Player Matchup

Ares
Ares
Colt2022
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Craeg
Gilgamesh
Level 97
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Facunjojo
Nu Wa
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 263L
1,409 Elo+
Party 2
Fenrir
Fenrir
TheRealCelci
Fenrir
Level 49
God Stats
0W - 2L
1,308 SR
Queue Stats
26W - 23L
1,456 Elo+
Party 3
Apollo
Apollo
tezKo148
Apollo
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 167L
1,345 Elo+
Party 2
Team Averages
Level 58
1,447 SR
1,442 Elo+

VS

Team Averages
Level 89
1,668 SR
1,384 Elo+
Erlang Shen
Erlang Shen
BottomLevel
Erlang Shen
Level 106
God Stats
28W - 30L
1,483 SR
Queue Stats
152W - 157L
1,380 Elo+
Party 4
Vulcan
Vulcan
CerealKillerlol
Vulcan
Level 85
God Stats
3W - 2L
1,882 SR
Queue Stats
180W - 203L
1,359 Elo+
Party 1
Bastet
Bastet
Chobble
Bastet
Level 106
God Stats
7W - 5L
1,535 SR
Queue Stats
137W - 152L
1,411 Elo+
Party 4
Cthulhu
Cthulhu
Phantom_5ohh
Cthulhu
Level 87
God Stats
2W - 2L
1,944 SR
Queue Stats
114W - 135L
1,359 Elo+
Party 1
Sol
Sol
ULISSEX24
Sol
Level 61
God Stats
29W - 28L
1,495 SR
Queue Stats
127W - 156L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
3
0 / 3 / 0
3,640
364
372
3,843
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Craeg
Gilgamesh
8
1 / 2 / 0
4,770
477
3,468
7,747
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
Facunjojo
Nu Wa
8
0 / 3 / 0
4,706
471
2,612
5,292
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
7
0 / 3 / 0
4,587
459
961
8,253
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
tezKo148
Apollo
7
1 / 2 / 0
4,361
436
3,339
6,371
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BottomLevel
Erlang Shen
10
2 / 0 / 2
5,903
590
1,621
5,621
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 0
6,172
617
5,402
4,502
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Chobble
Bastet
10
2 / 1 / 1
6,089
609
4,003
5,676
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Phantom_5ohh
Cthulhu
8
1 / 1 / 4
5,568
557
1,911
6,651
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 1
5,961
596
5,663
6,198
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
13
13
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BottomLevel
Erlang Shen
2
0
2
3
W
4
0
0
4
W
Bastet
Chobble
Bastet
2
1
1
2.5
L
Ares
0
3
0
0
L
Gilgamesh
Craeg
Gilgamesh
1
2
0
0.5
L
Nu Wa
Facunjojo
Nu Wa
0
3
0
0
W
Cthulhu
Phantom_5ohh
Cthulhu
1
1
4
3
L
Fenrir
0
3
0
0
W
4
0
1
4.5
L
Apollo
tezKo148
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,752
Damage
18,600
31,506
Taken
28,648
12,503
Mitigated
12,785
4,086
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BottomLevel
Erlang Shen
1,621
851
155
3,379
5,621
2,954
534
680
4,941
0
29,981
W
5,402
850
0
1,933
4,502
1,921
492
1,029
3,473
42,250
0
W
Bastet
Chobble
Bastet
4,003
1,463
0
1,550
5,676
1,792
0
310
5,366
0
33,934
L
Ares
372
267
0
125
3,843
1,781
0
3,131
712
1,206
0
L
Gilgamesh
Craeg
Gilgamesh
3,468
1,159
0
1,763
7,747
3,296
0
0
7,747
0
22,611
L
Nu Wa
Facunjojo
Nu Wa
2,612
229
0
40
5,292
2,125
0
4,029
1,263
26,857
0
W
Cthulhu
Phantom_5ohh
Cthulhu
1,911
442
0
986
6,651
4,281
115
372
6,279
16,952
0
L
Fenrir
961
417
0
1,298
8,253
2,771
0
771
7,482
0
29,824
W
5,663
2,919
79
4,256
6,198
1,837
2,120
593
5,605
42,184
0
L
Apollo
tezKo148
Apollo
3,339
1,966
0
860
6,371
2,530
408
5,045
1,326
0
21,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,064
Gold Earned
29,693
179
Minions Killed
308
0
Camps Cleared
0
866,887
Distance Traveled
962,651
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,903
590
62
6
0
195,089
0
W
Vulcan
6,172
617
70
7
0
183,543
1
W
Bastet
6,089
609
74
7
0
199,948
2
L
Ares
3,640
364
1
0
0
104,324
1
L
Gilgamesh
4,770
477
41
4
0
203,413
0
L
Nu Wa
4,706
471
57
6
0
176,870
0
W
Cthulhu
5,568
557
26
3
0
205,403
3
L
Fenrir
4,587
459
56
6
0
200,763
0
W
Sol
5,961
596
76
8
0
178,668
0
L
Apollo
4,361
436
24
2
0
181,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role