Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Guccí
Ares
Level 155
God Stats
5W - 4L
1,396 SR
Queue Stats
228W - 181L
1,611 Elo+
Party 3
Mulan
Mulan
Resuhnate
Mulan
Level 123
God Stats
3W - 3L
1,287 SR
Queue Stats
216W - 174L
1,597 Elo+
Party 3
Izanami
Izanami
WellimLiz
Izanami
Level 94
God Stats
5W - 1L
1,909 SR
Queue Stats
160W - 111L
1,632 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Yhoko
Ah Muzen Cab
Level 96
God Stats
13W - 9L
1,594 SR
Queue Stats
668W - 674L
1,603 Elo+
Party 2
Team Averages
Level 105
1,537 SR
1,588 Elo+

VS

Team Averages
Level 141
1,536 SR
1,566 Elo+
Anubis
Anubis
Ban_AliA_Plz
Anubis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 115L
1,570 Elo+
Solo
Zeus
Zeus
NissanZaxima
Zeus
Level 132
God Stats
7W - 3L
1,583 SR
Queue Stats
451W - 472L
1,586 Elo+
Party 1
Hachiman
Hachiman
ReeverDerchie
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,653 Elo+
Solo
Bastet
Bastet
RichHomieVlad
Bastet
Level 156
God Stats
21W - 25L
1,493 SR
Queue Stats
1,050W - 1,059L
1,542 Elo+
Solo
Discordia
Discordia
SlickeryVickery
Discordia
Level 154
God Stats
5W - 4L
1,605 SR
Queue Stats
325W - 330L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 2 / 31
13,201
733
9,398
26,375
35,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Guccí
Ares
20
12 / 2 / 19
14,397
800
24,806
36,585
44,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Resuhnate
Mulan
20
10 / 4 / 18
13,408
745
25,257
37,372
42,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
WellimLiz
Izanami
19
4 / 5 / 14
12,754
709
10,527
17,734
9,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Yhoko
Ah Muzen Cab
20
8 / 2 / 17
13,189
733
28,254
17,415
10,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 7 / 5
13,092
727
26,730
20,502
12,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 7 / 4
10,873
604
23,041
17,503
7,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ReeverDerchie
Hachiman
16
0 / 9 / 6
10,282
571
22,406
21,984
9,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 6
11,757
653
13,057
31,808
21,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SlickeryVickery
Discordia
20
4 / 6 / 6
12,043
669
24,835
14,346
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
41
34
Kills
14
15
Deaths
34
99
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
31
7.75
L
Anubis
5
7
5
1.07
W
Ares
Guccí
Ares
12
2
19
10.75
L
1
7
4
0.43
L
Hachiman
ReeverDerchie
Hachiman
0
9
6
0.33
W
Mulan
Resuhnate
Mulan
10
4
18
4.75
L
4
5
6
1.4
L
Discordia
SlickeryVickery
Discordia
4
6
6
1.17
W
Izanami
WellimLiz
Izanami
4
5
14
2.2
W
Ah Muzen Cab
Yhoko
Ah Muzen Cab
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,242
Damage
110,069
135,481
Taken
106,143
141,876
Mitigated
57,235
55,001
Healing
33,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,398
359
1,834
3,867
26,375
35,126
838
18,622
7,753
28,702
0
L
Anubis
26,730
927
1,724
6,931
20,502
12,083
579
7,532
12,767
53,452
0
W
Ares
Guccí
Ares
24,806
1,115
3,244
15,346
36,585
44,387
670
15,396
21,189
32,664
0
L
23,041
1,953
466
3,620
17,503
7,024
120
6,307
10,982
38,166
0
L
Hachiman
ReeverDerchie
Hachiman
22,406
11,303
157
4,432
21,984
9,582
780
9,144
12,499
0
37,131
W
Mulan
Resuhnate
Mulan
25,257
2,407
1,654
13,808
37,372
42,094
779
19,858
17,514
0
35,140
L
13,057
3,462
2,078
11,814
31,808
21,978
166
4,736
26,588
0
24,269
L
Discordia
SlickeryVickery
Discordia
24,835
352
668
1,244
14,346
6,568
417
6,485
7,617
43,202
0
W
Izanami
WellimLiz
Izanami
10,527
6,368
3,798
2,825
17,734
9,316
3,820
11,927
5,807
0
30,508
W
Ah Muzen Cab
Yhoko
Ah Muzen Cab
28,254
2,284
3,076
5,549
17,415
10,953
2,350
8,803
8,612
0
71,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,949
Gold Earned
58,047
212
Minions Killed
231
0
Camps Cleared
0
1,806,161
Distance Traveled
1,478,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,201
733
0
0
0
383,961
0
L
Anubis
13,092
727
84
5
0
288,778
1
W
Ares
14,397
800
15
1
0
365,819
4
L
Zeus
10,873
604
45
3
0
288,889
0
L
Hachiman
10,282
571
34
2
0
277,824
0
W
Mulan
13,408
745
35
2
0
343,996
0
L
Bastet
11,757
653
41
2
0
284,035
1
L
Discordia
12,043
669
27
2
0
338,819
1
W
Izanami
12,754
709
85
5
0
328,164
0
W
Ah Muzen Cab
13,189
733
77
4
0
384,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role