Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
WildMini_213
Guan Yu
Level 106
God Stats
7W - 4L
1,600 SR
Queue Stats
131W - 129L
1,588 Elo+
Solo
Team Averages
Level 136
1,533 SR
1,529 Elo+

VS

Team Averages
Level 120
1,367 SR
1,499 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pain the Ruler
Kumbhakarna
Level 156
God Stats
0W - 2L
1,202 SR
Queue Stats
68W - 66L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheUnseen00
Ah Muzen Cab
Level 49
God Stats
20W - 11L
1,401 SR
Queue Stats
130W - 138L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 0 / 2
7,986
726
6,501
8,093
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
 
Baron Samedi
12
2 / 1 / 2
7,339
667
9,562
9,253
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
WildMini_213
Guan Yu
12
0 / 0 / 4
6,921
629
4,454
9,817
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 1
6,370
579
12,383
5,747
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Pain the Ruler
Kumbhakarna
11
1 / 1 / 0
7,048
641
2,983
12,343
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TheUnseen00
Ah Muzen Cab
10
0 / 2 / 1
6,367
579
4,276
6,323
3,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
W
Baron Samedi
 
Baron Samedi
2
1
2
3
L
Discordia
 
Discordia
0
1
1
0.5
L
Kumbhakarna
Pain the Ruler
Kumbhakarna
1
1
0
1
L
Ah Muzen Cab
TheUnseen00
Ah Muzen Cab
0
2
1
0.25
W
Guan Yu
WildMini_213
Guan Yu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
19,642
27,163
Taken
24,413
15,839
Mitigated
17,858
18,925
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,501
2,722
0
4,571
8,093
3,549
1,483
4,396
3,347
0
40,273
W
Baron Samedi
 
Baron Samedi
9,562
440
1,983
4,479
9,253
4,191
128
5,890
2,944
28,071
0
L
Discordia
 
Discordia
12,383
374
195
713
5,747
2,490
0
3,487
2,188
27,202
0
L
Kumbhakarna
Pain the Ruler
Kumbhakarna
2,983
310
0
2,007
12,343
11,917
0
4,267
7,749
9,101
0
L
Ah Muzen Cab
TheUnseen00
Ah Muzen Cab
4,276
541
0
1,922
6,323
3,451
0
2,006
4,164
0
21,630
W
Guan Yu
WildMini_213
Guan Yu
4,454
509
2,812
5,080
9,817
8,099
40
4,204
5,121
0
12,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,246
Gold Earned
19,785
138
Minions Killed
104
8
Camps Cleared
2
574,074
Distance Traveled
571,974
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,986
726
78
7
3
186,286
2
W
Baron Samedi
7,339
667
50
5
1
184,726
4
L
Discordia
6,370
579
52
5
0
188,344
1
L
Kumbhakarna
7,048
641
6
1
0
214,101
3
L
Ah Muzen Cab
6,367
579
46
4
2
169,529
1
W
Guan Yu
6,921
629
10
1
4
203,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role