Player Matchup

Zeus
Zeus
Arminbash
Zeus
Level 155
God Stats
11W - 14L
1,666 SR
Queue Stats
281W - 287L
1,512 Elo+
Party 1
Medusa
Medusa
DavidGue
Medusa
Level 127
God Stats
3W - 0L
1,226 SR
Queue Stats
23W - 13L
1,230 Elo+
Party 1
Ah Puch
Ah Puch
WalkingDead25
Ah Puch
Level 127
God Stats
11W - 7L
1,564 SR
Queue Stats
171W - 157L
1,599 Elo+
Party 1
King Arthur
King Arthur
adyrthit
King Arthur
Level 107
God Stats
2W - 0L
1,939 SR
Queue Stats
15W - 14L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
bektraan
Sun Wukong
Level 115
God Stats
1W - 0L
1,843 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 126
1,648 SR
1,478 Elo+

VS

Team Averages
Level 35
1,419 SR
1,460 Elo+
Hel
Hel
J07a27
Hel
Level 49
God Stats
4W - 5L
1,476 SR
Queue Stats
62W - 50L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Mskpa
Xing Tian
Level 29
God Stats
27W - 35L
1,394 SR
Queue Stats
32W - 42L
1,340 Elo+
Party 2
Fenrir
Fenrir
Sabbazios
Fenrir
Level 37
God Stats
11W - 9L
1,331 SR
Queue Stats
36W - 50L
1,377 Elo+
Party 2
Tyr
Tyr
TheCrudeKhunt
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 3
Neith
Neith
Vness22
Neith
Level 56
God Stats
38W - 52L
1,395 SR
Queue Stats
292W - 313L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 0 / 13
11,485
1,149
32,098
1,694
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
DavidGue
Medusa
16
4 / 1 / 13
10,703
1,070
12,376
9,996
4,609
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
17
5 / 0 / 15
11,349
1,135
19,775
2,263
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
adyrthit
King Arthur
17
4 / 4 / 15
11,148
1,115
13,284
21,112
15,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
bektraan
Sun Wukong
16
1 / 2 / 18
10,203
1,020
10,168
11,469
9,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

314

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
J07a27
Hel
15
1 / 7 / 5
9,647
965
13,928
23,844
9,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Mskpa
Xing Tian
16
2 / 3 / 5
10,986
1,099
6,031
25,677
29,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Sabbazios
Fenrir
15
2 / 4 / 3
9,731
973
7,635
15,017
7,922
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 3
8,901
890
2,540
11,373
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Vness22
Neith
15
2 / 3 / 4
9,972
997
7,199
15,484
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
20
Kills
7
7
Deaths
20
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
0
13
12.5
W
Medusa
DavidGue
Medusa
4
1
13
10.5
L
Hel
J07a27
Hel
1
7
5
0.5
L
Xing Tian
Mskpa
Xing Tian
2
3
5
1.5
L
Fenrir
Sabbazios
Fenrir
2
4
3
0.88
L
0
3
3
0.5
L
Neith
Vness22
Neith
2
3
4
1.33
W
Ah Puch
5
0
15
12.5
W
King Arthur
adyrthit
King Arthur
4
4
15
2.88
W
Sun Wukong
bektraan
Sun Wukong
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,701
Damage
37,333
46,534
Taken
91,395
31,399
Mitigated
62,288
11,470
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
32,098
2,890
196
1,092
1,694
722
0
453
1,233
46,768
0
W
Medusa
DavidGue
Medusa
12,376
6,105
0
974
9,996
4,609
0
5,969
3,673
0
33,010
L
Hel
J07a27
Hel
13,928
1,029
2,001
3,193
23,844
9,603
0
14,037
9,807
28,884
0
L
Xing Tian
Mskpa
Xing Tian
6,031
543
0
931
25,677
29,662
0
13,009
12,668
22,426
0
L
Fenrir
Sabbazios
Fenrir
7,635
513
0
244
15,017
7,922
0
6,266
8,751
0
13,269
L
2,540
270
0
407
11,373
9,242
0
7,741
3,632
0
5,380
L
Neith
Vness22
Neith
7,199
2,844
0
696
15,484
5,859
0
10,820
4,664
0
30,782
W
Ah Puch
19,775
631
0
1,009
2,263
1,082
0
636
1,599
40,770
0
W
King Arthur
adyrthit
King Arthur
13,284
1,230
0
4,759
21,112
15,743
0
7,158
10,052
0
34,379
W
Sun Wukong
bektraan
Sun Wukong
10,168
1,950
0
3,440
11,469
9,243
0
4,929
6,283
0
24,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,888
Gold Earned
49,237
211
Minions Killed
162
13
Camps Cleared
5
950,766
Distance Traveled
881,540
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,485
1,149
31
3
3
192,246
4
W
Medusa
10,703
1,070
48
5
2
178,795
0
L
Hel
9,647
965
40
4
0
172,231
0
L
Xing Tian
10,986
1,099
41
4
0
209,250
1
L
Fenrir
9,731
973
14
1
1
203,033
0
L
Tyr
8,901
890
13
1
3
132,384
0
L
Neith
9,972
997
54
5
1
164,642
2
W
Ah Puch
11,349
1,135
44
4
4
198,384
0
W
King Arthur
11,148
1,115
53
5
0
183,980
0
W
Sun Wukong
10,203
1,020
35
4
4
197,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role