Player Matchup

Atlas
Atlas
 
Atlas
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Evelux
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
Impxlses
Xbalanque
Level 55
God Stats
9W - 3L
1,615 SR
Queue Stats
202W - 215L
1,462 Elo+
Party 2
Hera
Hera
Stonedwolf77927
Hera
Level 65
God Stats
3W - 1L
1,513 SR
Queue Stats
159W - 165L
1,536 Elo+
Party 1
Team Averages
Level 108
1,526 SR
1,490 Elo+

VS

Team Averages
Level 52
1,569 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EnergySynergy
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,568 Elo+
Solo
Anubis
Anubis
SiyandiGTV
Anubis
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
71W - 87L
1,414 Elo+
Solo
Chiron
Chiron
WewaWizard96
Chiron
Level 29
God Stats
2W - 2L
1,846 SR
Queue Stats
14W - 26L
1,453 Elo+
Solo
Thor
Thor
snake82907
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
9 / 3 / 23
11,085
1,008
12,159
15,407
20,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
 
Sol
18
7 / 2 / 23
10,541
958
12,867
11,556
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Evelux
Da Ji
16
11 / 5 / 11
10,647
968
10,432
10,502
5,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Impxlses
Xbalanque
16
6 / 4 / 17
10,092
917
15,076
14,442
5,746
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 20
9,897
900
12,925
9,407
3,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 9 / 8
9,388
853
7,812
16,099
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
EnergySynergy
Sun Wukong
16
6 / 5 / 6
8,930
812
15,528
16,270
9,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
SiyandiGTV
Anubis
11
3 / 5 / 3
7,641
695
3,057
7,576
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
1 / 7 / 4
8,081
735
6,552
12,892
5,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 10 / 7
7,595
690
4,911
14,966
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
43
36
Kills
15
18
Deaths
36
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
3
23
6.83
W
Sol
 
Sol
7
2
23
9.25
L
Anhur
 
Anhur
5
9
8
1
L
Sun Wukong
EnergySynergy
Sun Wukong
6
5
6
1.8
W
Da Ji
Evelux
Da Ji
11
5
11
3.3
W
Xbalanque
Impxlses
Xbalanque
6
4
17
3.63
L
Anubis
SiyandiGTV
Anubis
3
5
3
0.9
W
3
4
20
3.25
L
Chiron
1
7
4
0.43
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,459
Damage
37,860
61,314
Taken
67,803
39,328
Mitigated
30,979
23,385
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,159
3,667
0
4,075
15,407
20,423
535
650
14,757
23,961
0
W
Sol
 
Sol
12,867
2,468
2,412
5,701
11,556
4,137
1,966
294
11,262
27,302
0
L
Anhur
 
Anhur
7,812
4,097
147
1,134
16,099
6,392
0
10,129
5,970
0
13,483
L
Sun Wukong
EnergySynergy
Sun Wukong
15,528
2,434
231
4,812
16,270
9,504
0
8,773
7,497
0
25,272
W
Da Ji
Evelux
Da Ji
10,432
2,564
46
235
10,502
5,161
2,178
526
9,976
0
13,383
W
Xbalanque
Impxlses
Xbalanque
15,076
752
1,800
5,918
14,442
5,746
1,150
836
13,606
0
31,290
L
Anubis
SiyandiGTV
Anubis
3,057
170
341
1,302
7,576
3,172
0
3,897
3,679
7,662
0
W
12,925
3,711
2,051
1,147
9,407
3,861
1,867
751
8,656
30,629
0
L
Chiron
6,552
1,856
373
2,040
12,892
5,673
0
7,323
5,550
0
20,379
L
4,911
106
0
495
14,966
6,238
0
7,810
7,156
0
7,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
41,635
121
Minions Killed
73
0
Camps Cleared
0
1,027,348
Distance Traveled
851,668
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,085
1,008
14
1
0
226,176
1
W
Sol
10,541
958
24
2
0
228,630
1
L
Anhur
9,388
853
12
1
0
180,851
3
L
Sun Wukong
8,930
812
20
2
0
222,999
3
W
Da Ji
10,647
968
3
0
0
141,115
1
W
Xbalanque
10,092
917
41
4
0
226,726
0
L
Anubis
7,641
695
15
1
0
103,628
0
W
Hera
9,897
900
39
4
0
204,701
6
L
Chiron
8,081
735
23
2
0
189,135
0
L
Thor
7,595
690
3
0
0
155,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role