
2
0
338,803
5
W
Vulcan
9,663
509
143
8
0
380,114
4
L
Guan Yu
8,076
425
75
4
0
328,464
0
W
Bastet
10,236
539
126
7
0
440,126
0
L
Ah Muzen Cab
9,484
499
155
8
0
325,052
0
L
Da Ji
7,853
413
56
3
0
246,820
1
W
Erlang Shen
11,198
589
147
8
0
353,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role