Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Kachelhoff
Sobek
Level 45
God Stats
2W - 1L
1,607 SR
Queue Stats
4W - 6L
1,317 Elo+
Solo
Nu Wa
Nu Wa
LeroyMalkins
Nu Wa
Level 106
God Stats
9W - 9L
1,530 SR
Queue Stats
52W - 62L
1,394 Elo+
Solo
Hou Yi
Hou Yi
Wursthaken
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,593 Elo+
Party 1
Tsukuyomi
Tsukuyomi
frashka228
Tsukuyomi
Level 47
God Stats
66W - 52L
1,588 SR
Queue Stats
126W - 114L
1,547 Elo+
Solo
Team Averages
Level 97
1,545 SR
1,470 Elo+

VS

Team Averages
Level 114
1,561 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ManRal
Baron Samedi
Level 95
God Stats
0W - 2L
1,290 SR
Queue Stats
24W - 30L
1,357 Elo+
Solo
Medusa
Medusa
ZJChow
Medusa
Level 131
God Stats
10W - 8L
1,906 SR
Queue Stats
258W - 257L
1,562 Elo+
Solo
Artio
Artio
ludesu
Artio
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 77L
1,506 Elo+
Solo
Freya
Freya
zahadumzum
Freya
Level 158
God Stats
301W - 303L
1,612 SR
Queue Stats
302W - 303L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 1 / 4
7,704
514
5,500
11,204
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
10
1 / 1 / 7
7,181
479
3,076
9,999
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 0 / 7
8,454
564
10,935
2,938
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Wursthaken
Hou Yi
13
3 / 3 / 3
8,090
539
6,912
10,762
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
frashka228
Tsukuyomi
15
3 / 0 / 0
8,973
598
10,576
11,422
5,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 3 / 0
4,947
330
513
6,941
2,534
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
ManRal
Baron Samedi
10
0 / 4 / 0
6,204
414
3,795
8,612
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ZJChow
Medusa
11
3 / 5 / 2
6,935
462
7,773
12,236
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
ludesu
Artio
9
0 / 3 / 2
6,124
408
2,872
14,745
6,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
12
2 / 2 / 1
6,778
452
7,866
13,243
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
5
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
4
8
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Sobek
1
1
7
4.5
W
4
0
7
7.5
L
Baron Samedi
ManRal
Baron Samedi
0
4
0
0
W
Hou Yi
Wursthaken
Hou Yi
3
3
3
1.5
L
Medusa
ZJChow
Medusa
3
5
2
0.8
W
Tsukuyomi
frashka228
Tsukuyomi
3
0
0
3
L
Artio
ludesu
Artio
0
3
2
0.33
L
Freya
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
22,819
46,325
Taken
55,777
23,740
Mitigated
22,680
26,261
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,500
1,725
0
11,497
11,204
4,328
416
1,593
9,611
0
34,106
L
Cthulhu
 
Cthulhu
513
0
0
0
6,941
2,534
0
2,819
3,880
8,809
0
W
Sobek
3,076
378
0
3,107
9,999
8,483
54
2,391
7,608
17,625
0
W
10,935
3,212
248
384
2,938
1,167
661
1,851
1,087
60,912
0
L
Baron Samedi
ManRal
Baron Samedi
3,795
254
104
1,364
8,612
3,213
36
3,412
4,960
45,771
0
W
Hou Yi
Wursthaken
Hou Yi
6,912
3,634
0
4,145
10,762
4,168
1,660
2,271
8,491
0
64,557
L
Medusa
ZJChow
Medusa
7,773
3,252
0
950
12,236
4,244
0
1,595
10,625
0
49,689
W
Tsukuyomi
frashka228
Tsukuyomi
10,576
3,585
0
6,880
11,422
5,594
270
6,141
5,281
0
86,390
L
Artio
ludesu
Artio
2,872
658
1,545
3,049
14,745
6,791
0
4,238
10,281
14,866
0
L
Freya
7,866
2,883
0
3,797
13,243
5,898
0
1,101
12,020
48,272
7,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
30,988
458
Minions Killed
255
0
Camps Cleared
0
1,409,098
Distance Traveled
1,203,651
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,704
514
58
4
0
291,785
1
L
Cthulhu
4,947
330
14
1
0
213,055
0
W
Sobek
7,181
479
25
2
0
288,450
2
W
Nu Wa
8,454
564
122
8
0
293,609
0
L
Baron Samedi
6,204
414
70
5
0
219,147
6
W
Hou Yi
8,090
539
106
7
0
239,468
3
L
Medusa
6,935
462
67
4
0
249,880
3
W
Tsukuyomi
8,973
598
147
10
0
295,786
2
L
Artio
6,124
408
37
2
0
249,604
3
L
Freya
6,778
452
67
4
0
271,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role