Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
SIlverBladeWolf
Merlin
Level 25
God Stats
5W - 4L
1,894 SR
Queue Stats
27W - 44L
1,350 Elo+
Party 2
Da Ji
Da Ji
SolaceofBlue
Da Ji
Level 68
God Stats
3W - 0L
1,599 SR
Queue Stats
24W - 39L
1,329 Elo+
Party 2
Team Averages
Level 73
1,664 SR
1,393 Elo+

VS

Team Averages
Level 47
1,533 SR
1,185 Elo+
Vulcan
Vulcan
AmGriff1
Vulcan
Level 66
God Stats
0W - 3L
1,641 SR
Queue Stats
150W - 185L
1,245 Elo+
Party 1
Chaac
Chaac
Dark-N-Edgy
Chaac
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
242W - 271L
1,246 Elo+
Party 1
Fenrir
Fenrir
LF Lefty
Fenrir
Level 47
God Stats
7W - 8L
1,457 SR
Queue Stats
83W - 150L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
7 / 2 / 9
11,306
754
14,368
15,419
9,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 15
10,507
700
8,295
10,643
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 7
11,528
769
13,308
11,047
5,472
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AmGriff1
Vulcan
15
3 / 7 / 0
9,922
661
11,947
10,970
4,259
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 3
8,696
580
6,242
16,053
13,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
LF Lefty
Fenrir
14
3 / 5 / 3
9,648
643
7,600
16,404
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
6
7
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
2
9
5.75
L
Vulcan
AmGriff1
Vulcan
3
7
0
0.43
L
0
6
3
0.25
L
Fenrir
LF Lefty
Fenrir
3
5
3
0.9
W
1
4
15
2.13
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
25,789
37,109
Taken
43,427
19,601
Mitigated
24,649
4,980
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,368
2,778
0
2,768
15,419
9,058
942
4,767
10,652
48,785
0
L
Vulcan
AmGriff1
Vulcan
11,947
2,700
273
363
10,970
4,259
0
4,464
6,506
35,750
0
L
6,242
1,014
0
1,268
16,053
13,781
0
9,014
7,039
56
25,133
L
Fenrir
LF Lefty
Fenrir
7,600
758
0
260
16,404
6,609
0
9,618
6,786
0
23,408
W
8,295
187
0
470
10,643
5,071
1,092
4,893
5,750
36,556
0
W
13,308
2,457
0
1,742
11,047
5,472
616
2,687
8,360
0
20,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,341
Gold Earned
28,266
151
Minions Killed
107
6
Camps Cleared
5
746,887
Distance Traveled
690,181
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,306
754
58
4
3
226,407
1
L
Vulcan
9,922
661
51
3
2
224,262
1
L
Chaac
8,696
580
34
2
2
200,307
2
L
Fenrir
9,648
643
22
1
1
265,612
1
W
Merlin
10,507
700
75
5
3
246,381
0
W
Da Ji
11,528
769
18
1
0
274,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role