Player Matchup

Mercury
Mercury
Doku Bear
Mercury
Level 19
God Stats
4W - 5L
1,545 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Nox
Nox
Gapherr
Nox
Level 25
God Stats
0W - 1L
1,764 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Osiris
Osiris
Jarrvn
Osiris
Level 28
God Stats
4W - 4L
1,622 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Ymir
Ymir
Time4Twice
Ymir
Level 62
God Stats
1W - 1L
1,832 SR
Queue Stats
19W - 13L
1,152 Elo+
Party 3
Skadi
Skadi
restlyss
Skadi
Level 23
God Stats
2W - 3L
1,674 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 31
1,687 SR
1,430 Elo+

VS

Team Averages
Level 64
1,506 SR
1,369 Elo+
Bakasura
Bakasura
 
Bakasura
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
MayaEnterprise
Apollo
Level 112
God Stats
8W - 9L
1,637 SR
Queue Stats
47W - 54L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
SeshPV
Guan Yu
Level 97
God Stats
3W - 0L
1,666 SR
Queue Stats
56W - 67L
1,309 Elo+
Party 1
Jormungandr
Jormungandr
crazygorilla28
Jormungandr
Level 43
God Stats
9W - 15L
1,316 SR
Queue Stats
15W - 21L
1,349 Elo+
Party 2
Kukulkan
Kukulkan
tonytonyChoppaa
Kukulkan
Level 8
God Stats
1W - 1L
1,411 SR
Queue Stats
6W - 9L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Doku Bear
Mercury
12
5 / 8 / 0
8,498
425
7,283
17,411
6,131
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
13
0 / 8 / 2
8,480
424
5,761
16,235
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Jarrvn
Osiris
14
2 / 10 / 1
9,189
459
13,791
23,386
14,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 0
9,238
462
8,947
16,604
18,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
restlyss
Skadi
13
0 / 8 / 1
7,766
388
9,938
15,347
4,912
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
9 / 4 / 11
11,082
554
16,304
17,293
8,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 1 / 8
11,185
559
19,584
16,778
8,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
SeshPV
Guan Yu
16
7 / 3 / 11
10,459
523
11,273
20,408
28,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
crazygorilla28
Jormungandr
15
4 / 1 / 9
10,124
506
7,703
15,768
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
17
7 / 1 / 9
11,076
554
15,004
8,451
4,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
10
Kills
39
39
Deaths
10
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
4
11
3.63
L
Mercury
Doku Bear
Mercury
5
8
0
0.63
L
Nox
0
8
2
0.13
L
Osiris
Jarrvn
Osiris
2
10
1
0.25
W
12
1
8
16
W
Guan Yu
SeshPV
Guan Yu
7
3
11
4.17
L
3
5
0
0.6
W
Jormungandr
crazygorilla28
Jormungandr
4
1
9
8.5
L
Skadi
restlyss
Skadi
0
8
1
0.06
W
Kukulkan
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,720
Damage
69,868
88,983
Taken
78,698
51,638
Mitigated
66,079
7,163
Healing
22,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,304
10,362
0
3,384
17,293
8,682
960
2,976
14,317
0
67,919
L
Mercury
Doku Bear
Mercury
7,283
4,786
0
1,372
17,411
6,131
1,089
3,956
12,740
0
39,098
L
Nox
5,761
750
166
316
16,235
8,040
1,488
6,220
9,500
43,776
0
L
Osiris
Jarrvn
Osiris
13,791
6,591
0
3,193
23,386
14,104
3,537
4,506
18,262
0
69,546
W
19,584
14,434
0
3,328
16,778
8,019
4,659
3,704
13,074
0
82,729
W
Guan Yu
SeshPV
Guan Yu
11,273
1,976
5,592
4,959
20,408
28,496
1,054
2,076
18,332
0
44,293
L
8,947
531
0
261
16,604
18,451
280
3,196
12,261
40,705
0
W
Jormungandr
crazygorilla28
Jormungandr
7,703
2,630
973
3,844
15,768
16,576
1,129
3,297
12,471
47,354
0
L
Skadi
restlyss
Skadi
9,938
3,630
727
1,128
15,347
4,912
573
4,829
10,220
0
53,172
W
Kukulkan
15,004
1,916
0
22
8,451
4,306
3,294
2,655
5,796
94,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
53,926
334
Minions Killed
506
0
Camps Cleared
0
1,813,345
Distance Traveled
1,948,690
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,082
554
112
6
0
449,524
4
L
Mercury
8,498
425
43
2
0
379,362
2
L
Nox
8,480
424
64
3
0
355,789
0
L
Osiris
9,189
459
93
5
0
386,776
0
W
Apollo
11,185
559
106
5
0
360,179
2
W
Guan Yu
10,459
523
71
4
0
388,235
0
L
Ymir
9,238
462
48
2
0
352,316
1
W
Jormungandr
10,124
506
68
3
0
378,474
2
L
Skadi
7,766
388
86
4
0
339,102
0
W
Kukulkan
11,076
554
149
7
0
372,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role