Player Matchup

Cabrakan
Cabrakan
Icy_DeadPeople_
Cabrakan
Level 160
God Stats
290W - 171L
1,675 SR
Queue Stats
762W - 826L
1,525 Elo+
Party 1
Sol
Sol
QueenBottyRat
Sol
Level 124
God Stats
35W - 28L
1,595 SR
Queue Stats
200W - 260L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
RJTHEGREATYT
Danzaburou
Level 46
God Stats
3W - 1L
1,316 SR
Queue Stats
152W - 152L
1,256 Elo+
Party 1
Sobek
Sobek
Zoiinxx
Sobek
Level 154
God Stats
10W - 11L
1,673 SR
Queue Stats
584W - 730L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
xTheMalevolent
Sun Wukong
Level 144
God Stats
2W - 4L
1,528 SR
Queue Stats
248W - 286L
1,573 Elo+
Party 1
Team Averages
Level 126
1,557 SR
1,469 Elo+

VS

Team Averages
Level 41
1,512 SR
1,399 Elo+
Loki
Loki
Embered-CK
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,561 Elo+
Party 2
Skadi
Skadi
JColb002
Skadi
Level 17
God Stats
4W - 6L
1,528 SR
Queue Stats
73W - 76L
1,337 Elo+
Party 3
Odin
Odin
ShadowRayven98
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,302 Elo+
Solo
Anubis
Anubis
awakening-CK
Anubis
Level 85
God Stats
0W - 5L
1,621 SR
Queue Stats
198W - 182L
1,427 Elo+
Party 2
Olorun
Olorun
krispy_krump_og
Olorun
Level 42
God Stats
15W - 13L
1,412 SR
Queue Stats
79W - 76L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
6 / 1 / 3
10,023
590
11,022
17,795
13,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 4
8,753
515
10,107
12,098
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
RJTHEGREATYT
Danzaburou
16
1 / 5 / 4
10,150
597
6,047
14,229
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Zoiinxx
Sobek
13
5 / 4 / 5
8,871
522
7,383
24,842
26,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
xTheMalevolent
Sun Wukong
17
4 / 1 / 2
10,680
628
11,498
14,329
13,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,575
504
9,971
12,690
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
JColb002
Skadi
13
4 / 5 / 4
8,790
517
15,050
13,127
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 2
6,815
401
3,231
13,074
6,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
12
2 / 7 / 3
8,019
472
11,923
12,068
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 4
7,592
447
12,414
13,998
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
20
Kills
12
13
Deaths
20
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Cabrakan
6
1
3
7.5
L
Skadi
JColb002
Skadi
4
5
4
1.2
W
4
2
4
3
W
Danzaburou
RJTHEGREATYT
Danzaburou
1
5
4
0.6
L
0
3
2
0.33
W
Sobek
Zoiinxx
Sobek
5
4
5
1.88
L
Anubis
2
7
3
0.5
L
1
2
4
1.5
W
Sun Wukong
xTheMalevolent
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,057
Damage
52,589
83,293
Taken
64,957
64,639
Mitigated
27,998
36,704
Healing
18,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,971
2,697
0
3,873
12,690
5,095
0
6,191
6,499
0
52,614
W
Cabrakan
11,022
1,988
0
9,259
17,795
13,120
0
7,160
10,635
84,893
0
L
Skadi
JColb002
Skadi
15,050
10,002
0
3,854
13,127
4,082
955
4,589
8,538
0
58,433
W
10,107
2,755
113
5,092
12,098
5,256
1,431
4,945
7,153
59,374
0
W
Danzaburou
RJTHEGREATYT
Danzaburou
6,047
1,767
0
4,343
14,229
5,866
4,235
1,101
13,128
0
76,010
L
3,231
1,028
0
450
13,074
6,873
0
488
12,586
0
36,382
W
Sobek
Zoiinxx
Sobek
7,383
718
673
9,423
24,842
26,768
0
9,650
15,192
27,323
0
L
Anubis
11,923
497
132
3,293
12,068
5,763
130
7,530
4,538
56,108
0
L
12,414
6,107
90
6,569
13,998
6,185
581
9,714
4,284
66,501
0
W
Sun Wukong
xTheMalevolent
Sun Wukong
11,498
2,667
0
7,801
14,329
13,629
535
1,481
12,848
0
90,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
39,791
564
Minions Killed
392
0
Camps Cleared
0
1,540,115
Distance Traveled
1,532,172
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,575
504
81
5
0
358,738
0
W
Cabrakan
10,023
590
133
8
0
324,834
0
L
Skadi
8,790
517
81
5
0
301,651
8
W
Sol
8,753
515
99
6
0
308,462
2
W
Danzaburou
10,150
597
121
7
0
288,190
0
L
Odin
6,815
401
59
3
0
294,349
4
W
Sobek
8,871
522
34
2
0
316,651
11
L
Anubis
8,019
472
86
5
0
281,473
1
L
Olorun
7,592
447
85
5
0
295,961
1
W
Sun Wukong
10,680
628
177
10
0
301,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role