Player Matchup

Danzaburou
Danzaburou
DxNGER_Ninaz
Danzaburou
Level 25
God Stats
32W - 29L
1,467 SR
Queue Stats
58W - 65L
1,282 Elo+
Party 2
Zeus
Zeus
FakeSunDude_
Zeus
Level 37
God Stats
3W - 0L
1,332 SR
Queue Stats
17W - 28L
1,317 Elo+
Solo
Chaac
Chaac
Gaby513PR
Chaac
Level 67
God Stats
14W - 6L
1,563 SR
Queue Stats
188W - 197L
1,386 Elo+
Party 2
Mulan
Mulan
LeGiT_ShoT39
Mulan
Level 37
God Stats
6W - 2L
1,302 SR
Queue Stats
89W - 112L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
xicanil00
Cthulhu
Level 50
God Stats
18W - 13L
1,520 SR
Queue Stats
90W - 95L
1,344 Elo+
Party 2
Team Averages
Level 43
1,437 SR
1,332 Elo+

VS

Team Averages
Level 41
1,494 SR
1,402 Elo+
Anubis
Anubis
ElaMainR6QC
Anubis
Level 27
God Stats
17W - 12L
1,486 SR
Queue Stats
65W - 70L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
FrostyyChaoss
Gilgamesh
Level 17
God Stats
8W - 12L
1,485 SR
Queue Stats
75W - 91L
1,321 Elo+
Party 3
Ganesha
Ganesha
ManicYeww
Ganesha
Level 27
God Stats
3W - 2L
1,279 SR
Queue Stats
137W - 144L
1,395 Elo+
Party 3
Loki
Loki
Mathsulcrack
Loki
Level 87
God Stats
0W - 3L
1,742 SR
Queue Stats
191W - 201L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
SIXVP
Jing Wei
Level 48
God Stats
9W - 18L
1,479 SR
Queue Stats
105W - 131L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DxNGER_Ninaz
Danzaburou
15
8 / 3 / 7
10,256
488
19,654
19,567
10,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 7 / 6
10,345
493
9,731
14,417
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Gaby513PR
Chaac
17
8 / 3 / 5
11,455
545
19,630
20,012
21,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 3
10,437
497
11,712
14,893
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
xicanil00
Cthulhu
14
2 / 0 / 13
9,861
470
16,018
13,048
16,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 4 / 3
9,432
449
11,359
20,690
12,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FrostyyChaoss
Gilgamesh
11
2 / 6 / 1
7,861
374
6,006
24,980
15,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ManicYeww
Ganesha
13
0 / 6 / 3
8,677
413
5,641
21,059
20,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 5 / 1
10,205
486
20,270
20,131
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SIXVP
Jing Wei
12
1 / 7 / 2
7,934
378
10,199
17,995
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
28
Kills
13
13
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DxNGER_Ninaz
Danzaburou
8
3
7
3.83
L
Anubis
1
4
3
0.63
W
4
7
6
1
L
Gilgamesh
FrostyyChaoss
Gilgamesh
2
6
1
0.42
W
Chaac
Gaby513PR
Chaac
8
3
5
3.5
W
6
0
3
7.5
L
Ganesha
ManicYeww
Ganesha
0
6
3
0.25
L
9
5
1
1.9
L
Jing Wei
SIXVP
Jing Wei
1
7
2
0.29
W
Cthulhu
xicanil00
Cthulhu
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,745
Damage
53,475
81,937
Taken
104,855
59,783
Mitigated
63,223
22,026
Healing
24,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DxNGER_Ninaz
Danzaburou
19,654
12,156
0
6,151
19,567
10,028
627
3,274
16,293
0
80,375
L
Anubis
11,359
823
0
10,835
20,690
12,042
1,380
4,025
16,665
88,767
0
W
9,731
1,510
0
2,067
14,417
5,055
1,870
2,056
12,361
65,197
0
L
Gilgamesh
FrostyyChaoss
Gilgamesh
6,006
1,880
0
2,418
24,980
15,839
0
3,074
21,906
0
31,640
W
Chaac
Gaby513PR
Chaac
19,630
6,875
0
6,905
20,012
21,146
464
4,825
15,187
0
85,860
W
11,712
2,603
0
4,046
14,893
7,429
437
3,220
11,673
0
84,339
L
Ganesha
ManicYeww
Ganesha
5,641
858
0
3,449
21,059
20,330
27
6,844
14,215
25,687
0
L
20,270
4,298
0
3,139
20,131
8,664
0
5,293
14,838
0
71,019
L
Jing Wei
SIXVP
Jing Wei
10,199
7,193
0
4,463
17,995
6,348
36
6,513
11,482
0
46,840
W
Cthulhu
xicanil00
Cthulhu
16,018
1,512
1,253
1,604
13,048
16,125
0
3,625
9,423
43,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,354
Gold Earned
44,109
479
Minions Killed
338
0
Camps Cleared
0
1,965,619
Distance Traveled
1,887,628
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,256
488
89
4
0
355,744
1
L
Anubis
9,432
449
128
6
0
318,600
0
W
Zeus
10,345
493
107
5
0
341,534
0
L
Gilgamesh
7,861
374
44
2
0
401,547
2
W
Chaac
11,455
545
127
6
0
401,010
1
W
Mulan
10,437
497
115
5
0
443,159
0
L
Ganesha
8,677
413
7
0
0
358,708
2
L
Loki
10,205
486
77
4
0
426,628
3
L
Jing Wei
7,934
378
82
4
0
382,145
3
W
Cthulhu
9,861
470
41
2
0
424,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role