Player Matchup

Danzaburou
Danzaburou
NovoCaineV7
Danzaburou
Level 109
God Stats
5W - 3L
1,489 SR
Queue Stats
328W - 265L
1,553 Elo+
Party 2
Neith
Neith
Rain070
Neith
Level 107
God Stats
1W - 1L
1,572 SR
Queue Stats
4W - 2L
1,842 Elo+
Party 2
Yu Huang
Yu Huang
TCC Pathfinder
Yu Huang
Level 126
God Stats
22W - 21L
1,703 SR
Queue Stats
221W - 172L
1,570 Elo+
Party 2
King Arthur
King Arthur
TCC Runedragon
King Arthur
Level 131
God Stats
1W - 7L
1,414 SR
Queue Stats
222W - 190L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
Void3673
Cthulhu
Level 7
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Team Averages
Level 96
1,499 SR
1,563 Elo+

VS

Team Averages
Level 74
1,359 SR
1,492 Elo+
Apollo
Apollo
Athenstoad
Apollo
Level 49
God Stats
1W - 1L
1,226 SR
Queue Stats
3W - 5L
1,302 Elo+
Solo
Nu Wa
Nu Wa
GoddessDanu3311
Nu Wa
Level 45
God Stats
12W - 13L
1,229 SR
Queue Stats
155W - 189L
1,390 Elo+
Solo
Geb
Geb
MYM TLy x1618xJ
Geb
Level 121
God Stats
21W - 13L
1,700 SR
Queue Stats
281W - 275L
1,605 Elo+
Party 1
King Arthur
King Arthur
Murki8
King Arthur
Level 26
God Stats
17W - 18L
1,371 SR
Queue Stats
107W - 98L
1,547 Elo+
Solo
Hel
Hel
TearyCracker479
Hel
Level 131
God Stats
1W - 2L
1,269 SR
Queue Stats
366W - 343L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NovoCaineV7
Danzaburou
14
0 / 5 / 4
8,625
663
10,372
14,508
6,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Rain070
Neith
15
1 / 5 / 3
8,739
672
9,231
12,191
5,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
15
1 / 4 / 3
8,345
642
14,673
11,462
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TCC Runedragon
King Arthur
15
3 / 4 / 2
9,021
694
14,912
21,662
12,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Void3673
Cthulhu
13
0 / 5 / 2
7,883
606
7,585
14,985
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Athenstoad
Apollo
17
4 / 1 / 11
10,044
773
8,482
14,054
7,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 1 / 7
10,691
822
16,191
6,115
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 2 / 12
9,483
729
8,185
21,260
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Murki8
King Arthur
16
8 / 0 / 7
10,366
797
16,719
18,809
22,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 2 / 17
9,876
760
16,162
16,180
11,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
5
Kills
23
23
Deaths
6
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Apollo
Athenstoad
Apollo
4
1
11
9.5
W
6
1
7
9.5
W
2
2
12
4
W
King Arthur
Murki8
King Arthur
8
0
7
11.5
L
Danzaburou
NovoCaineV7
Danzaburou
0
5
4
0.4
L
Neith
Rain070
Neith
1
5
3
0.5
L
Yu Huang
1
4
3
0.63
L
King Arthur
TCC Runedragon
King Arthur
3
4
2
1
W
3
2
17
5.75
L
Cthulhu
Void3673
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,773
Damage
65,739
74,808
Taken
76,418
45,231
Mitigated
71,613
7,876
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Athenstoad
Apollo
8,482
5,309
0
4,975
14,054
7,589
3,234
4,326
9,728
0
30,127
W
16,191
3,550
422
1,840
6,115
3,909
1,224
1,077
5,038
47,502
0
W
8,185
605
0
640
21,260
25,828
273
4,862
16,398
19,200
0
W
King Arthur
Murki8
King Arthur
16,719
1,869
0
500
18,809
22,477
38
5,434
13,375
0
35,108
L
Danzaburou
NovoCaineV7
Danzaburou
10,372
4,216
0
2,699
14,508
6,814
58
6,448
8,060
0
32,934
L
Neith
Rain070
Neith
9,231
3,721
315
1,916
12,191
5,811
419
9,231
2,960
0
35,499
L
Yu Huang
14,673
1,204
37
2,042
11,462
5,906
0
4,964
6,498
35,272
0
L
King Arthur
TCC Runedragon
King Arthur
14,912
2,494
0
500
21,662
12,128
0
12,833
8,829
0
40,140
W
16,162
1,234
8,968
8,041
16,180
11,810
483
6,559
9,621
32,465
0
L
Cthulhu
Void3673
Cthulhu
7,585
185
0
367
14,985
14,572
0
7,062
7,923
15,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
50,460
215
Minions Killed
221
0
Camps Cleared
0
1,193,315
Distance Traveled
1,296,979
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,044
773
55
4
0
260,412
2
W
Nu Wa
10,691
822
68
5
0
232,506
0
W
Geb
9,483
729
10
1
0
275,826
4
W
King Arthur
10,366
797
33
3
0
263,911
1
L
Danzaburou
8,625
663
53
4
0
237,460
3
L
Neith
8,739
672
55
4
0
222,020
0
L
Yu Huang
8,345
642
37
3
0
246,576
1
L
King Arthur
9,021
694
51
4
0
260,135
1
W
Hel
9,876
760
55
4
0
264,324
1
L
Cthulhu
7,883
606
19
1
0
227,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role