Player Matchup

Ne Zha
Ne Zha
Drainnix
Ne Zha
Level 59
God Stats
1W - 3L
1,469 SR
Queue Stats
22W - 39L
1,289 Elo+
Solo
Shiva
Shiva
GaudiestBug3796
Shiva
Level 121
God Stats
2W - 2L
1,577 SR
Queue Stats
26W - 33L
1,267 Elo+
Party 1
Neith
Neith
bdilly22
Neith
Level 140
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
cxdgaming
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,240 Elo+
Party 1
Bacchus
Bacchus
sillydilly56
Bacchus
Level 109
God Stats
1W - 5L
1,302 SR
Queue Stats
23W - 36L
1,237 Elo+
Party 1
Team Averages
Level 107
1,488 SR
1,307 Elo+

VS

Team Averages
Level 67
1,406 SR
1,289 Elo+
Ra
Ra
DrunkxLegend
Ra
Level 86
God Stats
24W - 23L
1,442 SR
Queue Stats
39W - 39L
1,327 Elo+
Solo
Izanami
Izanami
NGA drknight
Izanami
Level 80
God Stats
5W - 11L
1,288 SR
Queue Stats
123W - 165L
1,296 Elo+
Party 2
Ymir
Ymir
NGAblznRabbi
Ymir
Level 74
God Stats
24W - 27L
1,464 SR
Queue Stats
183W - 250L
1,308 Elo+
Party 2
Chaac
Chaac
initialarc04
Chaac
Level 29
God Stats
17W - 27L
1,334 SR
Queue Stats
77W - 118L
1,194 Elo+
Party 2
Geb
Geb
zoidman68
Geb
Level 64
God Stats
13W - 11L
1,505 SR
Queue Stats
177W - 240L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drainnix
Ne Zha
4
0 / 3 / 3
3,640
404
2,080
4,712
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
5 / 3 / 0
5,310
590
6,465
7,298
3,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
bdilly22
Neith
7
1 / 1 / 4
4,608
512
5,970
3,595
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
cxdgaming
Tiamat
7
0 / 3 / 1
4,208
468
2,087
4,059
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
sillydilly56
Bacchus
7
1 / 1 / 4
4,754
528
3,091
5,446
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 1
6,289
699
4,511
4,106
1,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NGA drknight
Izanami
6
0 / 3 / 1
4,031
448
2,138
6,175
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
3 / 1 / 1
4,939
549
2,902
6,888
3,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
4,192
466
2,896
6,095
2,491
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 6
4,998
555
2,971
7,149
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
11
11
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Drainnix
Ne Zha
0
3
3
0.5
W
7
1
1
7.5
L
5
3
0
1.67
W
Izanami
NGA drknight
Izanami
0
3
1
0.17
W
3
1
1
3.5
L
Neith
bdilly22
Neith
1
1
4
3
L
Tiamat
cxdgaming
Tiamat
0
3
1
0.17
W
0
1
1
0.5
L
Bacchus
sillydilly56
Bacchus
1
1
4
3
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
15,418
25,110
Taken
30,413
12,267
Mitigated
14,171
5,669
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Drainnix
Ne Zha
2,080
1,078
0
85
4,712
1,582
0
2,906
1,806
0
7,773
W
4,511
1,021
40
611
4,106
1,540
378
1,499
2,607
33,963
0
L
6,465
2,281
104
1,365
7,298
3,228
0
2,089
5,209
0
26,011
W
Izanami
NGA drknight
Izanami
2,138
1,832
0
694
6,175
1,595
210
871
5,304
0
19,017
W
2,902
543
0
602
6,888
3,251
0
1,023
5,865
21,799
0
L
Neith
bdilly22
Neith
5,970
2,368
0
1,441
3,595
1,028
0
1,124
2,471
0
25,870
L
Tiamat
cxdgaming
Tiamat
2,087
430
0
669
4,059
2,525
0
1,791
2,268
21,843
0
W
2,896
579
0
390
6,095
2,491
0
164
5,931
0
15,651
L
Bacchus
sillydilly56
Bacchus
3,091
583
368
1,637
5,446
3,904
0
2,474
2,972
7,469
0
W
2,971
538
0
2,002
7,149
5,294
0
1,621
5,528
12,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,520
Gold Earned
24,449
125
Minions Killed
168
0
Camps Cleared
0
781,816
Distance Traveled
835,693
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,640
404
9
1
0
147,903
7
W
Ra
6,289
699
62
7
0
171,034
0
L
Shiva
5,310
590
37
4
0
165,950
0
W
Izanami
4,031
448
26
3
0
155,423
1
W
Ymir
4,939
549
37
4
0
180,636
0
L
Neith
4,608
512
34
4
0
163,006
0
L
Tiamat
4,208
468
34
4
0
147,453
2
W
Chaac
4,192
466
24
3
0
168,058
0
L
Bacchus
4,754
528
11
1
0
157,504
0
W
Geb
4,998
555
19
2
0
160,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role