Player Matchup

Chronos
Chronos
 
Chronos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CASPER0529
Chiron
Level 99
God Stats
6W - 8L
1,358 SR
Queue Stats
69W - 67L
1,520 Elo+
Party 1
Mercury
Mercury
NatoJoker
Mercury
Level 65
God Stats
11W - 9L
1,577 SR
Queue Stats
261W - 264L
1,441 Elo+
Party 4
Yemoja
Yemoja
PurifiedDav1d
Yemoja
Level 26
God Stats
17W - 17L
1,478 SR
Queue Stats
105W - 86L
1,402 Elo+
Party 4
Baron Samedi
Baron Samedi
XIITheiNiZ
Baron Samedi
Level 18
God Stats
3W - 0L
1,693 SR
Queue Stats
17W - 13L
1,576 Elo+
Party 1
Team Averages
Level 54
1,521 SR
1,488 Elo+

VS

Team Averages
Level 54
1,394 SR
1,488 Elo+
Fafnir
Fafnir
 
Fafnir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
SargeTom10
Athena
Level 84
God Stats
1W - 3L
1,187 SR
Queue Stats
350W - 335L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
VENOM_0800
Nu Wa
Level 65
God Stats
2W - 5L
1,285 SR
Queue Stats
142W - 155L
1,420 Elo+
Party 3
Neith
Neith
Yeyoan
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
darh2001
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 3 / 4
8,758
547
10,747
12,105
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
CASPER0529
Chiron
13
2 / 0 / 2
8,424
527
4,205
8,724
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
NatoJoker
Mercury
14
9 / 4 / 1
8,960
560
10,682
15,691
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 7
8,286
518
7,494
14,213
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
XIITheiNiZ
Baron Samedi
17
3 / 0 / 2
10,341
646
11,586
10,323
8,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 3 / 5
7,681
480
4,136
15,083
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
SargeTom10
Athena
12
1 / 5 / 5
7,679
480
10,324
16,904
9,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
14
6 / 4 / 2
8,858
554
14,007
9,018
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Yeyoan
Neith
11
1 / 3 / 0
6,612
413
3,398
7,171
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
darh2001
Achilles
13
0 / 4 / 0
7,174
448
4,579
14,592
15,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
9
9
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
4
2
L
Fafnir
 
Fafnir
1
3
5
1.17
W
Chiron
CASPER0529
Chiron
2
0
2
3
W
Mercury
NatoJoker
Mercury
9
4
1
2.38
W
1
2
7
2.25
L
Athena
SargeTom10
Athena
1
5
5
0.7
L
Nu Wa
6
4
2
1.75
W
Baron Samedi
XIITheiNiZ
Baron Samedi
3
0
2
4
L
Neith
Yeyoan
Neith
1
3
0
0.33
L
Achilles
darh2001
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,714
Damage
36,444
61,056
Taken
62,768
34,655
Mitigated
50,768
20,152
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,747
5,472
0
2,875
12,105
4,704
1,338
9,009
3,096
66,082
0
L
Fafnir
 
Fafnir
4,136
1,441
0
2,996
15,083
17,886
0
7,405
7,678
22,404
0
W
Chiron
CASPER0529
Chiron
4,205
2,014
1,133
3,175
8,724
3,219
4,126
2,654
6,070
0
55,695
W
Mercury
NatoJoker
Mercury
10,682
4,198
0
1,348
15,691
5,889
0
9,224
6,467
0
49,916
W
7,494
1,106
1,673
2,540
14,213
12,192
382
6,860
7,353
35,064
0
L
Athena
SargeTom10
Athena
10,324
2,048
0
4,298
16,904
9,500
0
5,120
11,784
50,924
0
L
Nu Wa
14,007
3,992
0
1,621
9,018
4,138
0
4,292
4,726
58,403
0
W
Baron Samedi
XIITheiNiZ
Baron Samedi
11,586
2,340
96
7,312
10,323
8,651
588
720
9,603
86,759
0
L
Neith
Yeyoan
Neith
3,398
1,015
0
1,206
7,171
3,433
90
2,968
4,171
0
32,328
L
Achilles
darh2001
Achilles
4,579
702
0
541
14,592
15,811
0
9,294
4,582
0
45,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
38,004
490
Minions Killed
311
0
Camps Cleared
0
1,326,658
Distance Traveled
1,375,941
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,758
547
108
7
0
248,821
1
L
Fafnir
7,681
480
26
2
0
287,540
4
W
Chiron
8,424
527
114
7
0
258,673
3
W
Mercury
8,960
560
67
4
0
345,578
7
W
Yemoja
8,286
518
43
3
0
245,629
7
L
Athena
7,679
480
76
5
0
295,357
2
L
Nu Wa
8,858
554
83
5
0
275,099
5
W
Baron Samedi
10,341
646
158
10
0
227,957
2
L
Neith
6,612
413
54
3
0
255,506
0
L
Achilles
7,174
448
72
5
0
262,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role