Player Matchup

Baron Samedi
Baron Samedi
Dreaded_Days
Baron Samedi
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HighbornCrab
Cthulhu
Level 31
God Stats
1W - 7L
1,210 SR
Queue Stats
1W - 8L
1,191 Elo+
Solo
Mercury
Mercury
Thorenir
Mercury
Level 129
God Stats
6W - 3L
1,531 SR
Queue Stats
65W - 59L
1,514 Elo+
Party 2
Team Averages
Level 65
1,414 SR
1,402 Elo+

VS

Team Averages
Level 144
1,579 SR
1,515 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GoldenCaelum
Medusa
Level 160
God Stats
2W - 1L
1,504 SR
Queue Stats
14W - 5L
1,658 Elo+
Party 1
Chang'e
Chang'e
GoldenNezuko
Chang'e
Level 129
God Stats
5W - 1L
1,734 SR
Queue Stats
8W - 7L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dreaded_Days
Baron Samedi
11
0 / 4 / 0
6,520
593
7,005
8,112
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
HighbornCrab
Cthulhu
10
0 / 5 / 0
6,297
572
5,552
14,563
12,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Thorenir
Mercury
9
0 / 5 / 0
6,184
562
5,485
10,448
3,909
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 13
7,765
706
6,982
13,040
12,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
7 / 0 / 7
9,067
824
14,749
8,841
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
GoldenNezuko
Chang'e
13
6 / 0 / 7
8,458
769
6,637
7,323
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
13
7.5
L
Baron Samedi
Dreaded_Days
Baron Samedi
0
4
0
0
W
Medusa
7
0
7
10.5
W
Chang'e
GoldenNezuko
Chang'e
6
0
7
9.5
L
Cthulhu
HighbornCrab
Cthulhu
0
5
0
0
L
Mercury
Thorenir
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
28,368
33,123
Taken
29,204
20,722
Mitigated
20,305
3,255
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,982
2,279
0
3,784
13,040
12,555
32
5,737
6,671
0
13,247
L
Baron Samedi
Dreaded_Days
Baron Samedi
7,005
1,250
603
1,300
8,112
4,399
0
1,758
6,354
23,907
0
W
Medusa
14,749
6,504
0
2,342
8,841
4,063
1,768
2,266
6,575
0
42,223
W
Chang'e
GoldenNezuko
Chang'e
6,637
876
2,998
4,213
7,323
3,687
797
5,133
2,190
26,247
0
L
Cthulhu
HighbornCrab
Cthulhu
5,552
504
192
0
14,563
12,414
0
3,017
11,546
11,288
0
L
Mercury
Thorenir
Mercury
5,485
1,978
0
1,160
10,448
3,909
0
2,340
8,108
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,001
Gold Earned
25,290
85
Minions Killed
112
3
Camps Cleared
6
577,382
Distance Traveled
597,307
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,765
706
10
1
1
218,953
6
L
Baron Samedi
6,520
593
41
4
2
163,569
4
W
Medusa
9,067
824
67
6
0
196,328
3
W
Chang'e
8,458
769
35
3
5
182,026
2
L
Cthulhu
6,297
572
17
2
0
202,292
2
L
Mercury
6,184
562
27
2
1
211,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role